Compare:
The deepwarden/Kensai build : BAB +10/+5 SV: 12/9/11 And a great AC
The barb/Fighter/Fotf build: 10ft more movement: BAB +12/+7/+2 SV: 10/5/3 A small AC bonus by fotf. but for that I could just wear a mithrall breastplate instead. (oh the money)
The rage helps a little in terms of the will save proble, as well as st. determination.
The dmg may be slightly smaller as I dont get Snap kick and Hammer fists that early, but Feral trance and the Kensai power boost (+8Str) are really good too.
Difficult to choose.
One is a very fun tank build with slapping beards, the other has way more damage.
I like the simplicity of the 2nd build, but it somewhat doesnt work for me.
I like the idea of this forest monk going for the beardslap.
Another one around the frostrager:
Ranger 3 (2H fighting and endurance )
Barbarian 3
Fist of t forest 1 or all 3 Lvs
Frostrager 5
(maybe cont. Fotf)
Feats:
1- Gr. Fort
3- P.A.
6- Frozen Rager (stupid feat
)
9- St. determination
12- Sup. Unarmed strike
A little short on feats this time, would like to get hammer fist in there by 12 ^^
I could get pounce or Impr grab in there for ACF Barb.
The saves are slightly better. I will still need Cloak of prot and stuff like that.
AC: 10 +6 (CON) +1 (monks belt) +Ac penalty in rage is negated by the con bonus. +Frostrage +6 (does frostrage and regular rage stack ?) ~23AC
I could increase the AC by a positive DEX score, but that will be hard to do.
+1 natural weapons - The only mean to get magical fists would be Kensai or gr. magic fang.