d8 HDLevel | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +0 | +2 | +0 | +2 | Dragon Body, Frail Body, Mutable Breath, Lore, +1 Int |
2nd | +1 | +3 | +0 | +3 | Keen Senses, Arcane Blood |
3rd | +2 | +3 | +1 | +3 | Blindsense 60 foot, Distant Speech, +1 Wis |
4th | +3 | +4 | +1 | +4 | Wings |
5th | +3 | +4 | +1 | +4 | Lesser Tome Casting |
6th | +4 | +5 | +2 | +5 | Free Metamagic, +1 Wis |
7th | +5 | +5 | +2 | +5 | Advanced Tome Casting |
8th | +6 | +6 | +2 | +6 | Knowledge Domain, Well Read |
9th | +6 | +6 | +3 | +6 | Cunning Combatant, +1 Int |
10th | +7 | +7 | +3 | +7 | Lorewyrm, Adept Tome Casting, +1 Wis |
11th | +8 | +7 | +3 | +7 | Master of Knowledge |
12th | +9 | +8 | +4 | +8 | Magic of Foresight, Arcane Skin, +1 Int |
13th | +9 | +8 | +4 | +8 | Iron Skin, +1 Int, +1 Wis |
14th | +10 | +9 | +4 | +9 | Greater Tome Casting, Growth |
15th | +11 | +9 | +5 | +9 | Logical Deduction, +1 Int, +1 Wis |
16th | +12 | +10 | +5 | +10 | +1 Int |
17th | +12 | +10 | +5 | +10 | Supreme Tome Casting, +1 Int, +1 Wis |
18th | +13 | +11 | +6 | +11 | +1 Int |
19th | +14 | +11 | +6 | +11 | Greater Magic of Foresight, +1 Int, +1 Wis |
20th | +15 | +12 | +6 | +12 | Flawless Foreknowledge, +1 Int, +1 Wis |
4 Skill points+int per level, quadruple at 1st level. Class skills: Concentration, Climb, Diplomacy, Disguise, Heal, Hide, Spot, Listen, Move Silently, Bluff, Intimidate, Knowledge(any), Search, Spellcraft, Swim.
Dragon Body: At 1st level of this class the Tome Dragon loses all racial bonus and gains dragon traits. It is a Medium Dragon, 2 claws doing 1d6 + 1/2 Str modifier, a bite doing 1d8 + Str modifier damage and a base speed of 40 foot. The claws are capable of fine manipulation.
The Tome dragon also has a natural armor bonus equal to half his Con modifier. The Tome Dragon also gains an insight bonus to AC equal to the lower of 1/3 its HD or its Int modifier, minimum 1.
Alternate Form (Su): A Tome dragon can assume any animal or humanoid form of Medium size or smaller as a standard action 1/day for each HD it has. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form.
Mutable Breath: At first level, the Tome Dragon gains a breath weapon that deals 1d4 damage/HD of one of the following types: Acid, Cold, electricity, Fire, or Sonic. This breath weapon deals a burst of damage with a radius of 5’ per 3 HD the dragon has (minimum 5’, range as a spell with large range at a caster level equal to the dragon’s HD). A reflex save halves this damage (DC is Constitution-based).
Lore: As the bardic knowledge class feature.
Keen senses: The Tome Dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Arcane Blood:A Tome dragon receives spells known and spells per day as a Wizard of 3/4 of his level, but he has CL equal to his HD. If he multiclasses as a Wizard, the casting stacks.
Dragon level | Wizard casting |
1 | - |
2 | 1 |
3 | 2 |
4 | 3 |
5 | 3 |
6 | 4 |
7 | 5 |
8 | 6 |
9 | 6 |
10 | 7 |
11 | 8 |
12 | 9 |
13 | 9 |
14 | 10 |
15 | 11 |
16 | 12 |
17 | 12 |
18 | 13 |
19 | 14 |
20 | 15 |
If a dragon takes a casting prc, it may choose to advance his casting as that of a wizard. So a dragon 10/loremaster 10 would cast as a 17th level wizard.
Blindsense: as the normal ability, range 60 ft.
Distant Speech: A Tome Dragon can communicate telepathically with any creature within 20’. The range of its telepathy increases by 10’ for each odd-numbered HD after 3 the dragon achieves.
Ability increase: The gold dragon gains the following permanent ability bonuses at the following levels:
Level | Bonus |
1st | +1 Int |
3rd | +1 Wis |
6th | +1 Wis |
9th | +1 Int |
10th | +1 Wis |
12th | +1 Int |
13th | +1 Int, +1 Wis |
15th | +1 Int, +1 Wis |
16th | +1 Int |
17th | +1 Int, +1 Wis |
18th | +1 Int |
19th | +1 Int, +1 Wis |
20th | +1 Int, +1 Wis |
So at 20 level it has +10 Int, +8 Wis.
Wings: At 4th level the Tome Dragon can fly at a speed of 10 ft/HD with good maneuverability. Wings can be used to attack, doing 1d4 + Str damage.
Tome Casting: Starting at 5th level, a Tome dragon can use some spells as spell-like abilities with a caster level to its HD and Int to determine the DC, a certain number of times per day.
Lesser: at 5th level, a Tome dragon can use the spell
Arcane Sight 1/day per HD.
Advanced: at 7th level, a Tome dragon gains the ability to use the spell
Clairaudience/Clairvoyance as a spell-like ability 1/day per 3 HD.
Adept: at 10th level, a Tome dragon gains the ability to use the spell
True Seeing as a spell-like ability 1/day per 3 HD.
Greater: at 14th level, you gain the ability to use the spell
Plane Shift as a spell-like ability 1/day per 5 HD.
Supreme: at 17th level, you gain the ability to use the spell
Hindsight as a spell-like ability 1/day per 5 HD.
Free Metamagic: At 6th level, a Tome Dragon can subtract 1 from the level adjustment of any spell it casts using a metamagic feat. This ability applies once per spell and cannot reduce the level adjustment of the spell below 0.
At 12th level, a Tome Dragon can subtract 2 from the level adjustment of any spell it casts using a metamagic feat, subject to the same restrictions as before.
At 18th level, a Tome Dragon can subtract 3 from the level adjustment of any spell it casts using a metamagic feat, subject to the same restrictions as before.
Well-Read: Tome Dragons don’t just like knowledge – they’re obsessed with it in all its forms. At 8th level, Tome Dragons get a bonus to all knowledge checks equal to ½ their HD. In addition, at 8th level and every 3 levels thereafter, Tome Dragons learn a number of new languages equal to their intelligence modifier. After all, if you can’t read a book or understand a tale, you can’t learn from it.
Domain: At level 8 Tome dragon can add the spells from the Knowledge Domain to his spellbook and ready them normally.
Cunning Combatant: At 9th level, Tome Dragons gain the ability to anticipate the actions of their foes in combat. When confronted with an enemy, a Tome Dragon may make a Knowledge check in the skill appropriate to identifying the enemy as a move action (Arcana for other dragons, Religion for undead, etc.) with a DC of 30. If that check succeeds, the Tome Dragon gains an insight bonus equal to half its Intelligence modifier (round down, maximum of its HD) to its AC, Touch AC, saving throws, and opposed checks against that enemy. This check cannot be re-rolled, and it applies to all creatures of the same species (so a Tome Dragon that made its Knowledge
(Arcana) check when faced with two wyrmling red dragons, one juvenile red dragon, and an ancient black dragon, could choose to gain this bonus against all three red dragons or against the black dragon, but not all the dragons facing it).
For every 10 points that the result of this check exceeds 30, the insight bonus increases by 1, up to a maximum of the Tome Dragon’s HD.
Talent for Sight: At 9th level, a Tome Dragon casts divination spells with a casting time measured in minutes, hours, days, or larger time intervals with amazing alacrity. The casting time of those divination spells is reduced by 10% per 5 HD (to a minimum of 10% of the normal casting time or one full round, whichever is longer).
Lorewyrm: At 10th level, Tome Dragons are no longer simply well-read or knowledge-obsessed – they have started to become a true incarnation of knowledge. They may read a number of mundane books, librams, or tomes equal to their intelligence modifier each day, gaining a general understanding of the knowledge or stories contained within. Alternatively, a Tome Dragon may read one mundane book, libram, or tome per day and recall the information contained within with perfect accuracy for a number of days equal to its intelligence modifier; thereafter, the Tome Dragon simply recalls the contents as a casual reader would.
This ability does not allow a Tome Dragon to memorize, prepare, or copy the spells from a scroll or spellbook, nor does it affect magical texts such as a tome of understanding.
Master of Knowledge: At 11th level, a Tome Dragon gains a +2 bonus to its caster level when using divination spells or spell-like abilities.
Magic of Foresight: At 12th level, a Tome Dragon adds a divination spell from any spell list of a level it can cast to its spellbook.
Arcane Skin: At 12th level, a Tome Dragon gains SR equal to 11 + its HD.
Iron Scales: At 13th level, a Tome Dragon gains DR/magic equal to half its HD.
Growth: The Tome dragon grows one size category gaining all bonus and penalties as stated on the 1st page of this thread. In addition, a Tome Dragon gains new attack options depending on its size:
14th level: Large: Tail Slap (1d8)
Logical Deduction: At 15th level, Tome Dragons make Sherlock Holmes and Spock look positively illogical and short-sighted. A Tome Dragon of 15th level or higher is never surprised and may always take a standard action during a surprise round unless physically restrained (and even then, it can take mental actions). Further, Tome Dragons of at least 15th level gain both Uncanny Dodge and Improved Uncanny Dodge, using their levels in Tome Dragon as their rogue level.
Greater Magic of Foresight: At 19th level, a Tome Dragon may add another divination spell from any spell list of a level it can cast to its spellbook.
Flawless Foreknowledge: At 20th level, a Tome Dragon’s knowledge transcends time and space, allowing it to choose the most favorable path. Each day, a Tome Dragon gains a number of Insight points equal to its Intelligence modifier. Spending an Insight point is a free action; a Tome Dragon may not spend more than one Insight point per round. By spending one of these points, the Tome Dragon may reroll any attack, saving throw, ability check, or skill check. Alternatively, the Tome Dragon may spend an Insight point to gain an additional standard action during its turn.