Ok, so im making a 2nd level lockdown/trip build in 3.5e but im planning out feats and such until 20th level so here goes
Also, i am playing a regular old dwarf
Crusader 1 1st level Feat Stand Still
Crusader 1, Fighter 1 Fighter Bonus Feat Combat Reflexes
Crusader 1, Fighter 2 Fighter Bonus Feat, 3rd level Feat Power Attack, Ancient Relic
Crusader 1, Fighter 2, Barbarian 1 No Feat, Fast movement
Crusader 1, Fighter 3, Barbarian 1 No Feat
Crusader 1, Fighter 4, Barbarian 1 Fighter Bonus Feat, 6th level Feat Cleave, Knockdown
Crusader 1, Fighter 5, Barbarian 1 No Feat
Crusader 1, Fighter 5, Barbarian 2 Wolf Totem Improved Trip
Crusader 1, Fighter 6, Barbarian 2 Fighter Bonus Feat, 9th level Feat Great Cleave, Reckless Rage
Crusader 2, Fighter 6, Barbarian 2 No Feat
Crusader 2, Fighter 6, Barb 2, DSS 1 No Feat
Crusader 2, Fighter 6, Barb 2, DSS 2 12th level Feat Hold the Line
Crusader 2, Fighter 6, Barb 2, DSS 3 No Feat
Crusader 2, Fighter 6, Barb 2, DSS 4 No Feat
Crusader 2, Fighter 6, Barb 2, DSS 5 15th level Feat Improved Combat Reflexes
Crusader 3, Fighter 6, Barb 2, DSS 5 No Feat
Crusader 4, Fighter 6, Barb 2, DSS 5 No Feat
Crusader 5, Fighter 6, Barb 2, DSS 5 18th level Feat Greater Combat Reflexes
Crusader 6, Fighter 6, Barb 2, DSS 5 No Feat
Crusader 7, Fighter 6, Barb 2, DSS 5 No Feat
I will be using a spiked chain as I took the exoticist variant for fighter giving proficiency with 4 exotic weapons.
Im not too sure what stance i should take at 1st level, was thinking stonefoot stance but what are your thoughts on the build as a whole