Author Topic: Cannomorph, Vultivor  (Read 3156 times)

Offline oslecamo

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Cannomorph, Vultivor
« on: October 04, 2013, 08:46:47 AM »
Cannomorph, Vultivor

Extra cool pic made by C2ndy2c1d from Devianart

HD:d6
Level BAB Fort Ref Will Feature
1 +1 +2 +2 +0Vultivor Body, Humanoid Form, Shadow Leap, +1 Dex
2 +2 +3 +3 +0Scent, Sneak Attack, +1 Con, +1 Dex
3 +3 +3 +3 +1Opportunistic Trip, Patient Murderer,  +1 Dex
4 +4 +4 +4 +1In a Mission from The Abyss, Command Vorr, +1 Con, +1 Dex
Skills: 6+int modifier per level, quadruple at first level. Class skills: Apraise, Balance, Bluff, Climb, Craft, Disguise,  Intimidate, Gather Information, Hide, Jump, Knowledge(any), Listen,  Move Silently, Profession, Spot, Survival, Use Rope, Tumble

Proficiencies: Simples weapons, Light Armor, one martial weapon of its choice plus its own Natural Weapons.

Features:
Vultivor Body: The Cannomorph, Vultivor loses all other racial bonuses, and gains outsider traits (basically darkvision 60 feet) and the extraplanar subtype. It is medium outsider with a base speed of 40 feet and, a primary natural bite attack dealing 2d4+Str mod damage and two secondary claw attacks dealing 1d3+1/2 Str mod damage each.  It also gains gains natural armor bonus equal to its Con bonus.

Humanoid Form: At will as a move action the canomorph can assume small or medium humanoid form at will. It retains its ability scores, extraordinary abilities and supernatural abilities and gains a +10 racial bonus to Disguise checks to pass as a humanoid. It loses its natural attacks and any extra movement speeds besides base speed, which becomes 30 feet for a medium form, or  20 feet for a small form. Equipment doesn't change along you.

Shadow Leap: A Vultivor can travel between shadows as if by a Dimension Door spell. The starting and ending point of the jump must be in shadow and must be at least 10 feet apart. This is a standard action, and can be used for a total of 15 feet per HD per hour. Unlike a regular Dimension Door spell, the Vorr can still take any remaining actions it has left after the jump.

Ability Score Increase: The Cannomorph, Vultivor gains +1 Dex at all levels and +1 Con at levels 2 and 4, for a total of +4 Dex, +2 Con at 4th level.

Scent: At 2nd level the Vultivor gains the Scent extraordinary ability.

Sneak Attack: At 2nd level the Vultivor gains the Sneak Attack ability as a rogue. This starts at 1d6 extra damage, and increases to 2d6 at 4th level. This stacks with Sneak Attack from other sources.

Opportunistic Trip: At 3rd level a Vultivor that hits with a bite attack can attempt to trip the opponent as a free action whitout making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip back. In addition the Vultivor can now use its Dex mod instead of its Str mod in all Trip checks. Flying creatures tripped by the Vultivor cannot move from their current position in the next round, even if they have magic flight. This cannot be used in Humanoid form.

Patient Murderer: At 3rd level, while on humanoid form, the Vultivor gains a racial bonus on Survival checks when tracking by Scent equal to its Vultivor level plus its HD. In addition while in humanoid form as a swift action it can pick up a target. For every round the Vultivor spends whitout attacking the target, it gains a patience charge, up to twice the amount of Sneak Attack dice it has. When it attacks the target, if it hits with a light melee weapon or rapier and it would be a sucessfull sneak attack, it deals an extra 1d6 of damage per patience charge it had acumulated and then loses all of them. This extra damage counts as sneak attack damage. The Vultivor may choose to swap up to half those extra d6 of damage for the following effects on a 1-to-1 basis. None may be chosen more than once unless otherwise noticed.
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Those alternative effects are not blocked by sneak attack immunity. If the attack misses, the Patience charges are wasted.


In a Mission from The Abyss: Created by Demon Princes  to serve as intelligent trackers and guardians, canomorphs ofteny journey to the Material Plane to undertake demonic missions for their infernal masters. At 4th level pick one of the following options. You can pick the other options by spending a feat in a 1-by-1 basis.
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Command Vorr: At 4th level at will a  Cannomorph, Vultivor can use Greater Command, except it only works against Vorrs. Save DC 10+1/2 HD+Dex mod. In addition Vors will never voluntarily attack the  Cannomorph, Vultivor from now on.


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« Last Edit: November 27, 2018, 01:48:53 AM by oslecamo »