Author Topic: Fun Finds v5.0  (Read 344664 times)

Offline Prime32

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Re: Fun Finds v5.0
« Reply #380 on: December 13, 2013, 06:45:27 PM »
It says you can't inflict lycanthropy (though it doesn't say whether you're natural or afflicted).

Offline Maat Mons

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Re: Fun Finds v5.0
« Reply #381 on: December 14, 2013, 04:58:52 AM »
The baator domain (Fiendish Codex II, p26) gives "the ability to see perfectly in darkness of any kind, even that created by a deeper darkness spell" as its granted power.  That would be pretty handy for a game set in the underdark (or otherwise emphasizing lightless environments). 

The ancestral speaker cleric variant (Dragon 311, p47) gets to pick any two skills as extra class skills.  There's got to be some prestige class that's easier to get into with that. 

Offline snakeman830

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Re: Fun Finds v5.0
« Reply #382 on: December 14, 2013, 03:54:13 PM »
I believe the correct answer to that is no.


why do you say that?

I believe Soro is using the basis that it's impossible to Take 10 on UMD except for the very specific cases of artificers and warlocks.  The rogue's Skill Mastery ability, for example, doesn't allow Take 10 on UMD nor does any general "you may Take 10 on skill(s), even under adverse conditions" ability allow for it.
I'm not sure this is the case, though.  No Skill Mastery where you choose the affected skills rules out UMD and UPD as options.  I think this would be a case of specific trumping general, since Skill Mastery says "you may always take 10 when using the selected skill"  That would override the general "you can't take 10 on UMD"
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Offline Mithril Leaf

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Re: Fun Finds v5.0
« Reply #383 on: December 15, 2013, 09:39:49 PM »
Ah, it should be read as "... though need not be of the same school."  Very poorly worded.  An equally valid interpretation could be that they must be the same level and of different schools.
Not me. This is atypical "base rule, exception format" found through English and especially D&D rules. For example, "no one is allowed in except law enforcement", or one of the other thousand variants spoken or posted on signs. Pretty common here in the states where D&D was written.

Dear lord.
I just realized.
Rainbow Warsnake + Dragonblood Spell-Pact.
You now have most of the Cleric spell-list up for trade.

Sorcerers using the Wu-Jen spell list can also go back and grab Wizard spells that they like.
Needs Prestige Bard, Silver Pyromancer, and a Child of Eberron True Dragon.

Doesn't Silver Pyromancer have language specifically stating you can't do that? I recall the example was even a warmage.

Offline ksbsnowowl

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Re: Fun Finds v5.0
« Reply #384 on: December 15, 2013, 10:01:53 PM »
Quote from: ksbsnowowl
Ah, it should be read as "... though need not be of the same school."  Very poorly worded.  An equally valid interpretation could be that they must be the same level and of different schools.
Not me. This is atypical "base rule, exception format" found through English and especially D&D rules. For example, "no one is allowed in except law enforcement", or one of the other thousand variants spoken or posted on signs. Pretty common here in the states where D&D was written.

Dear lord.
I just realized.
Rainbow Warsnake + Dragonblood Spell-Pact.
You now have most of the Cleric spell-list up for trade.

Sorcerers using the Wu-Jen spell list can also go back and grab Wizard spells that they like.
Needs Prestige Bard, Silver Pyromancer, and a Child of Eberron True Dragon.

Doesn't Silver Pyromancer have language specifically stating you can't do that? I recall the example was even a warmage.
Yep, it does.

Quote
In addition, starting at 1st level, you can treat spells from the paladin spell list as though they were arcane spells on the spell list for the arcane spellcasting class in which you could cast 3rd-level spells before becoming a silver pyromancer. You can add these spells to your spellbook or your list of spells known normally, just as though they were arcane spells. You cannot add these spells to the warmage spell list, or to the list of another similar class that can freely access all spells on its class spell list.

Offline SorO_Lost

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Re: Fun Finds v5.0
« Reply #385 on: December 16, 2013, 07:26:50 AM »
Not quite what I was meaning.

Take my favorite Runestaff creator, a Child of Eberron Steel Dragon Wu Jen Sorcerer / Prestige Bard / Silver Pyromancer, only instead of making you the coolest 5 Spell stick ever he's all like "lets trade pokemon". And he isn't meaning little world destroying monsters.

Offline ksbsnowowl

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Re: Fun Finds v5.0
« Reply #386 on: December 16, 2013, 11:01:38 AM »
Yeah, I suppose all Cleric spells are already up for grabs, via Red Dragons and the like.  Child of Eberron or whichever one it is that allows Druid spells opens all those up, too.

Offline awaken_D_M_golem

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Re: Fun Finds v5.0
« Reply #387 on: December 16, 2013, 06:03:04 PM »
Netherese Battle Curse (and Magic Mantle while we're at it)
http://dndtools.eu/feats/lost-empires-of-faerun--30/netherese-battle-curse--2053/
... superior +1/2 CL "augmentation" , prep a bunch ahead of time.
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Offline TiaC

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Re: Fun Finds v5.0
« Reply #388 on: December 17, 2013, 02:38:07 AM »
Nightskulk Skinwalkers can get Distraction. Nothing like adding a save vs. Nauseate to all your attacks.

Offline Prime32

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Re: Fun Finds v5.0
« Reply #389 on: December 17, 2013, 03:35:16 PM »
City of Stormreach p78 has The Three Faces of War, a "variant sect" of the Sovereign Host. You pick your domains from Dol Arrah, Dol Dorn and The Mockery, and may choose longsword, halberd or kama as your favored weapon. Could be useful for a Sovereign Speaker.

Nightskulk Skinwalkers can get Distraction. Nothing like adding a save vs. Nauseate to all your attacks.
Hmmm... Bat-kin get a feat that lets them turn into bats; could be good on a 3.P warlock. Shark-kin with magus levels can gain a version of scent that applies only to spellcasters and SLA users, and is very hard to block. Tiger-kin have a trait that grants +3 initiative if they act in the surprise round. Wolf-kin have Wolf Style, which looks to be the PF equivalent of Improved Trip/Stand Still (and combos well with Gorgon's Fist).
« Last Edit: December 17, 2013, 04:26:12 PM by Prime32 »

Offline 123456789blaaa

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Re: Fun Finds v5.0
« Reply #390 on: December 17, 2013, 04:52:22 PM »
The 3.5 update booklet for the MMII gives Cloaked Ape's an LA of +2...despite them only having an Int of 3  :huh.
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Offline Sinfire Titan

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Re: Fun Finds v5.0
« Reply #391 on: December 17, 2013, 05:25:43 PM »
The 3.5 update booklet for the MMII gives Cloaked Ape's an LA of +2...despite them only having an Int of 3  :huh.

Int 3 is the bare minimum IIRC. That's a -8 racial penalty, and even if you completely dump the score you still end up with a 3.
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Offline Sinfire Titan

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Re: Fun Finds v5.0
« Reply #392 on: December 18, 2013, 03:14:09 PM »
For the frontliners out there: a Ring of the Righteous (Expedition to Castle Ravenloft) gives 25 temp HP and a +4 Sacred bonus to Strength for 5 minutes. Dirt-cheap at 5,400gp, so buying 2 or 3 of them (or better yet, getting the party's Artificer to make them for you) is a decent idea.

For the sneaks: a Ghost Hood (same book) gives you Invisibility and See Invisibility for 30 minutes 1/day, at the bargain price of 2,140gp.

For the Smiteadins: a Prefect's Vestments (again, EtCR) gives you an extra Smite/day. It also gives an additional Turn Undead use, but the wording is such that it can't be used for DMM.
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Offline awaken_D_M_golem

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Re: Fun Finds v5.0
« Reply #393 on: December 18, 2013, 05:31:52 PM »
 >:( ... who are you calling a Cloaked Ape ?!


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Offline Hangwind

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Re: Fun Finds v5.0
« Reply #394 on: December 18, 2013, 08:20:13 PM »
Mentor feat in DMGII. Gain a free cohort for going up five levels :cool

For cheese? Get yourself killed at level 7, come back at level 6. Go up a level, taking your apprentice along with you. Get killed. Get raised. Go up a level. Rinse and repeat for infinite level 5 cohorts.

Offline zook1shoe

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Re: Fun Finds v5.0
« Reply #395 on: December 19, 2013, 12:18:22 PM »
its a different score, doesn't use leadership score
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.
Rokugan Way of the Thief pg31
feat- grants a cohort
feat- grants a cohort and followers
pg46
feat- cha mod/day Intimidate as a free action to shake foe foe rnds=your level
pg71
feat- when making a Cha check to influence a creature, you can alter the result by 1 step either way

Rokugan Way of the Ninja pg22
feat- while full attack sneak attacking, double your crit threat. Stats w others
feat- delay sneak attack by 3d6 rnds
pg23
feat- replace sneak attack damage for that DC vs. stun 1d4 rnds
pg24
feat- while not helpless, you have total concealment vs. ranged attacks

Way of the Daimyo pg19
feat- gain a craftsman cohort
feat- Cha mod = pseudo-cohorts
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Planescape Chapter 3 (Factions) pg50
Corpse Animator PrC at 3rd level...
Imbue Undead (Su): A corpse animator can imbue any undead that she animates with magical properties. In other words, she may treat a corpse as a magical item, casting the appropriate animation spell after finishing the enchantment. Typically granting the undead bonuses is done just as listed for magic items, as if the corpse was a wondrous item. Its natural weapons can be treated as masterwork weapons for purposes of enchantment, and its hide can be treated as masterwork armor for purposes of enchantment. Furthermore, it can be granted magical spells and abilities just as wondrous items can be. Any enchantment she places on a corpse has its cost reduced by 5% x her class level.

 :twitch :twitch :twitch
« Last Edit: December 20, 2013, 03:10:26 PM by zook1shoe »
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Offline snakeman830

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Re: Fun Finds v5.0
« Reply #396 on: December 20, 2013, 03:30:44 PM »
My...god.  You could already get some seriously dangerous minions if you knew what you were doing.
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Offline zook1shoe

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Re: Fun Finds v5.0
« Reply #397 on: December 20, 2013, 05:05:48 PM »
there's Bone Craft (below) that combines corpses into a super corpse... thats just like adding cheap item $ to make a much bigger and better item

(click to show/hide)
« Last Edit: December 20, 2013, 05:07:44 PM by zook1shoe »
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Offline SorO_Lost

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Re: Fun Finds v5.0
« Reply #398 on: December 21, 2013, 10:07:34 AM »
Didn't we just have a skirmish about posting 3rd party materials a page or two ago?

Offline zook1shoe

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Re: Fun Finds v5.0
« Reply #399 on: December 21, 2013, 01:31:05 PM »
They're 2nd party. All three have the following...
"LEGEND OF THE FIVE RINGS is produced by AEG under license from Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc and 2002 Wizards of the Coast , Inc. All rights reserved."

plus, I don't see anything in the title of this that only allows 1st party material. I've even seen true 3rd party material.

if you don't like that I post 2nd party material, don't respond to it. So either deal with it, or next Fun Finds label the name "Fun Finds 5.0 1zt party only" or something stupid like that.
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