Author Topic: Fun Finds the 2nd Party Edition  (Read 128850 times)

Offline awaken_D_M_golem

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Re: Fun Finds the 2nd Party Edition
« Reply #240 on: August 14, 2014, 05:11:22 PM »

... Sign ...

... I wonder what sort of legit Temperature numbers got published over the years ...

A) I had a thread that did this and more. It was about binding the ruling Devils and making them do a battle royale for the evil wizard lulz

B) Do I need to repost my deduced temperature bands?

Oh really ... (googles for quite awhile) ... dang it, didn't find either.
Are they back at BG, or perhaps giantitp?
Do you have those links handy, cause it looks like otherwise unexplored territory.
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Offline Childe

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Re: Fun Finds the 2nd Party Edition
« Reply #241 on: August 14, 2014, 11:59:43 PM »
The item gives you a +10 untyped bonus to diplomacy, and allows everyone within 200 feet of you hear you clearly, bypassing both loud noises and magical silence. It costs a clean 5,250 GP.
Really ought to throw on a +1 competence-enchanted Night Crystal masterwork tool as well though. 225gp for +6 competence and +7 circumstance. You know, to get you through the low levels... or something. >_>

Add Soul of Green Walls and other nasty tricks to taste. Serve cold with a silver tongue.
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Offline Mithril Leaf

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Re: Fun Finds the 2nd Party Edition
« Reply #242 on: August 15, 2014, 04:14:51 AM »
The item gives you a +10 untyped bonus to diplomacy, and allows everyone within 200 feet of you hear you clearly, bypassing both loud noises and magical silence. It costs a clean 5,250 GP.
Really ought to throw on a +1 competence-enchanted Night Crystal masterwork tool as well though. 225gp for +6 competence and +7 circumstance. You know, to get you through the low levels... or something. >_>

Add Soul of Green Walls and other nasty tricks to taste. Serve cold with a silver tongue.
That of course I can't actually claim credit for though. It also might not be legal, not sure. Plus, we're already second party so you may as well splurge and get one made by that Dragonlance PC Expert class for the real +15 Circumstance deal.

EDIT: If you increase the competence bonus by 2, and toss the feats Bind Vestige, and Bind Vestige, Improved onto the items (using the rules from the Arms and Equipment Guide), you can actually become a basic Diplomancer able to get an enemy from Hostile to Helpful as a standard action for the grand total of 28,625 GP. This is with literally no ranks in Diplomacy and +0 Charisma modifier.

EDIT2: Or for you E6 buffs out there, you can just pick up the basic pack: 7,125 GP for +30 to your checks and the 200' loudspeaker effect. Includes a Masterwork Tool that's also a +1 Competence Item, the Trumpet thing, and the Eloquence Choker.
« Last Edit: August 15, 2014, 04:28:58 AM by Mithril Leaf »

Offline SorO_Lost

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Re: Fun Finds the 2nd Party Edition
« Reply #243 on: October 06, 2014, 10:13:25 PM »
Classes: Divine Minion 1 / Invisible Fist Martial (drag #310) Monk 2 / Mystic Ranger (drag #336) 10 / Paladin 5 / Factotum 2
Feats (2 flaws, in no real order): Dragon Wild Shape, Sword of the Arcane Order(ranger), Initiative of Milil, Devoted Performer, Martial Study, Martial Stance, Shape Soulmeld, Bind Visage.
Items: Mantle of Rage, +1 Furious Lethe's Lash, Shroudcrown, Minor Schemas of Concordant Infusion & Mental Pinnacle.
Variants: Martial Items instead of Martial Study/Stance for Devotion Feats or Aberration Blood/Aberration Wild Shape.
It is a Druid/Rogue/Fighter/Monk/Wizard/Ranger/Paladin/Bard build with a splash of Martial Adapt/Incarnate/Binder/Barbarian/Spellthief/Cleric/Artificer/Psion.
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I call it Fumbles, after a goblin of the same name.
« Last Edit: October 07, 2014, 10:26:13 AM by SorO_Lost »

Offline Prime32

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Re: Fun Finds the 2nd Party Edition
« Reply #244 on: October 07, 2014, 06:37:01 PM »
Dungeon #105 has the Ceremonial Armor template on p71. Half the normal AC + weight + ASF, +1 max Dex, -2 armor check penalty, and doesn't reduce the wearer's speed.

Stick it on a suit of masterwork Thaluud Stone Armor (Aunoroch: Empires of Shade) and craft it from blended quartz (Arms & Equipment Guide). End result: a nonmagical suit of heavy armor granting +6 AC/+1 Dex/-4 ACP/0% ASF and letting you move at 30ft speed. Costs 16,050gp and weighs 180lbs.

I'm wondering if there's any particular options that the armor remaining heavy opens up...
« Last Edit: October 07, 2014, 06:45:46 PM by Prime32 »

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #245 on: October 08, 2014, 12:13:25 AM »
Couldn't you riverine it instead for +33% higher overall AC bonus
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Offline wotmaniac

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Re: Fun Finds the 2nd Party Edition
« Reply #246 on: November 05, 2014, 07:11:17 AM »
I don't remember seeing this, so here ya go:

No more improvised weapon penalty:
From Dragonlance War of the Lance:
Quote
Improvise Weapon [General]
A character with this feat gains the ability to make better
use of mundane items as improvised weapons.
Prerequisite: Appraise 1 rank.
Benefit: With at least a full round action to acquaint
himself with the item’s weight and properties, the
character can reduce the penalty for making an attack with
an improvised weapon to -2.
Normal: Without this feat, using an improvised
weapon incurs a –4 penalty to attacks.
Special: A fighter may take this feat as one of his bonus
fighter feats.

Greater Improvise Weapon [General]
A character with this feat learns to master the use of
improvised weapons.
Prerequisite: Improvised Weapon.
Benefit: The character can now ignore the penalty for
making an attack with an improvised weapon.
Normal: Without this feat, using an improvised
weapon incurs a –4 penalty to attacks.
Special: A fighter may take this feat as one of his bonus
fighter feats.

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #247 on: November 05, 2014, 10:09:06 AM »
Was the only real other way Drunken Master?
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Offline wotmaniac

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Re: Fun Finds the 2nd Party Edition
« Reply #248 on: November 05, 2014, 03:31:55 PM »
Was the only real other way Drunken Master?
Basically; at least as far as broad-spectrum goes.
I mean, Rock Throwing gets you rocks; and Gnome Calculus gets you flasks and other sundries.  But that's all very specific. 
And even drunken master had a severely extended ramp-up time.

Offline PlzBreakMyCampaign

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Re: Fun Finds the 2nd Party Edition
« Reply #249 on: November 05, 2014, 07:40:12 PM »

... Sign ...

... I wonder what sort of legit Temperature numbers got published over the years ...

A) I had a thread that did this and more. It was about binding the ruling Devils and making them do a battle royale for the evil wizard lulz

B) Do I need to repost my deduced temperature bands?

Oh really ... (googles for quite awhile) ... dang it, didn't find either.
Are they back at BG, or perhaps giantitp?
Do you have those links handy, cause it looks like otherwise unexplored territory.
I'd say Pretty  :twitch Please, but y'know   ;)
A) http://brilliantgameologists.com/boards/index.php?topic=8351.0

B)
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Offline TuggyNE

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Re: Fun Finds the 2nd Party Edition
« Reply #250 on: November 06, 2014, 03:26:40 PM »

... Sign ...

... I wonder what sort of legit Temperature numbers got published over the years ...

A) I had a thread that did this and more. It was about binding the ruling Devils and making them do a battle royale for the evil wizard lulz

B) Do I need to repost my deduced temperature bands?

Oh really ... (googles for quite awhile) ... dang it, didn't find either.
Are they back at BG, or perhaps giantitp?
Do you have those links handy, cause it looks like otherwise unexplored territory.
I'd say Pretty  :twitch Please, but y'know   ;)
A) http://brilliantgameologists.com/boards/index.php?topic=8351.0

B)
(click to show/hide)

Interesting. I might need to borrow that for my orb project, which, among other things, rewrites Core temperature handling in order to make orb of cold actually make sense.
Sweet martial OotS-style avatar by Ceika over on GitP.

Offline Jackinthegreen

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Re: Fun Finds the 2nd Party Edition
« Reply #251 on: November 09, 2014, 01:25:00 AM »
Dragon Mag 330 barbarian rage variant.

Page 84
Implacable (Barbarian Variant)
*Loses Fast Movement, gains rage with DR.
Resilient Rage: Instead of normal rage bonuses, gain +4 to Dexterity, +2 to Constitution, +2 to Will Saves, and damage reduction 1/-.  This temporary damage reduction stacks with the permanent damage reduction the implacable gains at higher levels.
At 11th level, the bonuses increase to +6 Dexterity, +6 Constitution, and DR 2/-.  At 20th level the bonuses improve to +8 Dexterity, +8 Constitution, and DR 3/-.

This is the only rage variant that grants Dex and Con together.

Presumably this variant has the same duration and number of uses per day as regular rage.

Offline Maat Mons

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Re: Fun Finds the 2nd Party Edition
« Reply #252 on: November 25, 2014, 06:27:50 PM »
Cipactli (Dragon 317, p63) are giant lizard-monsters with the magical beast type.  They have an extraordinary special quality called earthen form that gives them immunity to effects that require a fortitude save.  As best I recall, the only other way to get that immunity is via the construct or undead type.  It might be useful for an illithid savant or something. 

Offline PlzBreakMyCampaign

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Re: Fun Finds the 2nd Party Edition
« Reply #253 on: December 04, 2014, 11:16:13 PM »
Not so. Way harder is the immunity to necromantic effects.

Offline Necrosnoop110

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Re: Fun Finds the 2nd Party Edition
« Reply #254 on: December 05, 2014, 09:18:44 AM »
Any stuff out there for Wilders?

Thanks,
Neckii

Offline Jackinthegreen

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Re: Fun Finds the 2nd Party Edition
« Reply #255 on: December 15, 2014, 09:51:49 PM »
Dragonlance - Races of Ansalon has these little gems:

Tooth chain (pages 230 and 231)  Reach + adjacent 1h exotic weapon, slashing, +2 on disarms and can trip, and creatures damaged by it must make a Fort save DC attack roll - 10 or be stunned for one round because of the tearing pain of being hit.  Creatures immune to crits are immune to this effect.

Horizon bow (page 232) functions like a regular (composite) longbow, but you can make a charge attack with it.  The text is "You can charge with a horizon bow, making a single ranged attack at the end of your movement."

The forpann on page 231 is a double and reach weapon, but one end of it is a net.
« Last Edit: December 15, 2014, 09:59:18 PM by Jackinthegreen »

Offline Arz

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Re: Fun Finds the 2nd Party Edition
« Reply #256 on: January 14, 2015, 07:03:06 PM »
Direct citation to use third party material, and a good way to grab Practiced Mindblade for a Soulbow build.

Bonus Feats
You sacrifice power for skill and technique.
Level: 3rd, 7th, 11th, 15th, and 19th.
Replaces: You lose all psychic strike class abilities at the above levels.
Benefit: In place of the psychic strike class ability, you gain a bonus feat at each level above. You may choose any feat designed for soulknives (such as those in Complete Psionic) or any feat that your mind blade can benefit from, such as Power Attack or Improved Critical (also see the mind blade feats in Dragon Magazine #341 in the "Class Acts: Adventurer" article). You must meet any prerequisites for the feat you choose.

Offline snakeman830

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Re: Fun Finds the 2nd Party Edition
« Reply #257 on: January 14, 2015, 07:28:58 PM »
Pretty sure that came from a first party source, namely from the WotC website articles on expanded classes.  Dragon Magazine is a 2nd party source, though.
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Offline SorO_Lost

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Re: Fun Finds the 2nd Party Edition
« Reply #258 on: January 14, 2015, 07:38:22 PM »
Pretty sure that came from a first party source, namely from the WotC website articles on expanded classes.
Nice memory (or guess?). :)

Link

Offline snakeman830

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Re: Fun Finds the 2nd Party Edition
« Reply #259 on: January 14, 2015, 11:47:05 PM »
Pretty sure that came from a first party source, namely from the WotC website articles on expanded classes.
Nice memory (or guess?). :)

Link
Memory.  I've used that article a couple times :p
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