Author Topic: The perfect rogue Prestige Class (and sample build)  (Read 19494 times)

Offline Amechra

  • Epic Member
  • ****
  • Posts: 4560
  • Thread Necromancy a specialty
    • View Profile
Re: The perfect rogue Prestige Class (and sample build)
« Reply #40 on: December 15, 2012, 06:21:38 PM »
It's not +[HotWM] level in damage.

It's +1 per sneak attack die in damage.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline SorO_Lost

  • Epic Member
  • ****
  • Posts: 7197
  • Banned
    • View Profile
Re: The perfect rogue Prestige Class (and sample build)
« Reply #41 on: December 15, 2012, 06:46:20 PM »
Ahh, my bad. My bad.

So unless you're already awesome (I know how to get 21d6 SA!) Craven single handedly deals more. And if not, yeah, still worse.

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: The perfect rogue Prestige Class (and sample build)
« Reply #42 on: December 15, 2012, 09:43:09 PM »
Ahh, my bad. My bad.

So unless you're already awesome (I know how to get 21d6 SA!) Craven single handedly deals more. And if not, yeah, still worse.
Any reason you can't use both?
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline SorO_Lost

  • Epic Member
  • ****
  • Posts: 7197
  • Banned
    • View Profile
Re: The perfect rogue Prestige Class (and sample build)
« Reply #43 on: December 16, 2012, 11:02:38 AM »
Nope, as long as you punch your self in the nuts and take nine levels of this PrC.

It really isn't debatable this thing is a Skill helper, Rogue gets more Skill Points, Special Abilities can mean Skill Mastery (Savvy Rogue means 'take 12s') and such. And it's pay off more to dip Factotum or Uncanny Trickster. Not saying you can't as a Wing, but level 16 is a log ways away to net their goodies while your trapped in this thing.

One of the nice traits we should be measuring, double duration buffs, really isn't coming up. But ultimately Wands are cheap, saving a charge (or 50gp) isn't much when WBL excepts you to blow through so many you've given a forgive and forget budget so that's probably why no one cares.

Strictly speaking in terms of SA, this Class gives +3d6 & +1/die SA. Through a granted Bonus Feat it changes SA's damage type to Sonic which allows for further Resistance to apply (not a big deal, it is sonic) but also increases SA by +1d6.

So in example, the OP... Oh yeah he didn't take it far enough to gain this ability. Something about no level 20 example. Well at least he took it as far as he could Wait, no he didn't. Even he stopped progressing it for something better :rolleyes
Well ok, in his example + more Winged by level 16 he would have 8d6+8+16 or 52 avg (his 7d6 example, +1d6 for winged lv8).

Pure Rogue at the 16th level has +8d6+16 SA or 44 avg and in this example has Opportunist. So he probably gets one Attack more than the Winged per round as at least one AoO has a guaranteed sticker attached too it.

Which by SA alone, means we need to be talking more than five Attacks per Round on the Full-Attack action before the Winged one even makes up this AoO handicap (GTWF?). And this is a Pure Rogue, where as a Winged we have to look into increasing SA/Attacks just to be better than the Core-Only mundane.

And if you really want SA, you dip around like mad to net +1d6 SA at every level possible. I think someone posted a +20d6 build somewhere, which is pretty excessive. So while we could talk about Factotum or Uncanny Trickster for major Skillmonkey boosts, most certainly any alternative could dip around for an SA boost as well.