Author Topic: Fun Finds v4.0  (Read 353786 times)

Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #580 on: July 30, 2013, 02:01:20 PM »
want a shield bonus that stacks with other shield bonuses?

Crawling Shield
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Offline Garryl

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Re: Fun Finds v4.0
« Reply #581 on: July 30, 2013, 02:04:53 PM »
Crawling Shield specifically says that the shield bonuses would overlap, not stack, if using another shield.

Oh, you meant doubling up on shield special abilities? Yeah, that's cool.

Offline Demelain

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Re: Fun Finds v4.0
« Reply #582 on: July 30, 2013, 02:10:07 PM »
Crawling Shield specifically says that the shield bonuses would overlap, not stack, if using another shield.

Oh, you meant doubling up on shield special abilities? Yeah, that's cool.

Unfortunately it takes up your Bracer slot :/

Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #583 on: July 30, 2013, 02:54:11 PM »
wow... i'm totally blind
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Offline awaken_D_M_golem

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Re: Fun Finds v4.0
« Reply #584 on: July 30, 2013, 06:44:17 PM »
Quote from: Unearthed Arcana p95
Omniscient Whispers [Spelltouched]
A constant, barely audible muttering echoes in your ears, usually
beyond your comprehension. But if you focus all your energy
on listening, you sometimes catch a sentence or two that bears
directly on your current situation.
Prerequisite: Exposure to communeor contact other planespell.
Benefit: Once per week, you can tune into the voices you hear,
getting the answer to a question much as if you had asked it with
a communespell.
 Using this feat renders you exhausted.
And commune, as an untyped (I assume Spell-like?) ability, once per week.

Take this on a crazy character who hears voices... then occasionally tell the party something really useful but completely freaks them out.

"The voices say..."
"Oh god, look the voices are in your head, stop going on about them!"
"Well... the voices say this is the ancient tomb of Ankh'ut, and there's a secret lever...here"
*clunk*
"I am Ankh'ut, who disturbs my slumber!"

That'd confuse the hell out of a party who assumed the voices were just RP.

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Offline 123456789blaaa

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Re: Fun Finds v4.0
« Reply #585 on: July 30, 2013, 10:06:12 PM »
The Master of Vipers PRC from Serpent Kindoms gains this ability at 6th level:

Quote
Summon Serpents (Sp): At 6th level, a master of vipers can call any sort of serpent he has previously seen to fight or work for him. Two serpents of the same kind appear and obey the character's commands. For each new master of vipers level attained, an additional snake appears (three at 7th level, four at 8th level, five at 9th level, and six at 10th level). The summoned serpents are all the same kind. This ability otherwise functions like a summon nature's ally spell.

Depending on how you define "serpent" this could be very powerful. Off the top of my head, couldn't you use it to call the CR 26 creature Dendar the Night Serpent from Champions of Ruin?
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Offline Sinfire Titan

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Re: Fun Finds v4.0
« Reply #586 on: July 30, 2013, 10:52:50 PM »
The Master of Vipers PRC from Serpent Kindoms gains this ability at 6th level:

Quote
Summon Serpents (Sp): At 6th level, a master of vipers can call any sort of serpent he has previously seen to fight or work for him. Two serpents of the same kind appear and obey the character's commands. For each new master of vipers level attained, an additional snake appears (three at 7th level, four at 8th level, five at 9th level, and six at 10th level). The summoned serpents are all the same kind. This ability otherwise functions like a summon nature's ally spell.

Depending on how you define "serpent" this could be very powerful. Off the top of my head, couldn't you use it to call the CR 26 creature Dendar the Night Serpent from Champions of Ruin?

And the true form of Sertrous (not the aspect presented in Elder Evils).
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Offline phaedrusxy

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Re: Fun Finds v4.0
« Reply #587 on: July 30, 2013, 11:30:17 PM »
The Master of Vipers PRC from Serpent Kindoms gains this ability at 6th level:

Quote
Summon Serpents (Sp): At 6th level, a master of vipers can call any sort of serpent he has previously seen to fight or work for him. Two serpents of the same kind appear and obey the character's commands. For each new master of vipers level attained, an additional snake appears (three at 7th level, four at 8th level, five at 9th level, and six at 10th level). The summoned serpents are all the same kind. This ability otherwise functions like a summon nature's ally spell.

Depending on how you define "serpent" this could be very powerful. Off the top of my head, couldn't you use it to call the CR 26 creature Dendar the Night Serpent from Champions of Ruin?
Wow... what an idiotic ability... No limitations on CR, HD, or anything at all... and you get multiple ones... So you could summon 3 Sertrouses (Sertrousi? :p).
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Offline Jackinthegreen

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Re: Fun Finds v4.0
« Reply #588 on: July 30, 2013, 11:38:55 PM »
Call any sort of serpent eh?  Let's see if Pun-Pun decides to use Shapechange.

Offline Chemus

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Re: Fun Finds v4.0
« Reply #589 on: July 30, 2013, 11:51:18 PM »
The Master of Vipers PRC from Serpent Kindoms gains this ability at 6th level:

Quote
... any kind of serpent he has previously seen to fight or work for him...

You gotta encounter them first...but otherwise, it looks like it's time to go to town!
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Offline brujon

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Re: Fun Finds v4.0
« Reply #590 on: July 31, 2013, 12:01:17 AM »
Even if you have to encounter them first, there are a lot of very powerful serpents. No restriction on templates, either. Monster of Legend comes to mind... As well as Paragon...
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Offline 123456789blaaa

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Re: Fun Finds v4.0
« Reply #591 on: July 31, 2013, 12:10:03 AM »
Since it says "see" and not "encounter" I think you could scry them as well.
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Offline Lunarambling

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Re: Fun Finds v4.0
« Reply #592 on: July 31, 2013, 12:23:29 AM »
The Master of Vipers PRC from Serpent Kindoms gains this ability at 6th level:

Quote
Summon Serpents (Sp): At 6th level, a master of vipers can call any sort of serpent he has previously seen to fight or work for him. Two serpents of the same kind appear and obey the character's commands. For each new master of vipers level attained, an additional snake appears (three at 7th level, four at 8th level, five at 9th level, and six at 10th level). The summoned serpents are all the same kind. This ability otherwise functions like a summon nature's ally spell.

Depending on how you define "serpent" this could be very powerful. Off the top of my head, couldn't you use it to call the CR 26 creature Dendar the Night Serpent from Champions of Ruin?


I don't know, it is attained from a class that is all about Vipers, which are snakes. It also mentions the word snake directly in the ability. Pretty clear that they are using Serpent to reference snakes, as is a common term outside of the game. Where something isn't defined clearly as a specific term, such as Serpent, then you should probably default to the common English meaning that makes the most sense, which in this case would be snakes.

Offline Kethrian

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Re: Fun Finds v4.0
« Reply #593 on: July 31, 2013, 12:28:33 AM »
Still ... scry a half-celestial half-dragon fiendish magebred warsnake of legend ...
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Offline Lunarambling

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Re: Fun Finds v4.0
« Reply #594 on: July 31, 2013, 12:39:07 AM »
Not sure that would fly in any reasonable setting. It is pretty clear that the meaning is a snake, as in any of the published creatures that are specifically called snakes. This is just willfully ignoring the context of the source of the ability and all but the text that you want.

Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #595 on: July 31, 2013, 01:39:53 AM »
Ummm... pg5 of Serpent Kingdoms has a list of all serpents.
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Offline Amechra

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Re: Fun Finds v4.0
« Reply #596 on: July 31, 2013, 08:04:49 AM »
Dang, I misread Great Throw as requiring a trip with your Unarmed Strike.

Still, Blood Wind comes to mind, with some levels in Bloodstorm Blade...
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Offline SorO_Lost

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Re: Fun Finds v4.0
« Reply #597 on: July 31, 2013, 09:48:10 AM »
Also in addition to Page 5 there, unless otherwise specifically noted Templates are excluded. For instance, Summon Monster II can Summon an an Untemplated Lemure or a Celestial Eagle, not Half-Dragon versions of either.

And like Summon Monster, Summon Serpents contains no rules saying you can summon a Templated Creature, and it very much has a defined list that doesn't include any Templates or Templated Creatures on it. IE is says Flame Snake, not Paragon Fire Snake of Legend. Even lacking a defined list, it said Serpents, not Fiendish Serpents or Half-Dragon Serpents as the name change of Templated Creatures requires.
« Last Edit: July 31, 2013, 09:52:33 AM by SorO_Lost »

Offline zook1shoe

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Re: Fun Finds v4.0
« Reply #598 on: July 31, 2013, 11:40:00 AM »
but you could summon advanced serpents? since they are basically the same as the normal, just 'older'

there are some pretty good serpents on the list, like Deathcoils and Flame Snakes

also, it appears to have no limit / day, or is it just me?
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Offline Prime32

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Re: Fun Finds v4.0
« Reply #599 on: July 31, 2013, 11:47:18 AM »
The Anarchomancer PrC in Dragon #315 has an lv1 ability that lets it rebuild as any character 2 levels lower (you don't even need to keep your original race), until it takes a full-round action to return to its original form.