I am building a Telepath for a campaign of 4 PCs. We are starting at level 3 and assigning ability scores on the 34-point buy system. The campaign takes place in Eberron, and naval battles are going to be a large part of the story. Any of the books are valid. The other three people in my party are an Elvish Ranger, an Illusionist (Not sure what race yet), and a stone giant tank-like character.
I can already tell that one of the players in my group is going to do the best in my group, since he's using some crazy build involving draining hit dice, being a stone giant, and having 26 strength at level 3. I don't want to be left behind, so I'm looking to optimize my Telepath build. I would also like to prestige into Thrallherd at some point, because it sounds fun and looks powerful.
I'm not sure what powers, feasts, and ability scores would be best for a character of this type. I've looked through the boards and not found a good build for a Telepath/Thrallherd. Could I get some help in deciding which powers, feats, and ability scores would most benefit my character?