Bye, SolEiji, too bad- it would have been a very interesting roleplay between CaraVela and a Starlord type of character.
On the other hand, with Starlord not in the game, I just got out from under the temptation to write what probably would have turned into a treatise on mixing space travel into D&D, which I had not had time to write before and realistically, not much better now. So… whew.
As Quill suggested, I’ve played in several such “space arcana” campaigns and run a few myself, even allowing tech characters into D&D games with great results and much hilarity, so I’ve got a lot of info and ideas to share.
Garryl!!
It’s great that you’re interested. Come on in, play a Thaumaturge or whatever strikes your fancy, and we’ll have a good time with the roleplay and problem solving at the very least.
About the low level, ingenuity often counts for more than raw power in problem solving anyway, and it’s already an interesting puzzle, and we’ve just started. And CaraVela is a curiosity, not the usual D&D character in motivations, capabilities, and interests, so I hope that’s fun for you too.
If you’re looking for specialty or spell suggestions that fit the story from what I’ve seen of it, there are frigid north uplands where this trip began, and we are on a ship that was heading downriver from the headwaters lake where Shadow has just touched the world due to the semiannual Equinox Eclipse that, at this time of year, signals the start of spring. So, Fire, Cold, Shadow, or more healing is always a welcome option for a low-level party that dies easily. But really any flavor of character could fit into the Makers World from what I’ve seen. Lowlanders from the larger cities could be into anything.
Anyway, welcome!