"I am a Commissar. I am empowered to deliver justice wher ever I see it lacking. I am empowered to punish cowardice. I am granted the gift of total authority to judge, in the name of the Emperor, on the field of combat."
Colonel-Commissar Ibram Gaunt
This is roughly how a commissar behaves.Commissioner HoltMale Human Marshal
Level 7,
Init +6,
HP 57/57,
Speed 20
AC 22,
Touch 15,
Flat-footed 20,
Fort +9,
Ref +5,
Will +6,
Base Attack Bonus +5
+1 Longsword +8 (1d8+3, 19-20, x2)
+1 strength rating Composite Longbow (100) +8 (1d8+1, x3)
+1 Mithril Chain Shirt,
Masterwork Heavy Shield (+5 Armor, +2 Shield, +2 Dex, +1 Deflect, +2 Misc)
Abilities Str 14, Dex 14, Con 16, Int 12, Wis 10, Cha 19
Condition Angry
How can I make this guy the terrifying backbone of an army? I'm still not quite sure what would make for a mechanically effective Marshal. He's an NPC for a mostly 3.5 game, but whose skill and feat system is inspired by Pathfinder.