If your playing Gestalt, a Bushi Warlord || Zealot...
A gestalt game I'm playing in just hit 20 and leveling is stopping for the foreseeable future. I need a replacement character and this seems like a hilarious use of the Zealot 20 ability.
At 20th level, when the zealot dies, he can choose to merge with his own collective. While you are merged with your collective, your collective continues to function, you can continue to use the Aid Another action, add creatures to your collective, remove creatures from your collective, and merge souls with your collective. Only if all members of your collective die, your soul departs, killing you and all souls merged with your collective.
Special Rules:
- Up to 3 levels worth of free templates. I'm thinking either a Simple Class template or taking AI and calling the collective my physical form.
D&D3.X and Dragon Magazine materials available upon on a case by case basis. I want to SEVERELY limit this though.
- Half of Gestalt is locked at Zealot20
- Other half of Gestalt has to have at least 10 levels of Bushi Warlord.
- NO spellcasting.
Abilities Chosen:Strike of Unity
(Improved) Path of Dedication
Impulsive Reactions
Respect
Gladiator's Presence
Golden Commander Stance
Feats Chosen:Harrying Partners
Combat Reflexes
Questions:
Q1: As a Zealot purely within the collective, do I have a physical location to emit my auras from?
Q1a: If not, does being an AI with the party as my host count?
Q1b: If not, how do I fix this?
Q2: Warlord20 or Warlord10/Landsknecht10 (for this beauty)
Stance of Assured Victory(Ex): At 10th level, the landsknecht learns the ultimate stance of military combat. The Stance of Assured Victory is considered an 8th level stance of the Mithral Current or Scarlet Throne discipline. The landsknecht can enter this stance by abandoning his current stance as a swift action. While in this stance, the landsknecht and allies within 30 ft. gain a circumstance bonus to attack rolls equal to the landsknecht’s initiation modifier. In addition, whenever an enemy within 30 ft. of the landsknecht attacks an ally, they provoke an attack of opportunity from any other ally within 30 ft. of the landsknecht. The ally making the attack of opportunity does not need to threaten the enemy in order to make this attack of opportunity. Each attack can only provoke one such attack of opportunity.
If I go for that stance, I'll lose a significant amount of Warlord stuff, especially the dual stance.