Author Topic: Ghostly Visage  (Read 6550 times)

Offline oslecamo

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Ghostly Visage
« on: July 13, 2015, 04:15:11 PM »
Ghostly Visage


Ghostly VisageHD: d12


Level
1
2
Base
Attack
Bonus
+0
+1

Fort
Save
+0
+0

Ref
Save
+0
+0

Will
Save
+2
+3


Special
Visage Body, Symbiont, Arrogance, Incorporeal Touch, Arrogance, Dread Look, Face of Fear, +2 Dex, -2 Wis, +2 Cha
Gaze of Terror, Mind Shielding, +1 Cha
Skills: 2+Int mod, quadruple at first level, no Class Skills.

Proficiencies: Incorporeal touch only.

Visage Body: loses all other racial bonuses, and gains the following Undead traits, plus the Incorporeal subtype.
(click to show/hide)
As an incorporeal being, it has neither a Str score. It uses its Dex mod for melee attacks, and can get custom magic incorporeal gear by paying a 10% extra on the price. Consider it to only have the Head and Eye Slots, plus up to two magic rings in its beard and/or hair.

It is a tiny sized undead with  a flight speed of  10 feet.

In addition, it gains a deflection bonus to AC equal to its Cha mod. All its future HDs become d12s.


Symbiont: Ghostly Visages can combine themselves with other beings. As a standard action, the  Ghostly Visage can connect itself to an adjacent willing creature of small or bigger size. Unwilling creatures can be “joined” by the Ghostly Visage succeeding on a grapple check against them, in which case ignore size diferences and the tentacle whip may use Dex instead of Str on the opposed checks. Once connected, the Ghostly Visage occupies the face as a mask would (if the host already had a mask or other item in this slot, it falls on the ground),  filling the same space as the “host” (the symbiont gains cover, the host does not), and the following abilities apply
(click to show/hide)

Ethereal: A Ghostly Visage is the spectral remains of someone killed by decapitation while filled with hatred, which causes it takes some time to realize it is a spirit now, and will let itself be limited by several material hindrances.
 
At 1st HD the Ghostly Visage can be harmed by all forms of attacks and can attack others as if it was corporeal. it can interact with unattended corporeal objects for one round three times per day and cannot fly higher than 5 feet off the ground, plus an additional 5 feet per 2 HD. It cannot completely hide within objects and interacts with water as if it had a swim speed equal to its fly speed. It cannot chose not to be heard by Listen checks though she receives a +5 circumstance bonus on move silently checks.

At 5th HD the Ghostly Visage loses the ability to interact with corporal objects but can now fly and interact with water as per the incorporeal subtype and receive a +10 circumstance bonus on move silently checks.
Nonmagical attacks made by corporeal creatures at the Ghostly Visage and melee attacks made by the Ghostly Visage against corporeal targets are now ineffective.

Magical weapons and spells used by corporeal creatures against the Ghostly Visage have a 10% chance miss chance, increasing by 10% at 6th, 7th, 8th and 9th HD (maximum of 50% miss chance, except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons, as usual)

Magical weapons used by the Ghostly Visage against corporeal targets have the same miss chance if they aren't ghost touch weapons.

At 10th HD, the Ghostly Visage is fully affected by the incorporeal subtype as normal.

Arrogance: Ghostly Visages think of themselves as embodiments of hate, when in reality, they are glorified scary masks. This tends to make them forget their own survival instincts. They take hits head on and recklessly throw themselves into danger, confident of their delusionacal superiority.

The Ghostly Visage counts as a small creature when such would not be benefical for it instead of tiny. So for example they only gain +4 size bonus for hiding and +1 size bonus to attack rolls and AC, but still take -8 in grapple checks and have the carrying capacity of a tiny creature.

At 3 HD some good sense has managed to sneak into the Ghostly Visage's spirit, and they lose this ability, counting as tiny sized all the time.


Incorporeal Touch: As an attack action with reach 5 feet the Ghostly Visage can deliver a melee touch attack that deals 1d6 damage. At 4 HD and every 4 HD thereafter this damage increases by one die step.

Meld:
As a standard action the Ghostly Visage can disappear inside its host body, making it impossible to target or otherwise affect unless the host is killed, but it cannot take any actions while hidden this way.

Dread Look: As a fullround action the Ghostly Visage can manifest a face anywhere on its host’s body, including over the host’s own face (the host’s vision is unaffected), that looks corporeal. For 1 round anyone within 15 feet of a ghostly visage who meets the eyes of this manifested face must make a Will saving throw (DC 10+1/2 HD+Cha mod) or be Paralyzed for 1d2 rounds. This is a Fear effect. Creatures that have been exposed to the Ghostly Visage for one hour non-stop grow used to it for the next 24 hours.

Face of Fear: The Visage gains a +4 racial bonus on Bluff and Intimidate checks.

Ability Score Increase:
The Visage gains +2 Dex, -2 Wis and +2 Cha at first level, and +1 Cha at 2nd level, for a total of +2 Dex, -2 Wis, +3 Cha at 2nd level.

Gaze of Terror: At 2nd level Dread Look now has a range of 30 feet, can be used as a standard action, and the paralyzis last 1d4 rounds.

At 3 HD and every 3 HD thereafter increase the range by an extra 5 feet.

At 11 HD even creatures normally immune can be affected, but they gain a +5 bonus on their saves.

Mind Shielding:
At 2nd level the Ghostly Visage can make the Host immune to mind-affecting effects. In addition if it takes Warlock levels it can count Ghostly Visage levels to stack for CL and Eldritch blast damage purposes.

(click to show/hide)
« Last Edit: July 14, 2015, 02:34:14 PM by oslecamo »

Offline Threadnaught

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Re: Ghostly Visage
« Reply #1 on: July 13, 2015, 05:41:32 PM »
That table is awful. It's out of alignment and level 1 is too dark to see clearly.

Outside of the table, you didn't fully edit out Allip. Gee, I wonder which monster you copied and pasted from. :P

Offline Daedroth

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Re: Ghostly Visage
« Reply #2 on: July 13, 2015, 08:23:39 PM »
You have two abilities named Arrogance, and their fluff seems to contradic each other.

"i'm a greater spirit of death...except i'm not an spirit, you know"

Indeed, he realises that he is not a greater spirit of death before realising he is an spirit.
Now I've lost it, I know I can kill. The truth exists beyond the Gate!

Offline oslecamo

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Re: Ghostly Visage
« Reply #3 on: July 14, 2015, 02:34:41 PM »
Cleaned up all around.