((my action, alright first off, when Mott gets up it provokes AoO, however, he has a Armband of Elusive Action, so 1x/day he can avoid one AoO. This time its avoiding you phae, and alphonse is stunned for 1 round he won't be making an action. I will go a head and narrate as if you tried to strike him with your AoO.
Riek go ahead and roll your readied action on Mott.))
In a split second Mott swings his legs into the air and does a graceful kip-up. While in mid-air Mercutio snaps his whip at Mott, trying to snag a limb. But somehow he manages to slip past the whip, he lands crouching with his torso turned so he is half-way facing both Alphonse and Mercutio. He growls loudly as he draws a simple looking dagger from behind his back and flicks it at Alphonse.
attack
Rolled 1d20+12 : 12 + 12, total 24
knife damage
Rolled 1d4+1 : 2 + 1, total 3
fire explosion damage
Rolled 3d6 : 6, 1, 4, total 11
The knife slams into Alphonse's chest and explodes into a small fireball. The knife sticks into his arm, leaving Alphonse standing there scorched and wounded.
Mott snickers as he fades into the air.
Rolled 1d20+22 : 18 + 22, total 40
((alright I am assuming the dagger hits so I went a head and narrated it, what kind of AC negatives do you get for being stunned? I just assumed it was rolling vs flat footed.
anyways.. heres my list of actions
kip-up = move
dagger throw = attack
Hide in plain sight = swift action.
Riek your readied action takes place before Mott hides, any actions on mott after this till treat him as being hidden.