Author Topic: Adventure(r) Time!  (Read 1689 times)

Offline Captnq

  • DnD Handbook Writer
  • ****
  • Posts: 1602
  • Haters gonna hate. Dragons gonna drag.
    • View Profile
    • Ask the Captain
Adventure(r) Time!
« on: December 31, 2014, 10:45:44 PM »
Okay, Zerth Cenobite is a time affecting psionic class.
And Erudite at 7th, could have access to time hop, and lesser celerity and normal celerity.
Ardent would give me the Time Mantle.

What other time/psionic classes are there? Or anything time travel, movement/affecting stuff.
If you have questions about 3.5 D&D, you might want to look at the:
Encyclopedia Vinculum Draconis

Currently: Podcasting

Offline awaken_D_M_golem

  • Epic Member
  • ****
  • Posts: 7639
  • classique style , invisible tail
    • View Profile
Re: Adventure(r) Time!
« Reply #1 on: January 02, 2015, 04:13:16 PM »
The old pun-pun challengers used a Time ~Regression spell, that's buried somewhere in the wotc archive.  It's different from the Psi 9 Nomad power.

edit --- The more extravagant Time Loop tricks were with TG's Terminator and psly4mne's Monty.  They didn't dumb their discussion down enough for it to be kitty avatar-ized ... probably fully intentional on their part.  Technically a high level psion should be able to access some of that, however adjudication of time loops is of course problematic, and/or dm fiat.

I found this reference:
j2.504
Dragon Magazine 350 has a time/time travel related article (pg 76-80+/-) coupled with a handful of time related spells (Chronomancy).

Chronomancy was a 2E product.


edits
« Last Edit: January 03, 2015, 02:45:27 PM by awaken_D_M_golem »
Your codpiece is a mimic.

Offline Azrael

  • DnD Handbook Writer
  • **
  • Posts: 122
  • I'm *not new!
    • View Profile
Re: Adventure(r) Time!
« Reply #2 on: February 14, 2015, 11:52:29 PM »
There's always the forced dream trick.