Quote from: Garloth on January 15, 2014, 07:00:49 AMQuote from: ketaro on January 15, 2014, 06:58:22 AMMaking bonuses a different type than the standard enhancement type is x2 the cost.Could you provide a source for that?The chart in the DMG about making custom items. Uuuuuuh, I guess I'll check the page...Or, well, you can only do "Other" types for AC & Save bonuses as per the chart's on page 285 of the DMG's Creating Magic Items section.But if the DM is fine with it, then it roughly comes out to x2 the price.
Quote from: ketaro on January 15, 2014, 06:58:22 AMMaking bonuses a different type than the standard enhancement type is x2 the cost.Could you provide a source for that?
Making bonuses a different type than the standard enhancement type is x2 the cost.
Hide can get pretty higha dark Ghostwalk ghost skulk gets ~ +27 just from raceI think, overall, physical stat-based skills are the easiest.
Quote from: zook1shoe on January 15, 2014, 08:00:53 PMHide can get pretty higha dark Ghostwalk ghost skulk gets ~ +27 just from raceI think, overall, physical stat-based skills are the easiest.Optimizing a hide-o-mancer is hilarious. This guy is so good at hide and seek he attracts throngs of followers! Yet none of them have any idea who or why they are suddenly fanatic.
Run feat, IIRC, give a +4 bonus to Jump checks after a running start.That said, a Thri-kreen Blade Dancer 10 has a +110 bonus to Jump before accounting for Strength, feats, items, or even any ranks in Jump beyond the prerequisites for the PrC.