Author Topic: Pumpking  (Read 4159 times)

Offline TC X0 Lt 0X

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Pumpking
« on: September 10, 2016, 09:47:48 PM »
    Quote
    PUMPKING
    "This is the time of year to write to the Great Pumpkin. On Halloween night, the Great Pumpkin rises out of his pumpkin patch and flies through the air with his bag of toys for all the children!"
    - Linus



    PUMPKINGHD: d8


    Level
    1
    2
    3
    Base
    Attack
    Bonus
    +0
    +1
    +2

    Fort
    Save
    +2
    +3
    +3

    Ref
    Save
    +0
    +0
    +1

    Will
    Save
    +0
    +0
    +1


    Special
    Pumpkin Body, Pumpling, King of the Patch
    Plant Nobility, Reach of the Pumpking
    Growth, Hallowed Flight

    Ability Score
    Increases
    +1 Cha
    +1 Cha
    +1 Cha

    Skill Points: 4 + Int modifier per level (x4 at 1st level).
    Class Skills: Bluff, Climb, Concentration, Craft, Diplomacy, Hide, Intimidate, Jump, Knowledge(Geography), Knowledge(Local), Knowledge(Nature), Knowledge(Nobility and Royalty), Move Silently, Sense Motive, Survival, and Tumble.

    Proficiencies: Pumpkings are proficient with their natural attacks and Royal Scepters (Light Mace, Heavy Mace, and Morning Star). They are not proficient with any armor or shields.


    Class Features

    Pumpkin Body(Ex): At first level, the Pumpking loses all racial bonuses and gains the Plant type and the following traits.
    (click to show/hide)
    A Pumpking is medium sized, has a movement speed of 20ft, has a natural tentacle attack (1d4+str mod). It also gains a natural armor bonus equal to half its Con modifier to AC. A Pumpking does not have hands capable of fine manipulation, but can otherwise crudely grasp things with its vine limbs, wielding weapons at a -2 penalty (Pumpkings use Royal Scepters at no penalty). The Pumpking has 1 vine capable of being used as a limb, plus an additional limb every 5 HD (the Pumpking also gains an additional tentacle attack per additional limb). A Pumpking is under the effects of a constant endure elements and gentle repose effect (for the sake of not rotting too much off the vine).

    Pumpling: Starting at first level, Pumpkings can spawn a Pumpling anywhere within reach as a standard action. A Pumpking can control only a number of Pumplings at a time equal to 1 + half Cha mod.
    (click to show/hide)
    Pumplings can act on the turn they are spawned. Any Pumpling further then Long range (400 feet + 40 feet per HD) from the Pumpking deanimates, becoming a rotting Pumpkin which provides no sustenance.

    King of the Patch: Pumpkings can cast Entangle or GoodberryPumpkin-seeds as a spell-like ability a number of times per day equal to his Charisma Mod plus Half HD (min 1).
    Entangle has a radius of 5ft + 5ft per HD and a duration of 1 round per HD, and the Pumpking or one of his Pumplings must be in the radius of the spell (acting as the plants affected by the entangle). Pumpking and his Pumplings are not negatively affected by this effect.
    GoodberryPumpkin-seeds heal 1 hit point per HD and are not limited by the amount of healing they can bestow per day. The number of GoodberryPumpkin-seeds produced increases by 1d4 per 6 HD.
    The Pumpking displays no components for using these spell-likes.

    Plant Nobility: Pumpkings hold authority over all plants in his domain. Pumpkings can attempt Diplomacy and Intimidate checks against creatures with the plant type, even those no intelligence, and receives a bonus to such checks against intelligent plant creatures equal to 1/2 HD.
    Further, his royal demeanor inspires all his subordinates, granting a +2 morale bonus to Attack Rolls and Damage rolls to all allies with the plant type within 60ft. The pumpking does not receive this effect, but his Pumplings do. This bonus increases by +1 per 3 HD. Creatures not of the plant type who have consumed a GoodberryPumpkin-seed within the last 24 hours may receive this bonus at half effect.

    Reach of the Pumpking: The Pumpkings reach is increased by 5 feet, plus 5 more feet per 7 HD (this is in addition to any reach gained from size increases). In addition, any creatures entangled in the Pumpkings Entangle affect are treated as if grappled by the Pumpking, and the Pumpking can attack such creatures with his tentacle attacks with an opposed grapple check. The Pumpking receives a +2 bonus to grapple checks against any creature that has been entangled in his Entangle affect for more then 1 round. This bonus stacks with itself each round.

    Growth: The Pumpking's size increases 1 step at 3rd level, and an additional step every 10 HD thereafter.

    Hallowed Flight: The Pumpking can take flight into the air, gaining a 30ft Fly Speed with Good Maneuverability. The Pumpkings Pumplings can also fly at their land speed with Good maneuverability. In addition, the Pumpkings Entangle can now also affect flying creatures in its radius, the vines reaching out to grab such creatures any flying creatures failing their saves vs Entangle can be dragged out of the air to the ground should Entangle be in contact with a surface, taking appropriate falling damage in such a case.

    [/list][/list]
    « Last Edit: September 17, 2016, 06:15:03 PM by TC X0 Lt 0X »
    Im really bad at what I do.
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    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #1 on: September 10, 2016, 09:47:56 PM »
    Reserve
    Im really bad at what I do.
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    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #2 on: September 10, 2016, 09:50:01 PM »
    Doing another Halloween themed monster for the sake of it.
    WIP at the moment, but it is only a few levels so it should be easy to finish.
    Ignore most of the text for now, most of it is copy paste from the scare crow to use a frame.
    Im really bad at what I do.
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    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #3 on: September 14, 2016, 04:08:40 PM »
    The Pumpking is roughly complete, pending critique.
    Im really bad at what I do.
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    Offline phaedrusxy

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    Re: Pumpking
    « Reply #4 on: September 14, 2016, 05:29:05 PM »
    It says it has no Constitution, but that it gets half its Con score to AC (I think it should have a Constitution, since plants normally don't lose that).
    I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #5 on: September 14, 2016, 06:41:48 PM »
    A error when using my scarecrow as the base for formatting.
    Fixing.
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    Offline oslecamo

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    Re: Pumpking
    « Reply #6 on: September 25, 2016, 06:13:01 AM »
    Very nice, although the  pumpklings seem quite abuseable by stacking their explosions. Sure they're slow, but a flying ally or just throwing the tiny dudes should do the job. This, they even have share spells, so get some teleportation magic and you can drop your suicide bombers right over the enemy. Even expeditious retreat would be quite nasty at low levels.

    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #7 on: October 08, 2016, 07:18:27 PM »
    Yeah Share Spell can probably be dropped, it can be crazy with some effects.

    The Damage is also probably scaling too high. I actually wanted it to be per 2 HD but didn't put it in. But even then with around 3 Pumplings at 1st level and probably 3-5 more over the next 20 levels, the pumplings can probably deal 160d4 round 1 at d4/HD, or 80d4 at d4/2HD. Not amazing damage, but definitely solid for a small AoE you dont need to waste your own actions on, not to mention the damage dealt by successful slam attacks from the Pumplings. Bringing it to d4/3HD will bring that round 1 damage to around 48d4 (avg 120 dam), which isnt too crazy. Worst case d4/4HD at 40d4 will work well. Both should curb that explosive (heh) damage potential at lower levels.
    Beyond that I actually want the Pumpking to be able to throw the Pumplings, that brings a lot of fun imagery.
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    Offline oslecamo

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    Re: Pumpking
    « Reply #8 on: January 07, 2017, 03:42:21 AM »
    Bumpy. Was a crazy busy winter.

    Something else that may help with the Death Throes is making it Reflex Negates.

    Feat for throwing since the first three levels are already kinda full?

    Offline TC X0 Lt 0X

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    Re: Pumpking
    « Reply #9 on: January 07, 2017, 08:31:01 AM »
    That sounds fair.

    Ya I noticed there hadn't been any activity here lately =P
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