Some really old half-orc paragon "monk" builds of mine. They only have 3-4 levels of monk, but do take monk PrCs for most of their other levels.
Holy Raging Tactical Half-Orc
HalfOrcParagon3/Monk3/Ftr2/ShouDisciple5/ShintaoMonk4/?3
Racial Ability Mods: Str +4, Int&Cha-2
At 17th level, BAB +15, Saves: F17, R12, W9
Feats: Imp. Grapple (m1), Combat Reflexes (m2), Dodge (F1), Wpn Focus: Unarmed (F2), Power Attack (1), Extra Rage (3), Wolf Berzerker (6), Improved Trip (Shou2), Mobility (Shou4), Elusive Target (9), Improved Bull Rush (12), Shock Trooper (15), Close Quarters Fighting (18), Defensive Throw (ShinM1), Great Throw (ShinM3)
Special Benefits: Evasion; Still Mind; Rage 3/day; Greater Flurry with any weapon; immune to stunning, sleep, and slow effects; Detect Evil at will; Smite Evil 1/day; Detect Magic 1/day; Light 1/day (self); unarmed damage 2d6
Use a guisarme.
Psychic Raging Half-Orc
HalfOrcParagon3/Monk4/ShouDisciple5/PsionicFist8
Racial Ability Mods: Str +4, Int&Cha-2
BAB +17, Base Saves: F13, R15, W12, Movement 80
Str: 18+4race+5level+5inherent+6enh+4AugExpansion+4Rage = 46
Grapple: 17BAB+8size+4GripOfIron+4ImpGrapple+18Str = 51
Trip: 18Str+8size+8feats = 34
Unarmed Damage w/belt&FangedRing after Augmented Expansion = 8d8
Feats: Stunning Fist (m1), Combat Reflexes (m2), Dodge (1), Wpn Focus: Unarmed (3), Wolf Berzerker (6), Improved Trip (Shou2), Improved Grapple (Shou4), Wild Talent (9), Sun School (12), Extra Rage (15), Power Attack (18), Quicken Power (PF5)
Special Benefits: Evasion; Still Mind; Ki Strike: Magic, Slow Fall 10ft; Rage 3/day; Flurry with any weapon; unarmed damage 2d10 (w/monk's belt); Wis +3 to AC.
Powers: 1st: Expansion, Grip of Iron; 2nd: Strength of My Enemy, Psionic Lion's Charge; 3rd: Claws of the Vampire, Ubiquitous Vision; 4th: Dimension Door, True Venom
When he is fully buffed and hits someone, he does 8d8+18 +1 (or 2) Str drain (which he gets) + 1d8 Con damage. He is healed for half the base damage he does. He can Dimension Door to his target and make one attack via Sun School. His movement is 80 and he can full attack on a charge.