Author Topic: Jurai's 3.5 and Pathfinder Homebrew Thread.  (Read 1951 times)

Offline Jurai

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Jurai's 3.5 and Pathfinder Homebrew Thread.
« on: July 29, 2013, 01:25:11 AM »
SEVENFOLD SOLDIER

BECOMING A SEVENFOLD SOLDIER
How you would normally become a member of this prestige class.

ENTRY REQUIREMENTS
Alignment:  Cannot be True Neutral or any Evil
Base Attack Bonus: +5
Skills: Knowledge (Arcana) 8 ranks, Knowledge (Nature) 4 rank, and Spellcraft 8 ranks
Feats: Weapon Focus (Any)

Class Skills
The Class Name's class skills (and the key ability for each skill) are...
Skills Points at Each  Level 4+ Int modifier

Hit Dice: d6



Level
Base
Attack Bonus
Fort
Save
Reflex
Save
Will
Save
Class FeaturesSpells per Day
1st+0+0+0+2Sevenfold Initiation
+1 of existing spellcasting class
2nd+1+0+0+3Sevenfold Armor
+1 of existing spellcasting class
3rd+1+1+1+3Sevenfold Sword
+1 of existing spellcasting class
4th+2+1+1+4Sevenfold Strike
+1 of existing spellcasting class
5th+2+1+1+4Sevenfold Arrow
+1 of existing spellcasting class
6th+3+2+2+5Sevenfold Resistance
+1 of existing spellcasting class
7th+3+2+2+5Sevenfold Mastery, Sevenfold Shield
+1 of existing spellcasting class
Weapon and Armor Proficiencies:  A Sevenfold Soldier gains no new proficiencies.

Sevenfold Initiation (Ex or Su):  When a Sevenfold Soldier is inducted into the order, he gains a class feature determined by the color he chooses to exemplify.  Refer to the table below.

Sevenfold Armor (Su):  A Sevenfold Soldier's armor glows as a Prismatic Wall, blinding any creature he has line of sight to if it has less HD than his character level.

Sevenfold Sword (Su):  A Sevenfold Soldier's weapon gains the Magic Weapon property listed under the table below, based on his color, so long as he holds it.

Sevenfold Strike (Ex):  Once per day, a Sevenfold Soldier gains the ability to make a Sevenfold Strike, wherein he makes a single attack at his highest base attack bonus.  If the attack hits, he deals twice his weapon's damage+twice his strength modifier, as if he rolled a critical hit.  All subsequent attacks made against the same target take a -2 penalty.  This attack cannot be delivered through a shield bash.

Sevenfold Arrow (Sp):  A Sevenfold Soldier gains Prismatic Bow as a Spell-like ability.  It can be used a number of times per day equal to 3+Charisma modifier.

Sevenfold Resistance (Su):  A Sevenfold Soldier gains Spell Resistance equal to three times his class level.

Sevenfold Shield (Su):  Once per day, a Sevenfold Soldier gains the ability to generate a shield, as the Shield spell.  However, it is a modified Prismatic Wall, rather than a barrier of force.  If an opponent makes an attack and fails to beat your armor class, you may make an attack of opportunity with this shield.  It deals damage as a medium heavy shield, and the opponent is affected by the color that you devote yourself to.

Sevenfold Mastery (Ex or Su):  A Sevenfold Soldier has reached the pinnacle of his ability.  He may now make use of the last ability offered to the Sevenfold Soldier of his color, when using Sevenfold Strike.  All saving throws have a DC of 10+one-half character level+Charisma modifier.

Color and Class Features

Color
Sevenfold
Initiation
Sevenfold
Sword
Sevenfold
Mastery
RedRage, as a Barbarian of your class levelFlamingWhile raging and using Sevenfold Strike,
 target catches on fire, Reflex negates
OrangeSneak Attack, as Rogue of your class levelCorrosiveWhen making a Sneak Attack, and using Sevenfold Strike, the target's armor is weakened, reducing the AC bonus by one-half class level for an equal number of rounds, Reflex negates.
YellowFast Movement, as Monk with HD equal to class level+5ShockingIf you moved this turn before you attacked,
and you use Sevenfold Strike successfully, the opponent is paralyzed
for a number of turns equal to class level, Fortitude Negates
GreenPoison Use, as a NinjaKeenWhen using Sevenfold Strike, coat weapon with a
magical poison (Death, 1d6 Constitution damage on a successful Fortitude Save)
BlueBardic Lore, as a Bard of class level+3IcyWhen using Sevenfold Strike, if the opponent fails a Fortitude save, he is petrified, as the spell Flesh to Stone.
IndigoSteal Spell, as a Spellthief of Class level-1Spell StoringWhen using Sevenfold Strike, if the opponent fails a Will save, he is affected as if by Insanity.
VioletTwo Weapon fighting style, as a Ranger of your Class LevelThrowingWhen using Sevenfold Strike, if the opponent fails a Will save, he is sent to another plane.
As you can tell, by the fact that this class is powerful(ish), it was designed for a gestalt campaign, but I figure it could be used in a normal campaign as well.  I worked this up for a PbP campaign that fell apart.  I want to put together a good list of skills for it.

Offline Jurai

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Re: Jurai's 3.5 and Pathfinder Homebrew Thread.
« Reply #1 on: July 29, 2013, 01:26:59 AM »
Prismatic Bash
Prerequisites: Improved Shield Bash, Shield Proficiency, Sevenfold Shield
Benefit:  You may make a shield bash attack that applies the effect of your Sevenfold Shield class ability.
Normal:  It's an Attack of Opportunity.

Extra Sevenfold Shield
Prerequisites: Sevenfold Shield, Prismatic Bash, Shield Proficiency, Improved Shield Bash
Benefit:  You may make an extra Sevenfold Shield attack per three character levels.
Normal:  You may make a Sevenfold Shield attack once per day.
Special:  This feat can be taken twice.  Its effects stack.

Sevenfold Smite
Prerequisites:  Smite ability, Extra Smite, Sevenfold Strike
Benefit:  When you make a Sevenfold Strike and Smite, you may double Smite damage. You can expend a use of Smite to negate the -2 penalty applied to all attacks made against the same target.
Normal:  You do not multiply Smite damage on a Sevenfold Strike.

Sevenfold Turning
Prerequisites:  Turn Undead, Improved Turning, Sevenfold Shield, Extra Turning, Cha 15
Benefit:  You may expend a use of Turn Undead to generate a Prismatic Mist in the area that you would turn undead, and you gain two uses of Turn Undead.
Normal:  Turning doesn't create a Prismatic Mist

Sevenfold Sniper
Prerequisites:  Sevenfold Arrow, Ranger Combat Style (Archery)
Benefit:  When using Sevenfold Arrrow, you may apply the effect to your ammunition.
Normal:  Using Sevenfold Arrow activates Prismatic Bow as the spell.

Sevenfold Summoner
Prerequisites:  Ability to cast Summon Nature's Ally II, Sevenfold Sword
Benefits:  Your summoned creatures gain the benefit of your Sevenfold Sword ability.

Sevenfold Mind
Prerequisites:  Sevenfold Immunity, power point reserve of two or more points
Benefits:  Your Sevenfold Immunity gives you Power Resistance.

Sevenfold Storm
Prerequisites:  Chaotic alignment, Sevenfold Initiation (Red), Sevenfold Sword
Benefit:  When raging, your Sevenfold Sword ability is improved.  Choose a color other than the color to which you dedicated yourself.  Your weapon gains the ability under that color's Sevenfold Sword entry.
Normal:  Your weapon only has one ability from Sevenfold Sword while raging.

Sevenfold Slayer
Prerequisites:  Sevenfold Initiation (Orange), Sneak Attack +3d6
Benefit:  When you use Sevenfold Strike and Sneak Attack, you may sacrifice three sneak attack dice to negate the -2 penalty to subsequent attacks.

Sevenfold Strider
Prerequisites:  Sevenfold Initiation (Yellow), Endurance
Benefit:  You may add your Sevenfold Soldier class level to Constitution checks to continue hard, tiring activities.

Sevenfold Stalker
Prerequisites:  Sevenfold Initiation (Green), Expanded Ki Pool, Ki Pool
Benefit:  Increase your Ki Pool by your Sevenfold Soldier class level.

Sevenfold Sage
Prerequisites:  Sevenfold Initiation (Blue), Master of Knowledge
Benefit:  Your Bard level for purposes of determining your modifier is increased by 3.

Sevenfold Spellbreaker
Prerequisites:  Sevenfold Initiation (Indigo), ability to cast Dispel Magic
Benefit:  When making a Sevenfold Strike, you can break enemy spells.  Three times per day, you can sacrifice a third level or higher spell slot to cast Dispel Magic, as the spell, with Caster Level equal to your character level

Sevenfold Striker
Prerequisites:  Sevenfold Initiation (Violet), Favored Enemy
Benefit:  You may add your Favored Enemy bonus to Sevenfold Soldier ability DCs.