Author Topic: Enchanting Rods which work as Weapons...  (Read 2336 times)

Offline zugschef

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Enchanting Rods which work as Weapons...
« on: December 20, 2011, 08:56:05 PM »
Is this possible? Can you enchant a rod like the Python version (+1/+1 quarterstaff) with nifty stuff like warning, defending, etc.?

If it is, how do you price it? Do you simply disregard the rods function(s) beside being a weapon?

Offline SolEiji

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Re: Enchanting Rods which work as Weapons...
« Reply #1 on: December 20, 2011, 09:16:05 PM »
Personally I just add the price of a masterwork club, mace, or whatever it happens to function as to the price of the rod (including any seperate magical enhancements).  Otherwise using a non-weaponized rod as a weapon is just an improvised weapon, probably equating out to a club.

It is added on with no surcharge, so you can have a +2 Flaming Mace/Rod of the Sandwich Summoning.
Mudada.

Offline zugschef

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Re: Enchanting Rods which work as Weapons...
« Reply #2 on: December 21, 2011, 09:25:40 PM »
i guess it's dm dependent... at least i couldn't find any information in core or the mic on the topic...