Author Topic: X:Com Terror From The Deep  (Read 26726 times)

Offline Psysama

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Re: X:Com Terror From The Deep
« Reply #100 on: January 30, 2015, 02:11:50 AM »
Excellent, I love it.  A very good job sir!  :clap
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Online bhu

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Re: X:Com Terror From The Deep
« Reply #101 on: January 30, 2015, 02:14:10 AM »
Thanks!  I shall begin to CR the list of critters then.

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Re: X:Com Terror From The Deep
« Reply #102 on: January 31, 2015, 01:13:12 AM »
CR is done, I kinda fudged it by comparing to critters from the original supplement.  It may be off a bit due to power creep.

Offline Psysama

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Re: X:Com Terror From The Deep
« Reply #103 on: January 31, 2015, 01:50:36 AM »
I saw the Lobsterman and I was thinking "CR 4?!  Maybe for the whole party."  I then looked at the rest of them with that thought in mind.  Yes.  You did great!  These things were MEANT to be handled by a whole party.  I remember playing the game it took me at least 3 of my men to fight one Lobsterman.  The players in my current campaign will now be able to face actual challenges!  My only problem is I will have to get them (the players) more able to function in combat (they struggled in a battle against three Butter Golems fought one at a time)(There were only 3 players at the time but they are all level 7 and the Butter Golems are CR 3 each).  But anyways, great job.  :clap

Although, remembering the competence level of the party, might wanna check the numbers.  Maybe a little higher.  But I love it! :D
« Last Edit: January 31, 2015, 01:53:53 AM by Psysama »
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Offline Psysama

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Re: X:Com Terror From The Deep
« Reply #104 on: January 31, 2015, 01:59:31 AM »
On second glance, I am going to have to say yeah, they might need have the CR a little bit higher. :plot
The Aquatoid and the Gillman are just fine though, no adjustment needed there.
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Offline Psysama

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Re: X:Com Terror From The Deep
« Reply #105 on: February 06, 2015, 03:09:33 AM »
I just started putting the stats you put on D&D wiki for the Lobsterman.  I did what I could, but I have to work tomorrow, so I am going to have to call it a night.  You can check it out if you want.  http://www.dnd-wiki.org/wiki/Lobsterman_%283.5e_Monster%29

P.S.:  The programming is confusing, but I think I am figuring it out.
http://www.minmaxboards.com/index.php?topic=909.40;msg=262662I put this here so I could find it easier later, lol.
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Offline Psysama

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Re: X:Com Terror From The Deep
« Reply #106 on: February 06, 2015, 10:53:05 PM »
http://www.dnd-wiki.org/wiki/Lobsterman_%283.5e_Monster%29 It is complete.  Now to get working on the others. :D
What do you think?
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Online bhu

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Re: X:Com Terror From The Deep
« Reply #107 on: February 07, 2015, 02:31:40 AM »
 :thumb