Author Topic: Arkham Horror: Friendship Costs 2 Sanity  (Read 158192 times)

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #380 on: July 10, 2015, 03:03:30 PM »
We could also say it eliminates the movement requirement of the tomes.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #381 on: July 11, 2015, 07:02:33 PM »
New Monster: Tantabus.

Apparently Princess Luna felt so much guilt after the whole "turn herself into a monster" thing, that she crafted herself a personal, sentient nightmare to torment her. Unfortunately, it has fed upon her guilt and grew strong enough to slip her mind and start haunting other ponies' dreams.

It is non-physical, moving from dream to dream and filling them with imaginary monsters, using its speed and dream-hopping ability to evade pursuit. But as it feeds upon the fear of its victims, it gradually grows in power and if not dealt with, it might soon grow powerful enough to cross over into the real world...


Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #382 on: July 12, 2015, 03:19:06 AM »
New Ancient One maybe?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #383 on: July 12, 2015, 07:38:03 AM »
I was thinking something like Dunwich Horror

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #384 on: July 12, 2015, 06:23:02 PM »
Ok, let's concentrate on the spells for the time being. What do you need next?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #385 on: July 13, 2015, 06:53:09 AM »


Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #386 on: July 13, 2015, 04:56:02 PM »
good lord what are those from?

Sorry I havent been more active, editorial cutoff is nearing and I'm more busy than usual.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #387 on: July 15, 2015, 10:02:28 AM »
This is a fanart from the Tantabus episode - the stuff it summoned in the girls' dreams

(Rarity got monstrous dresses, Pinkie - monstrous cakes, and Twilight monstrous books. Dash is not afraid of monsters - her default dream was about fighting changelings - so she got huge-eyed flowers singing a song Barney the Dinosaur style. Fluttershy got a giant, monstrous Angel bunny - which she later rode into battle once she got a hang of lucid dreaming )
« Last Edit: July 15, 2015, 10:15:01 AM by Braininthejar »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #388 on: July 31, 2015, 09:51:16 PM »




Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #389 on: August 01, 2015, 07:14:54 PM »
From my limited memory (I haven't played Arkham wince we started this thread) looks ok. What's next?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #390 on: August 01, 2015, 07:59:08 PM »
Pinkie Sense and Sonic Rainboom, plus a reminder of what they do exactly.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #391 on: August 01, 2015, 08:31:14 PM »
Not sure if these would count as spells.

Pinkie Sense is an ability Pinkie Pie has - a collection of weird twitches in various body parts that warn her of approaching events (most famously, twitchy tail means an imminent falling object) She has no control over it, but sometimes she gets a plot-relevant warning ahead.

Sonic Rainboom is Rainbow Dash's special move. Pegasi are normally capable of doing weird things, like walking on clouds or pulling chariots in the air, but if Dash flies fast enough to break the sound barrier, she creates a huge burst of rainbow colors and then, as long as she keeps the momentum she can pretty much disregard physics, no longer struggling against air resistance and doing 90 degree turns at mach one without as much as losing a feather. On one ocassion she used it to demolish Applejack's old barn, dive-bombing it and leaving a rainbow-colored mushroom cloud.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #392 on: August 02, 2015, 03:32:43 AM »
I kinda had to make them spells as they didnt really fit elsewhere (and other things took up their investigator abilities).

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #393 on: August 02, 2015, 09:54:27 AM »
So what do you think could be done with them?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #394 on: August 02, 2015, 04:36:36 PM »
Maybe pinkie sense will allow her a bonus on skill checks from card events.

rainboom would prolly be offensive somehow.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #395 on: August 02, 2015, 04:50:04 PM »
But the game doesn't have spells restricted to specific characters, does it?
 

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #396 on: August 02, 2015, 04:55:35 PM »
It doesn't, however these spells are in their starting possession, so they will be beginning the game with them.  Plus only card related events ask you to discard a spell, so it won't be common for them to lose either

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #397 on: August 13, 2015, 05:22:34 PM »
So, where are we?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #398 on: August 13, 2015, 07:24:17 PM »
Just waiting for me to get spare time.  Soon as i get the chance will look for pics to represent sonic rainboom and pinkie sense and then will post spells for review.  Sorry about the delays my offline life is hell right now.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #399 on: August 19, 2015, 02:50:04 PM »
in case you needed something to cut things out of