Author Topic: "Let's Craft Something!"  (Read 1817 times)

Offline Amechra

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"Let's Craft Something!"
« on: December 12, 2012, 12:19:01 AM »
[Craft] Feats: A creature receives a +1 untyped bonus to all Craft checks they make for every [Craft] feat that they have.

Master Craftsman [Craft]
You are a master at crafting useful items; in fact, they say that you can make a magnificent sword from the worst materials.
Prerequisites: Craft (Any) 6 ranks
Benefit: Whenever you attempt to craft a Masterwork item with any Craft skill that you have 6 or more ranks in, you do not need to craft the masterwork component, instead automatically crafting the item to it's highest potential.
Special: If you are using a craft system where there are different grades of Masterwork, you may reduce the cost and DC of creating any particular grade of masterwork by 1 step.

A Craftsman Needs No Tools [Craft]
You are said to be able to craft the most magnificent blade with your bare hands. In the middle of a field. Without any tools.
Prerequisites: Craft (Any) 9 ranks, Master Craftsman
Benefit: You are always treated as if you were using masterwork tools when you craft items, even if you are completely stark naked in a ditch, or in similar unlikely circumstances. Additionally, you do not suffer any penalty for failing a Craft check by 5 or more points. Finally, you may repair any object that you could craft with a relevant Craft skill as if it were a Warforged, repairing it for a number of hit-points in damage equal to your Craft Check result-15. If it had any magical properties, they can be restored as if it were an amount of Hit Point damage equal to the effects caster level. This last ability can only be used on an item that still has pieces; a disintegrated item or one that was similarly annihilated cannot be repaired through these means.

Penny Wares [Craft]
You are capable of quickly wrangling up a bit of cash to fund your projects
Prerequisites: Craft (Any) 4 ranks
Benefits: You may make a Craft check in place of a Perform check for the purposes of Performing for money; this always takes 8 hours of performance to get the benefits of. In addition, if you have a class feature that grants scaling benefits based off of your ranks in a Perform or Profession skill, you may elect to have it's benefits scale based on your Craft skill with the highest rank instead.

Harmonious Crafting Principles [Craft]
You are quite capable of crafting quickly and without error; some would say that you craft like an angel; or a demon...
Prerequisites: Craft (Any) 9 ranks, Master Craftsman
Benefits: You always calculate your progress as if you had rolled 10 points higher on your craft check; in addition, you now calculate the amount of progress you have made with gold pieces by the week, and silver pieces by the day, your blisteringly quick methods swiftly bringing an item together from it's components.
Finally, if there is any aspect of the Craft skill that you can perform as an 8 hour check, you may now perform that function in one hour.
Special: If you have the Penny Wares feat, you may choose to make the check over the course of 8 hours to add +10 to your result for the purposes of how much money you receive.

Scrapped-Self Methodology [Craft]
You know what you are doing; if anyone else tried, they would look like lunatics.
Prerequisites: Craft (Any) 12 Ranks, Master Craftsman
Benefits: Your type changes to Living Construct, and you may heal yourself as if you were a Warforged by making any sort of relevant Craft check. In addition, any item that you create that benefits from your Master Craftsman feat is treated as a magical item whenever it is beneficial to the wielder or the item, treating it as if it had a caster level equal to your ranks in the relevant Craft skill.
Special: A creature with this feat is treated as if they were a Warforged for the purpose of which feats they qualify for, ignore any level requirement that a Warforged feat might have, and treat all Warforged feats as if they were Craft feats for all intents and purposes.

Legendary Battlesmith [Craft]
Benefit: Unchanged, except that it is now a [Craft] feat.

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Alright, those are what I've got so far. Any other suggestions?
« Last Edit: December 12, 2012, 09:56:46 AM by Amechra »
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Offline sirpercival

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Re: "Let's Craft Something!"
« Reply #1 on: December 12, 2012, 07:57:13 AM »
Master Craftsman [Craft]
You are a master at crafting useful items; in fact, they say that you can make a magnificent sword from the worst materials.
Prerequisites: Craft (Any) 6 ranks
Benefit: Whenever you attempt to craft a Masterwork item with any Craft skill that you have 6 or more ranks in, you do not need to craft the masterwork component, instead automatically crafting the item to it's highest potential automatically.
Special: If you are using a craft system where there are different grades of Masterwork, you may reduce the cost and DC of creating any particular grade of masterwork by 1 step.

Automatic crafting is automatic.
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Offline Amechra

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Re: "Let's Craft Something!"
« Reply #2 on: December 12, 2012, 09:56:26 AM »
Phew, I didn't overuse that word, did I? Because automatic crafting is automatic, by definition.

It'll be fixed, but do you have any other thoughts on this matter?
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."