Author Topic: Werebadger  (Read 15568 times)

Offline Nanshork

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Re: Werebadger
« Reply #20 on: April 03, 2012, 04:25:13 PM »
Changes made.

Unless given feedback to the contrary I'm done messing with it now.   :)

Offline phaedrusxy

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Re: Werebadger
« Reply #21 on: April 03, 2012, 05:08:21 PM »
Read the FAQ people. No, you don't gain borked stat bonus just for growth.
The reason I was asking is otherwise this guy's stats would basically suck. I think using the dire badger is a lot better direction. Good improvements all around it sounds like.
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Nanshork

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Re: Werebadger
« Reply #22 on: April 03, 2012, 05:19:56 PM »
Read the FAQ people. No, you don't gain borked stat bonus just for growth.
The reason I was asking is otherwise this guy's stats would basically suck. I think using the dire badger is a lot better direction. Good improvements all around it sounds like.

Yeah, I didn't realize the huge stat problem until you pointed it out. 

Offline phaedrusxy

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Re: Werebadger
« Reply #23 on: April 15, 2012, 12:02:13 AM »
So does changing forms no longer change your ability scores, except for the bonuses listed in the table? It looks like you removed the stat replacement mechanic that you had in there before.

And does the fatigue from their rage not end at the end of the encounter? That's how it works for a barbarian's rage. Otherwise... it takes a while to get rid of fatigue without magic...
« Last Edit: April 15, 2012, 12:06:05 AM by phaedrusxy »
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Nanshork

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Re: Werebadger
« Reply #24 on: April 15, 2012, 12:06:47 AM »
So does changing forms no longer change your ability scores, except for the bonuses listed in the table? It looks like you removed the stat replacement mechanic that you had in there before.

That is correct.  There was a talk about it in the General Discussion thread on page 3.

Offline Surreal

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Re: Werebadger
« Reply #25 on: April 22, 2012, 01:41:17 PM »
Gotta admit, I'm slightly disappointed by the lack of a mushroom related ability...

Offline Nanshork

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Re: Werebadger
« Reply #26 on: April 22, 2012, 02:44:36 PM »
Gotta admit, I'm slightly disappointed by the lack of a mushroom related ability...

 :P

Offline Nanshork

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Re: Werebadger
« Reply #27 on: October 12, 2015, 02:11:07 PM »
Fixed some typos and specified that the fatigue from Berserk Rage is for the encounter (and that Berserk Rage cannot be used while fatigued).