I'm running an 11th level gestalt game, and one of the issues I've run into is that nearly everyone in my party is effectively immune to sneak attack (Barbarian, Rogue, and Scout levels), which has made the very intriguing Spriggan (FF) nearly worthless as an encounter.
Tonight a different idea struck me. I've often seen it suggested to pair War Hulk with a Goliath Barbarian, so he gains the benefits (and penalties) of War Hulk only when he rages; in fact I've suggested this before to people wanting to make Bruce Banner/the Hulk. Spriggans are Small fey that have a racial ability to grow to Large size at will. In doing so, their Strength and Constitution increase, their Dex decreases a small bit, and they lose their racial sneak attack and SLA's.
Being as I'm planning a foe for a gestalt game, however, I get to "ignore" the largest detraction of the War Hulk prestige class: the lack of BAB advancement. However, I'm not sure what base class would be best to stick opposite the levels in War Hulk. I could always go with simple levels of Fighter for feats, though that doesn't seem like the greatest idea. I'm tempted to go with Scout, which gives medium BAB, but also lots of skills (all of which will be useful while in small size), as well as skirmish, which my PC's are not resistant to. Any suggestions for these levels would be appreciated.
The following progression goes up to Gestalt CR 16, which will allow me to utilize it at any point in the future, wherever I can fit it into the campaign. Also note that in my gestalt games, I split LA between the two sides (and the easiest way to make a gestalt monster is to just build it like a character, and see where you stand before making CR adjustments). In this case I'll likely ignore the LA and just treat its CR as equal to its Hit Dice.
My PC's stats are all equal to 36 point buy or better, but I often will build "elite" opponents with a 32 point buy. I've listed a stat array for both point buy values below.
Spriggan War Hulk
Racial Stats (Small): Dex +10, Con +2, Wis -2
Racial Stats (Large): Str +8, Dex +6, Con +8, Wis -2
Point Buy (before racial stat adjustments):
32 point buy: Str 16 (10), Dex 14 (6), Con 16 (10), Int 10 (2), Wis 12 (4), Cha 8 (0)
36 point buy: Str 16 (10), Dex 16 (10), Con 16 (10), Int 10 (2), Wis 12 (4), Cha 8 (0)
GCR
1. LA 1//LA +1
2. Fey 1//Barbarian 1 - Power Attack
3. Fey 2//Fighter 1 - Cleave
4. Fey 3//Fighter 2 - Brutal Throw, Power Throw
5. Fey 4//Barbarian 2
6. Fey 5//Barbarain 3
7. War Hulk 1//? - Point Blank Shot
8. War Hulk 2//?
9. War Hulk 3//?
10. War Hulk 4//? - Far Shot
11. War Hulk 5//?
12. War Hulk 6//?
13. War Hulk 7//? - ?
14. War Hulk 8//?
15. War Hulk 9//?
16. War Hulk 10//? - ?
Combat Reflexes and Large and In Charge would likely be decent feat options, given that being large is the best way for him to be a threat to my PC's. Any better suggestions on feats or classes to place opposite War Hulk would be appreciated. (I don't use any sub-systems in this campaign, so no Tome of Battle or Incarnum, for example).
FYI, the racial class skills are Climb, Disable Device, Hide, Listen, Move Silently, Open Lock, and Sleight of Hand.
PS - just as I was about to post this, I reread the Mighty Rock Throwing ability of the War Hulk, and see that they already automatically get their Str to the ranged attack, so Brutal Throw is worthless except as a prerequisite for Power Throw, but at that point the feat investment isn't likely worth it. So I guess I have two more feats to play with.