Author Topic: Spirit of Life: A Discipline Answering to "MEDIC!"  (Read 2203 times)

Offline ariasderros

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Spirit of Life: A Discipline Answering to "MEDIC!"
« on: May 29, 2013, 05:56:57 PM »
WIP: Still Writing more Maneuvers & Stances. Still need more options for the tactical feat.

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Spirit of Life

Associated skill: Heal
Discipline “weapons”: Chirurgeon’s Tools.

Spirit of Life is a Discipline unlike those that were taught at the Temple of Nine Swords. Spirit of Life is a discipline designed to keep others alive through treating their wounds.
In a long ago forgotten war, there was a group of Healers who were forced into combat, violating their vows and making them lose their healing magic. Unwilling to lay down the mantle of being a healer, and unwilling to take back up a version of the path that was so easily broken before, they decided to attempt a new method. Studying the workings of the body, they trained themselves and developed tools for their training. Thus was born a martial path that encouraged life to blossom in defiance of wounds: Spirit of Life.

Spirit of Life can be learned by either Crusaders or Swordsages, swapping out one of their disciplines for Spirit of life at 1st level of the class. Warblades are too focused on their path of study to learn this discipline.

Spirit of Life depends on working with the body of the target in order to heal effects, and thus its maneuvers do not normally work on Undead, Constructs, Elementals or Oozes.

Unlike other disciplines, Spirit of Life requires the use of Chirurgeon’s Tools for its maneuvers, unless the maneuver itself says otherwise. Attempting to use a maneuver that does not require a Heal check fails if you are not properly equipped. Using a maneuver that does require a check can be attempted, but you take a -10 penalty on the check. Using Chirurgeon’s Tools requires you have at least one hand free.

Spirit of Life Strikes all provoke Attacks of Opportunity, but taking damage does not interrupt the use of the maneuver. If an attack causes you to lose the ability to take actions or move, then the maneuver fails, but is still expended.

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Maneuver and Stance list
Level 1:
I Know What I’m Doing: Stance - Gain your Int to your Heal checks.
Knit the Wound: Strike - Convert lethal damage non-lethal with a Heal check.
Aided Recovery: Strike - Cause the body to recover form wounds quickly.
Anatomical Study: Boost - Gain bonus on Heal checks based on knowledge of the patient’s race.

Level 2:
Letting the Blood: Strike - Remove Poison and Disease.
Sensory Reset: Strike - Use medicine to clear the head of deleterious effects.
Toughen Up!: Counter - Use your medicinal abilities to prevent an ally's body from being compromised.

Level 3:
Stance 3A??
Stance 3B*??
Basic Aid: Strike - Spend time healing some of an ally's wounds.
Keep your Bearings!: Counter - Use your medicinal abilities to prevent an ally's mind from being compromised.
Maneuver 3C*??

Level 4:
Maneuver 4A??
Maneuver 4B??
Maneuver 4C*??

Level 5:
Studied Anatomy: Stance - Gain the ability to heal creatures that you normally couldn’t.
Resuscitate: Strike - Bring ally back from the brink of death.
Maneuver 5B??
Maneuver 5C*??

Level 6:
Maneuver 6A??
Maneuver 6B??
Maneuver 6C*??

Level 7:
Maneuver 6A??
Maneuver 6B??

Level 8:
Zen of the Healer: Stance - Gain resistance to effects against your physical and mental health.
Maneuver 8A??
Maneuver 8B??*

Level 9:
Total Recuperation: Heal one ally of great amounts of damage, and many detrimental statuses.

(* = is not needed for 'completion')
« Last Edit: June 09, 2013, 03:08:58 AM by ariasderros »
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Offline ariasderros

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Re: Spirit of Life: A Discipline Answering to "MEDIC!"
« Reply #1 on: May 29, 2013, 05:57:28 PM »
Maneuver Descriptions
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« Last Edit: June 09, 2013, 03:20:43 AM by ariasderros »
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Offline FireInTheSky

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Re: Spirit of Life: A Discipline Answering to "MEDIC!"
« Reply #2 on: May 30, 2013, 02:33:03 AM »
You could check out Drammor's Crystalline Unicorn for some inspiration.

Offline ariasderros

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Re: Spirit of Life: A Discipline Answering to "MEDIC!"
« Reply #3 on: May 30, 2013, 10:35:47 AM »
You could check out Drammor's Crystalline Unicorn for some inspiration.

I saw the original, incomplete, version in the Discipline Compendium. On the one hand, I wish I'd known it had been re-done, but on the other, I might not have started this if I had known. And now, I want to finish this

But yeah, About CU:
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It's similar, in ways, to what I am trying to do, but very, very different overall and in application.

It'll make more sense as I get more up.
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