Author Topic: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!  (Read 34022 times)

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #20 on: November 02, 2013, 04:24:39 PM »
take quotes out of your links for mmx (doing so works on GitP too, for what it's worth, so if you want to keep copy-pastability, just take out all quotes in url tags).

i may be interested. i haven't homebrewed much recently... if i hadn't posted anything about them before, i would submit either my epic spellcasting revamp or bladecraft... blah.

The quotes were put in there intentionally, as I don't plan on including the second one in future iterations (unless NUbrew-only MUHAs prove to have as much merit as all-entry MUHAs), and the first will be switched up for each as a bit of a funny, themed introduction.

If you enter, I'm sure there will be something interesting you'll cook up for the judges to taste and sample.

Offline Gazzien

  • DnD Handbook Writer
  • ****
  • Posts: 2113
  • Science? Science.
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #21 on: November 02, 2013, 05:05:22 PM »
take quotes out of your links for mmx (doing so works on GitP too, for what it's worth, so if you want to keep copy-pastability, just take out all quotes in url tags).

i may be interested. i haven't homebrewed much recently... if i hadn't posted anything about them before, i would submit either my epic spellcasting revamp or bladecraft... blah.
Wasn't Bladecraft only pointed out in a post, with no mechanics? The one prestige class I saw was actually Astronomer mechanics on a fighter-esque chassis...

Alas....
Ah, a true pity. I would have enjoyed seeing that.

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #22 on: November 02, 2013, 05:12:29 PM »
take quotes out of your links for mmx (doing so works on GitP too, for what it's worth, so if you want to keep copy-pastability, just take out all quotes in url tags).

i may be interested. i haven't homebrewed much recently... if i hadn't posted anything about them before, i would submit either my epic spellcasting revamp or bladecraft... blah.

The quotes were put in there intentionally, as I don't plan on including the second one in future iterations (unless NUbrew-only MUHAs prove to have as much merit as all-entry MUHAs), and the first will be switched up for each as a bit of a funny, themed introduction.

If you enter, I'm sure there will be something interesting you'll cook up for the judges to taste and sample.
I meant to take out the quotation marks from your url tags so they were clickable on mmx -- when I wrote that you had [url="http://your.url.here"]text[/url] which is appropriate for gitp but doesn't work here.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #23 on: November 03, 2013, 05:25:56 AM »
I checked it out, and while the links in the Quotebox with NUbrew descriptions were clickable and well, the Chat thread one wasn't. Apparently it not only had the " marks, but had a double http://, so I took that out as well. It should work now.

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #24 on: November 03, 2013, 07:34:37 AM »
Alright, so what exactly is allowed as part of an entry? We've established a max of 1 (hopefully bare-bones) base class, and no prcs. Are you allowed to include things like templates? Example monster statblocks? NPCs? ACFs or variants for existing base classes? Are elements of existing subsystems allowed (like MoI had spells, powers, and invocations, and ToB had spells)?

I assume that any mechanical element not included in the verboten list from the NUBrew description (items, feats, affiliations, etc.) is fair game.

Let me put it this way. For what I'm envisioning, the ideal entry allowance would be:
  • Standalone subsystem writeup
  • Base class/prcs ACFs/variants for existing base classes
  • Feats
  • Items possibly
  • Example monster/NPC writeups
  • Links to existing subsystems (spells/invocations/powers/soulmelds/etc.)
  • Maybe an affiliation
What of that is allowed?
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #25 on: November 07, 2013, 01:40:18 PM »
Alright, so what exactly is allowed as part of an entry? We've established a max of 1 (hopefully bare-bones) base class, and no prcs. Are you allowed to include things like templates? Example monster statblocks? NPCs? ACFs or variants for existing base classes? Are elements of existing subsystems allowed (like MoI had spells, powers, and invocations, and ToB had spells)?

I assume that any mechanical element not included in the verboten list from the NUBrew description (items, feats, affiliations, etc.) is fair game.

Let me put it this way. For what I'm envisioning, the ideal entry allowance would be:
  • Standalone subsystem writeup
  • Base class/prcs ACFs/variants for existing base classes
  • Feats
  • Items possibly
  • Example monster/NPC writeups
  • Links to existing subsystems (spells/invocations/powers/soulmelds/etc.)
  • Maybe an affiliation
What of that is allowed?

Out of those things, I'd say nearly all of them are fine, except the links to existing subsystems. It's not that they're necessarily disallowed, but they're iffy. If you have a way of implementing such a link without creating spells/invocations/powers/soulmelds/etc., then it's completely fine.

I'm curious what you might be cooking up.

EDIT: Monsters are also not allowed, but templates are fine if they're necessary.
« Last Edit: November 07, 2013, 03:42:16 PM by Morph Bark »

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #26 on: November 07, 2013, 02:02:30 PM »
Would including the links to existing subsystems be grounds for disqualification? I can leave them out, I just would love to include them for completeness.  They wouldn't be central to anything.

I'm working on a subsystem which (I'm intending, at least) will be accessible by any creature and will actually benefit non- or partial casters more than full casters.

As a teaser I will leave you with this image:
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #27 on: November 07, 2013, 03:45:38 PM »
I just noticed that I failed to also state that monsters still aren't allowed, but templates are fine if necessary, though I'd personally prefer it if entrants stay as far away from classes-n-creatures as possible, of course.

If you feel some things are great additions (but not necessary parts, just good for completeness), you can just leave them out for the contest and include them once you post the finished work outside of the contest.

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #28 on: November 07, 2013, 05:57:36 PM »
I just noticed that I failed to also state that monsters still aren't allowed, but templates are fine if necessary, though I'd personally prefer it if entrants stay as far away from classes-n-creatures as possible, of course.
It won't actually involve a template. And I'm not talking about brewing new monsters, I'm talking about taking a monster from the SRD (troll, otyugh, what have you) and show how such a thing could be used with this subsystem. Basically like an NPC entry. Is that ok? If not, no worries.

BTW, in my list above, make the following substitution: Affiliation --> Epic Destiny

Quote
If you feel some things are great additions (but not necessary parts, just good for completeness), you can just leave them out for the contest and include them once you post the finished work outside of the contest.
I'm sure this is what I'll end up doing.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #29 on: November 09, 2013, 01:26:04 PM »
I just noticed that I failed to also state that monsters still aren't allowed, but templates are fine if necessary, though I'd personally prefer it if entrants stay as far away from classes-n-creatures as possible, of course.
It won't actually involve a template. And I'm not talking about brewing new monsters, I'm talking about taking a monster from the SRD (troll, otyugh, what have you) and show how such a thing could be used with this subsystem. Basically like an NPC entry. Is that ok? If not, no worries.

BTW, in my list above, make the following substitution: Affiliation --> Epic Destiny

It's a bit iffy, I think... if it's actually an NPC entry, I guess it should be perfectly fine.

Both affiliations or Epic Destinies (or affiliations tied to Epic Destinies) are good.

Offline bhu

  • Uncle Kittie
  • DnD Handbook Writer
  • ****
  • Posts: 16306
  • Fnord bitches
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #30 on: November 15, 2013, 10:20:50 PM »
I have an idea...I think I'd still need to make a class to show how it really works though.  If I make the clas elsewhere would it be a valid idea to link to it from the contest page in my entry?

Offline Morph Bark

  • Member
  • **
  • Posts: 77
  • I'm new!
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #31 on: November 17, 2013, 11:30:55 AM »
I have an idea...I think I'd still need to make a class to show how it really works though.  If I make the clas elsewhere would it be a valid idea to link to it from the contest page in my entry?

If you only need one class to illustrate how it works, that's completely fine. You may have one single bass class (but no PrCs) as part of the entry.

Offline Chrononaut

  • Full Member
  • **
  • Posts: 170
  • Obtained MAX Gigify
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #32 on: November 20, 2013, 12:05:02 AM »
Using 'psionics' as an example of a subsystem is kind of disingenous, because it's class accessed.

Affiliations, Contacts (in UA), heck Leadership feats, action points, the mythic or kingdom building rules in PF

All better examples of subsystems in line with what this guy is after.

Offline Temotei

  • Lurker
  • *
  • Posts: 14
  • Homebrewin' rather than homeworkin'.
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #33 on: November 27, 2013, 02:09:36 AM »
Using 'psionics' as an example of a subsystem is kind of disingenous, because it's class accessed.

Affiliations, Contacts (in UA), heck Leadership feats, action points, the mythic or kingdom building rules in PF

All better examples of subsystems in line with what this guy is after.

Psionics is just the biggest subsystem in 3.5, hence the reference, I imagine. Everyone knows what it is.

Oh, and hey, guys. I'm judging.
Homebrew (GitP)

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #34 on: November 27, 2013, 07:09:09 AM »
Riggity rock on.

My entry (at >40,000 characters) is probably 70-80% done.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline bhu

  • Uncle Kittie
  • DnD Handbook Writer
  • ****
  • Posts: 16306
  • Fnord bitches
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #35 on: November 27, 2013, 08:38:02 PM »
Crap.  I just noticed the not being posted elsewhere during the contest rule.  I may have to think of something else.

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #36 on: November 29, 2013, 01:52:27 PM »
It's official; my entry is going to run over the 60k-character post limit. I could post the first part now, but I'd need to reserve a second post for the rest of the stuff. Reserving posts is a no-no, correct?

I can also just wait until everything's done and post at that point... whatever people prefer.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Temotei

  • Lurker
  • *
  • Posts: 14
  • Homebrewin' rather than homeworkin'.
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #37 on: November 30, 2013, 12:26:13 AM »
It's official; my entry is going to run over the 60k-character post limit. I could post the first part now, but I'd need to reserve a second post for the rest of the stuff. Reserving posts is a no-no, correct?

I can also just wait until everything's done and post at that point... whatever people prefer.

Reserving posts when you absolutely know you're going to use them so all of your posts are together is fine if you're going to use them all. It's reserving just to reserve posts that's discouraged.
Homebrew (GitP)

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #38 on: December 04, 2013, 10:07:44 PM »
OK, my entry is posted. The only parts unfinished are the remainder of the wisp lores in post 1, and the rest of the encounters/adventure ideas in post 2. The latter isn't wholly necessary, so if I don't finish it in time for the deadline I'll just remove that section and leave it till my convenience.

I would love some commentary on this stuff... it's pretty massive, so I hope someone's willing to read through it in-depth.  :lol

After the contest, I'll be adding crosslink material to other subsystems, which will mostly consist of feats for alternate power sources (spell slots, essentia, etc.) and then things like wisp-related spells, soulmelds, maneuvers, etc.
« Last Edit: December 04, 2013, 10:09:27 PM by sirpercival »
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline FireInTheSky

  • Epic Member
  • ****
  • Posts: 3870
  • "Insight is the sudden cessation of stupidity."
    • View Profile
Re: Non-Usual Homebrew: what to do? Sounding the coming... of MUHA 2!
« Reply #39 on: December 04, 2013, 10:24:00 PM »
OK, my entry is posted. The only parts unfinished are the remainder of the wisp lores in post 1, and the rest of the encounters/adventure ideas in post 2. The latter isn't wholly necessary, so if I don't finish it in time for the deadline I'll just remove that section and leave it till my convenience.

I would love some commentary on this stuff... it's pretty massive, so I hope someone's willing to read through it in-depth.  :lol
First off, this looks freakin awesome!

At a quick glance, in the ACFs intro, you mention that WoC is granted as a bonus feat only once, except that the ACFs require WoC as a prereq, and don't give it out. Same problem with the DM Sidebar in that section. Lol. Nevermind. I guess you noticed that and changed it as I was making the comment. :p
« Last Edit: December 04, 2013, 10:25:53 PM by FireInTheSky »