Author Topic: Arkham Horror: Friendship Costs 2 Sanity  (Read 158179 times)

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #480 on: May 01, 2016, 05:42:13 AM »
or generates clue tokens, I guess. Not everything from the show has to be playable as a card

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #481 on: May 01, 2016, 04:15:16 PM »
does the spell provide info they wouldnt otherwise know?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #482 on: May 01, 2016, 04:33:13 PM »
I don't think so, though Big Macintosh noted (panically) that it expanded his vocabulary.

Certainly it would be a way to freak out someone who doesn't want to talk. Not the best way to interrogate, but they might let something slip.


Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #483 on: May 01, 2016, 04:50:20 PM »
Maybe cast it to gin a clu token in place of having an encounter?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #484 on: May 01, 2016, 04:56:59 PM »


perhaps

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #485 on: May 05, 2016, 05:08:41 PM »
It looks like a good way to get ponies upset. Perhaps get a clue token easily, but if you roll a 1 on a d6, you rise a terror level by 1? Or is it broken unbalanced?

(Alternatively, a roll might be required to avoid getting kicked out of the location into the street)

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #486 on: May 05, 2016, 05:32:10 PM »
Unsure.  There are no pvp spells in Arkham,  they either affect the environment or the monsters.  It wouldn't really stop a monster from doing anything other than eliminating the Elusive ability, but you'd still need to beat their Elusive ability via check to be able to cast.  The best thing I can think of is modifying encounter cards in some way.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #487 on: May 27, 2016, 08:46:27 PM »
Okay I almost has the edits and new stuff done and ready to post.  Which version of sunset shimmer would u prefer for her pic? pony, human or demon?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #488 on: May 28, 2016, 08:06:10 PM »
And what are we using her as?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #489 on: May 29, 2016, 06:46:29 PM »
Herald maybe?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #490 on: May 30, 2016, 04:08:05 PM »
The problem is, it has been two movies since I originally told you about her - since then she's grown from a villain to a support protagonist

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #491 on: May 30, 2016, 08:17:49 PM »
ally then?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #492 on: May 31, 2016, 04:07:28 PM »
dunno.

What do we actually need for the game to be playable? We can make extra cards for each category later.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #493 on: May 31, 2016, 05:19:03 PM »
So far I have a little of everything except items, mythos cards and location encounter cards.  I'm saving two of those for last cause they;ll be a real bitch to do.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #494 on: June 01, 2016, 06:13:39 AM »
so, items next?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #495 on: June 01, 2016, 04:09:04 PM »
I can start on them soon as I finish the stuff Im on.  I've only got the one listed tho so I may need ideas

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #496 on: June 02, 2016, 05:01:57 PM »
ok, so, for a balanced game, what items would we need? the series provides mostly outfits, some tomes, musical instruments, and a couple artifacts, mostly cursed.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #497 on: June 03, 2016, 12:59:15 AM »
Currently I only have Poison Joke.  If there are any tomes, weapons, vehicles, or other items we could use them if they have a game effect.  http://www.arkhamhorrorwiki.com/Common_item  This'll give you an idea of whats available now


Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #499 on: July 01, 2016, 11:36:01 PM »