Author Topic: Fun Finds v4.0  (Read 353731 times)

Offline SorO_Lost

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Re: Fun Finds v4.0
« Reply #120 on: June 02, 2013, 11:32:42 PM »
Forget Black Lotus, use standard Drow poison and end the encounter.

Offline JaronK

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Re: Fun Finds v4.0
« Reply #121 on: June 03, 2013, 05:17:22 AM »
Drow poison is, IIRC, not explicitly made from vegetable matter and thus cannot be summoned with Minor or Major Creation (plus the costs of these upgrades make them even more infeasable than normal poison).

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Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #122 on: June 03, 2013, 10:39:27 AM »
In Underdark, I think, they say it is made from fungus, which counts as plant matter in the game
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Offline 123456789blaaa

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Re: Fun Finds v4.0
« Reply #123 on: June 03, 2013, 11:23:02 AM »
Drunken Master 4+ Spool of endless rope= as much reach as you want.

How do we abuse this to its fullest potential?
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Offline sirpercival

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Re: Fun Finds v4.0
« Reply #124 on: June 03, 2013, 12:07:20 PM »
Drunken Master 4+ Spool of endless rope= as much reach as you want.

How do we abuse this to its fullest potential?
war hulk 10. Attack every square in the universe with a standard action
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Offline 123456789blaaa

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Re: Fun Finds v4.0
« Reply #125 on: June 03, 2013, 12:20:28 PM »
Drunken Master 4+ Spool of endless rope= as much reach as you want.

How do we abuse this to its fullest potential?
war hulk 10. Attack every square in the universe with a standard action

Actually it seems I missed a sentence:

Quote
To use a spool of endless rope, the owner feeds out as little or as much rope as desired, up to a maximum of 500 feet at any one time.


I suppose if you can use the "splice" option of the Use Rope skill to combine multiple 500 ft pieces of the rope it could still work...I dunno if it would count as a single improvised weapon though...
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Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #126 on: June 03, 2013, 06:34:16 PM »
If its a single item (1000ft rope) you can use it as one. It takes lvl4 drunken master for the full reach, instead of a 15ft whip
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Offline 123456789blaaa

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Re: Fun Finds v4.0
« Reply #127 on: June 03, 2013, 08:18:01 PM »
If its a single item (1000ft rope) you can use it as one. It takes lvl4 drunken master for the full reach, instead of a 15ft whip

The problem is that I don't know if a bunch of spliced together ropes counts as a single item.
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Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #128 on: June 04, 2013, 12:20:27 AM »
That's what Use Rope is for ;)
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Offline nijineko

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Re: Fun Finds v4.0
« Reply #129 on: June 05, 2013, 12:14:55 AM »
The OA shapechanger prestige (updated to 3.5 in dragon 318) not only grants 3 wild shapes per day at 1st level without requiring wild shape as a prerequisite, but it explicitly keys the wild shape HD limit off of your character level, rather than class level like the druid does. keep in mind that the duration still functions like the druid class feature, and is thus based on shapechanger level (plus qualifying stacking prestige classes).

the feat requirements (alertness and endurance) are a pain, but the concentration 10 is pretty easy to pick up. if you are focusing on wild shape and are multi classing picking up a single level is an easy way to make up for lost HD potential. wild shaping ranger kicks in at 5, this can't be taken until 7, or 6 with early entry. this is my preferred method for qualifying a psionic build for wild shape. as a single level dip, it is quite nice.

Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #130 on: June 05, 2013, 01:42:18 AM »
Its a great choice to combine w Planar Shepherd or MoMF
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Offline nijineko

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Re: Fun Finds v4.0
« Reply #131 on: June 05, 2013, 11:01:01 AM »
Its a great choice to combine w Planar Shepherd or MoMF

my current build is psion (egoist ACF) 1, psy war 5, shapechanger 1 (with early entry), momf 2, and warshaper 2. focused on defensive strength / infiltration & spying.

early entry costs two feats, though, i'm wondering if i should drop a level of momf, add one of psy war or something, and just delay the wild shaping one level. anyway.

Offline Forumowicz

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Re: Fun Finds v4.0
« Reply #132 on: June 05, 2013, 11:56:39 AM »
Quote from: SRD
Psicrystal Power:When the owner reaches 21st level, and every 10 levels after, the psicrystal gains the benefit of the Psicrystal Power epic feat for the power its master chooses.
Quote from: SRD
Benefit:Choose one power you know of 8th level or lower. Your psicrystal can now manifest this power once per day at your manifester level (the psicrystal gains sufficient power points to manifest the power once). You cannot bestow a power upon your psicrystal if the power normally has any experience point cost.
So unless your psicrystal has a psicrystal this is pretty useless. Not sure if it is a fun find, but it is quite funnily bad worded.

Offline nijineko

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Re: Fun Finds v4.0
« Reply #133 on: June 05, 2013, 12:29:59 PM »
never realized just how many things the endurance feat affects...

Quote
Endurance = +4 on:
Swim checks vs nonlethal damage (phb 84),
Con checks vs running (phb 144),
Con checks vs nonlethal damage: forced march (phb 164),
Con checks made to hold your breath (phb 84),
Con checks vs nonlethal damage: starve/thirst (dmg 304),
Fort saves vs nonlethal damage: environments (dmg 302),
Fortitude saves vs suffocation (dmg 304).
Also, may sleep in light or medium armor without fatigue.

and what a scattered bunch of references. =P

Offline Jackinthegreen

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Re: Fun Finds v4.0
« Reply #134 on: June 05, 2013, 01:11:36 PM »
At least Endurance leads into Steadfast Determination.  Not always worth two feats for a druid, but for someone whose Con will definitely be higher than their Wis, which should be almost every other shapechanger, it'd be nice.

Offline ksbsnowowl

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Re: Fun Finds v4.0
« Reply #135 on: June 05, 2013, 02:23:49 PM »
At least Endurance leads into Steadfast Determination.  Not always worth two feats for a druid, but for someone whose Con will definitely be higher than their Wis, which should be almost every other shapechanger, it'd be nice.
Oh yes.  Huge Giant with 15+ HD and the Iron Will feat?  Screw a measly +2!  I'll drop one other feat I wasn't going to use anyway (Improved Overrun?  Improved Sunder?) and give him +8 or better to his Will saves, AND get to not fail Fort saves on a 1.

Absolutely worth it on high-Con critters.  Dusk Giants (HoH) are a prime example.

Offline Gazzien

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Re: Fun Finds v4.0
« Reply #136 on: June 05, 2013, 02:42:21 PM »
Not sure if it's been mentioned before, but in a web article, you can make moving portal frames. Throw one in the bottom of your Portable Hole, and have awesome fast-time plane access for crafting. (At least, that's what my Artificer is doing)

Offline nijineko

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Re: Fun Finds v4.0
« Reply #137 on: June 05, 2013, 03:02:38 PM »
Not sure if it's been mentioned before, but in a web article, you can make moving portal frames. Throw one in the bottom of your Portable Hole, and have awesome fast-time plane access for crafting. (At least, that's what my Artificer is doing)

there are a number of easier ways of doing this.

besides, it is not safe to put a portal and a portable hole together.

Offline Gazzien

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Re: Fun Finds v4.0
« Reply #138 on: June 05, 2013, 03:20:19 PM »
Not sure if it's been mentioned before, but in a web article, you can make moving portal frames. Throw one in the bottom of your Portable Hole, and have awesome fast-time plane access for crafting. (At least, that's what my Artificer is doing)

there are a number of easier ways of doing this.

besides, it is not safe to put a portal and a portable hole together.
Eh? What's the easier way?

And... why isn't it safe? Works perfectly fine, as far as I can tell...

Offline nijineko

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Re: Fun Finds v4.0
« Reply #139 on: June 05, 2013, 03:30:10 PM »
Not sure if it's been mentioned before, but in a web article, you can make moving portal frames. Throw one in the bottom of your Portable Hole, and have awesome fast-time plane access for crafting. (At least, that's what my Artificer is doing)

there are a number of easier ways of doing this.

besides, it is not safe to put a portal and a portable hole together.
Eh? What's the easier way?

And... why isn't it safe? Works perfectly fine, as far as I can tell...

Quote from: from the SRD (and PHB)
Note: It is hazardous to create an extradimensional space within an existing extradimensional space or to take an extradimensional space into an existing one.

i know that many dm's seem to apply this to any sort of extra-dimensional claudication, such as the interface boundary of a portal. if a portal does not count, then you are fine.

there are three main ways of creating a fast time area, all of which depend upon a spell or power of varying level. let's see: anchor plane, acorn of far travel, and... the planar bubble one; iirc.