Author Topic: Immunity to Damage: Level 1  (Read 9911 times)

Offline JanusJones

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Re: Immunity to Damage: Level 1
« Reply #20 on: January 23, 2014, 07:54:17 PM »
Nah - just wait till they run out of ammo.  Or get tired.  Or sleepy.  You never will.  :cool

Offline Nytemare3701

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Re: Immunity to Damage: Level 1
« Reply #21 on: January 23, 2014, 09:38:09 PM »
Heck let's do a real build out of it anyway.


Level 2 is Commoner, for that Everybody Targets Me flaw, recent DrMag find.
1 flaw + 2 flaw feats still open.
Don't need AC.
Don't really need much Hit or Damage, since you're so far ahead of bbegs.
Do still need Condition cures or immunities.

I'd take the Pig Bond flaw as the other one. Sure you get skinned alive, but you can summon transform a pig into Orcus on command!

Offline awaken_D_M_golem

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Re: Immunity to Damage: Level 1
« Reply #22 on: January 24, 2014, 03:26:29 PM »
a) ... that'd have to be a reeeally big pig
b) ... nice way to have some rust scraped off an old warforged, hey I'm shiny now
c1) ... you can get Orcus to show up faster than Pazuzu
c2) ... was this a Modron idea of a joke?
d) ... what happens if you jump on Orcus' back and attempt a Ride check?
Your codpiece is a mimic.