Author Topic: Arkham Horror: Friendship Costs 2 Sanity  (Read 158174 times)

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #140 on: July 12, 2013, 03:23:17 AM »
makes sense.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #141 on: July 17, 2013, 01:11:22 AM »
My apologies for the delays, life has been shitty of late.  Only one or two more monsters to go then it's on to something else.









« Last Edit: April 28, 2014, 06:59:37 PM by bhu »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #142 on: July 17, 2013, 11:44:53 AM »
J think you should cut the troll picture - he will fill the token with mostly his face, but its better than leaving the speech bubbles in

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #143 on: July 20, 2013, 05:31:30 PM »
Troll redone.

How many types of ponies are there?  I'm wondering if I should do variations on the Mind Slaves.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #144 on: July 23, 2013, 11:04:44 AM »
Apart from unique ones and the ones that might or might not exist, tehre are four types.

earth ponies
unicorns
pegasi

crystal ponies (like earth ponies, but shiny in appearance and slightly translucent when happy - a side effect of the magical city they live in.)

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #145 on: July 23, 2013, 05:19:49 PM »
Ones that might or might not exist??

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #146 on: July 24, 2013, 05:26:22 PM »
Sea ponies existed in generation 1 but haven't appeared here so far.

Luna's royal guards have bat wings, but it hasn't been adressed at all so we don't know if its a different species, magical transformation or whatever.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #147 on: July 29, 2013, 12:19:05 AM »
is there any difference in ponies other than pegasi obviously being able to fly?

Offline radmelon

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #148 on: July 29, 2013, 04:37:02 PM »
Pegasi have the ability to control the weather via manipulating clouds, but I don't know if that's really applicable to the board game.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #149 on: July 29, 2013, 05:52:22 PM »
and unicorns are just ponies with horns?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #150 on: July 30, 2013, 08:04:16 PM »
Earth ponies are slightly stronger than the rest and have a natural talent for agriculture.

Pegasi can fly and walk on clouds as well as manipulate the weather by physically moving clouds.

Unicorns are magical - a typical civillian will have light and mage hand at will, plus one or two spells corresponding to their special talent. A competent unicorn will have telekinesis at will instead of mage hand and dedicated wizards can have much more.

However, most mentally enslaved ponies will lack creativity to use their special abilities. If you want more monsters, I think you still haven't used the Sass Squash I linked a page or two ago.

I have also found another monster - cloud gremlin. These guys can manipulate clouds like pegasi do and use it to mess up the weather to make everypony miserable so they can feed on their negative emotions.

« Last Edit: July 30, 2013, 08:06:49 PM by Braininthejar »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #151 on: July 30, 2013, 09:46:58 PM »
will have em both shortly

can cloud gremlins fly?

got any evil pony type pictures for the various mind slaves?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #152 on: July 31, 2013, 04:20:53 AM »
I'll search.

Yes they can fly - they are sitting on a cloud in this very picture.

Offline Braininthejar

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« Last Edit: August 01, 2013, 06:39:29 PM by Braininthejar »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #154 on: August 06, 2013, 10:22:19 PM »




« Last Edit: August 08, 2013, 10:36:14 PM by bhu »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #155 on: August 09, 2013, 09:33:34 PM »
Yay, I see you've made some research of your own.  :cool

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #156 on: August 09, 2013, 11:26:11 PM »
No objections so far them?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #157 on: August 10, 2013, 07:16:00 AM »
none so far

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #158 on: August 29, 2013, 08:15:45 PM »
Sorry I've been away.  Sometimes my memory is not so good.  Is best to prod kitteh occasionally.  I will post the last two monsters as soon as i get the perfect pics.  Will do Heralds next, which will require some chatting.  Heralds would be too powerful to be a monster, but not quite powerful enough to be an Ancient One.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #159 on: August 30, 2013, 12:44:38 AM »