Author Topic: Magic jar, et al  (Read 3692 times)

Offline Chemus

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Magic jar, et al
« on: December 15, 2014, 02:48:33 AM »
The Mr Roboto topic has a short discussion, and links to another discussion, on using magic jar on a construct. Rather than reply to a 2+ year old thread, I'm making this one.

I know it's been a long time, but there's no immunity to the magic jar effect, at least not from immunity to mind affecting. The takeover attempt is not mind affecting, nor is magic jar itself. (Interestingly, you may not activate (ex) or (su) abilities, and spells and SLA's stay with the hosts own soul.) However, constructs are immune to necromancy effects, which magic jar definitely is. From the linked discussion, I'd say that lowering immunity is indeed possible, given that elves can choose to be affected by a sleep effect.

Mind switch would not work on its own, since it's mind affecting, and mind affecting effects only work against creatures with an intelligence score of at least 1. This is not immunity or resistance, but a failure of the effect to function due to illegal targeting. Now, following the psionic sandwich formula, you'd be able to PAO the effigy into a creature with an Int score (unlike polymorph, PAO alters mental stats), use [true] mind switch, then wait for the PAO to expire (or dispel it). PAO is legal, due to its ability to affect objects.

In conclusion, the magic jar works for the trick, mind switch is indeed better, but takes some finagling.
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Offline nijineko

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Re: Magic jar, et al
« Reply #1 on: December 20, 2014, 12:53:02 PM »
hmmm, the "spells and SLAs stay with the original soul" bit may indirectly answer the question of gaining spells via shapeshifting.

i guess you'd have to have an intelligent construct you can command to lower immunity, assuming that's possible.

Offline Chemus

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Re: Magic jar, et al
« Reply #2 on: December 20, 2014, 05:37:16 PM »
or use the 'psionic sandwich's' PAO, like I said before ;)
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Offline Captnq

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Re: Magic jar, et al
« Reply #3 on: December 21, 2014, 10:11:00 AM »
I know it's been a long time, but there's no immunity to the magic jar effect, at least not from immunity to mind affecting. The takeover attempt is not mind affecting, nor is magic jar itself. (Interestingly, you may not activate (ex) or (su) abilities, and spells and SLA's stay with the hosts own soul.) However, constructs are immune to necromancy effects, which magic jar definitely is. From the linked discussion, I'd say that lowering immunity is indeed possible, given that elves can choose to be affected by a sleep effect.

So I can clone an Iron Golem?
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Offline Chemus

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Re: Magic jar, et al
« Reply #4 on: December 21, 2014, 10:22:02 AM »
So I can clone an Iron Golem?

Not exactly; golems' magic immunity had been faq'd to be non-droppable, unlike regular SR. You should be able to clone an effigy whom you've ordered to accept all spells you cast on it, however.
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