Author Topic: ToB stance and maneuver  (Read 2828 times)

Offline Saxavarius

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ToB stance and maneuver
« on: September 30, 2014, 07:02:57 PM »
I can't remember the name or school of a stance But i remember it gave a +10 foot boost to movement, would anyone be able to point it out; and can you use a maneuver after a charge?

Offline Raineh Daze

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Re: ToB stance and maneuver
« Reply #1 on: September 30, 2014, 07:13:59 PM »
Charge is a full round action ending in an attack, I think. Consequently, using a maneuver would be dubious at best. Plus some maneuvers involve charges as part of their effects, I think.

Offline linklord231

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Re: ToB stance and maneuver
« Reply #2 on: September 30, 2014, 07:39:28 PM »
Wind Stride (Lvl 1 Desert Wind Boost) gives you +10' enhancement bonus to your base land speed for one turn as a swift action.  It would be compatible with a charge.
Absolute Steel Stance (Lvl 3 Iron Heart Stance) gives you +10' enhancement bonus to all your speeds, and if you move at least 10' you get +2 AC.  As a stance, it is compatible with a charge.

While you can't initiate a Strike as the attack you get at the end of a charge, you can still use a Boost during that round (because Boosts are swift actions, and you can perform a swift action in addition to a full-round action).  There are also several maneuvers that allow you to make a charge attack as part of the maneuver. 

If your DM allows it, Dreamscarred Press made a feat called Martial Charge that allows you to initiate a maneuver as your attack at the end of a charge.  Be aware that Martial Charge was designed for use with the Paths of War supplement for Pathfinder which has its own disciplines and maneuvers, and might have unforeseen consequences if used with the Tome of Battle maneuvers. 
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Offline Raineh Daze

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Re: ToB stance and maneuver
« Reply #3 on: September 30, 2014, 07:41:57 PM »
I was thinking of strikes in the previous post. Boosts... not so much.

Offline Saxavarius

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Re: ToB stance and maneuver
« Reply #4 on: September 30, 2014, 10:42:10 PM »
Absolute steel was the one i was thinking of.

And thanks for the clarification on charges. DM and I weren't sure so we went the safe route and decided to check.

Offline wotmaniac

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Re: ToB stance and maneuver
« Reply #5 on: October 01, 2014, 12:31:26 AM »
There's also Leaping Dragon Stance, which gives a +10-feet to jumps.

just throwing that out there.

Offline phaedrusxy

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Re: ToB stance and maneuver
« Reply #6 on: October 01, 2014, 09:21:22 AM »
For completeness, there are strikes which specifically work when you charge. You can of course charge with those, but not the others.
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Offline altpersona

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Re: ToB stance and maneuver
« Reply #7 on: October 01, 2014, 01:34:04 PM »
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Charging Minotaur           Stone Dragon   
Clinging Shadow Strike   Shadow Hand   
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Doom Charge                   Devoted Spirit   
Law Bearer                   Devoted Spirit   
Leading the Charge           White Raven   
Pouncing Charge           Tiger Claw   
Quicksilver Motion           Diamond Mind   
Radiant Charge              Devoted Spirit   
Rallying Strike                   Devoted Spirit   
Revitalizing Strike           Devoted Spirit   
Salamander Charge           Desert Wind   
Searing Charge                   Desert Wind   
Shadow Blade Technique   Shadow Hand   
Tide of Chaos                   Devoted Spirit   
War Leader's Charge      White Raven   
War Master's Charge            White Raven   
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