Author Topic: Iron Siege Rules and FAQ  (Read 3875 times)

Offline TravelLog

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Iron Siege Rules and FAQ
« on: November 25, 2011, 06:57:34 PM »
On the Wizard's Board, there was a thread about trying to create character's capable of getting through Dis and defeating Dispater as detailed in the Dicefreaks Gates of Hell project. DO YOU DARE TO MAKE THE ATTEMPT!?

Gates of Hell.

The Original Challenge from the Wizard's Board (the very first attempt was on the Dicefreaks forum, but I don't have access to it)
A more recent challenge
Here is an example attempt

Here is the quote from the Wizard's board:
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This is for questions, ideas comments and whatnot. You know the drill.

And to make things easier I reiterate rules here. If something is left unclear, feel free to ask, that is the purpose of the thread.

Your goal is to kill Dispater, Lord of the Second, and you must do it in Dis. You will start at the gates of Dis, right past Tiamat's lair, but you are allowed to do all precautions and preparations you want before the challenge begins. That is to say, you are allowed to craft items, device epic spells and whatnot, but when the challenge starts, you will find yourself to be standing at the gates.

You use are to use Dicefreaks' deity creation rules. They can be found from the 9th book of Gates of Hell. I suggest you to read them through. You have a pool of 18 divine ranks from which to draw and you can split them as you wish. It is allowed to have a single DvR 18 deity, two DvR 9 deities, etc.

You will use PC wealth appropriate to your level. Deities' HD caps at 70, normal mortals are limited to 40 HD, but creatures such as dragons and undead can go as high as 100 HD. You also have 5 level worth of LA at your disposal, it can be used for crafting as such if you don't want to use it. If you don't get something, then ask.

As to sources: you are allowed to use any WoTC material, though you must cite sources in your build

Aside from that, you are good to go, as long as you abide by the Dicefreaks statistics caps (to which Dispater and his minions are held as well). For the physical scores, this is a maximum of 70. For the mental scores, this is a maximum of 55. For levels, this can be found in the appendix.

Finally, I do have the right to use my nerfhammer. Pun-Pun, Omniscificer and their close relatives will find themselves utterly unable to take part into this challenge.

A more condensed version of the rules by my esteemed predecessor, Tshern:
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To give a little run down, he is greatly amped and he lives within his own safe haven, the Iron Tower. The rules are relatively simple:
No theoretical builds like Pun-Pun.
All builds must be clarified by me.
You start at the gates of Dis, right past Tiamat's lair, but you are allowed to do all necessary preparations before the challenge starts. That includes casting buffs, creating epic spells and such.
You need to kill Dispater, incapacitating is not enough. He has Contingent true resurrection active and that needs to be taken care of as well.
You are subject to the following HD limitations (including class levels): Mortals 40HD, Outsiders/Deities 70HD, pretty much everything else 100HD. Ask for more details.
You are allowed to use a party of four members and you have a pool of 18 divine ranks to draw from.
Deity creation rules as per The Gates of Hell, Chapter 9. Download here.

Wealth by Level above 30: Found Here

Your Opponent: Dispater, His Iron Grace, Lord of the Second:
(click to show/hide)
Too much sanity may be madness and the maddest of all, to see life as it is and not as it should be.
--Miguel de Cervantes

Offline TravelLog

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Re: Iron Siege Rules and FAQ
« Reply #1 on: November 25, 2011, 06:57:43 PM »
Reserved for FAQ
Too much sanity may be madness and the maddest of all, to see life as it is and not as it should be.
--Miguel de Cervantes