Author Topic: Two weapon fighting with flat damage boost.  (Read 8491 times)

Offline Dusk Soul

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Two weapon fighting with flat damage boost.
« on: March 24, 2014, 12:05:37 PM »
I'm trying to build a two-weapon fighter (in general, not the class) that doesn't rely on sneak attack or skirmish to deal damage, right now I'm thinking on using Dragonsplits and dipping exotic weapon master so I can get the 1:2  PA ratio with one handed weapons, but accuracy would suffer a lot unless I went full Shock Trooper. Another thing I've actually considered is actually going Fighter and getting weapon specialization line since the game is low-mid OP, but that is just boring.

The game this character is for is supposed to start at level 3 or 4 and should go to 12ish, there are no book restrictions except for Psionics (there is an in-game reason for this and the DM has hinted we will be finding out why), 32 point buy and no major houserules.

Thanks in advance.

Offline Snowbluff

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Re: Two weapon fighting with flat damage boost.
« Reply #1 on: March 24, 2014, 12:28:12 PM »
Well, my first instinct is Duskblade for TWF/MWF, but this is a lower level. Warblade with Knowledge Devotion would fit right in here. Poisons work well at lower levels, but they are not flat damage.

Law/Chaos Devotion would aid you to-hit very well. Paladins have turning, and clerics have both turning and easy access to subbing out their domains for the feats.

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Offline Dusk Soul

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Re: Two weapon fighting with flat damage boost.
« Reply #2 on: March 24, 2014, 12:43:00 PM »
Yeah Duskblade multiweapon fighting comes a little bit late for this character, but thanks for the reminder of Law Devotion I'd forgotten about it.  Chaos devotion does have the possibility of a higher bonus from the get go, but not being able to decide what do I get is a deal breaker.

Offline phaedrusxy

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Re: Two weapon fighting with flat damage boost.
« Reply #3 on: March 24, 2014, 01:00:09 PM »
A bard with maxed IC, Snow-flake Wardance, etc.
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Offline Waazraath

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Re: Two weapon fighting with flat damage boost.
« Reply #4 on: March 24, 2014, 01:05:19 PM »
Something like human paladin (holy warrior variant) 4, feats H) two weapon fighting 1) law devotion 3) power attack 4) divine might could work in a low op game; add two levels of fighter for 5) weapon proficiency (bastard sword) 6) oversized two-weapon fighting 6) improved two-weapon fighting, and you have:
- 4 attacks at level 6, 2x 1d10 + str, 2x 1d10 + 1/2 str
- as a swift action you can increase to hit (law devotion) for 1 minute, if fighting a low ac creature fuel power attack with that to hit bonus
- free action: add cha to damage for 1 round

Should work in a low op campaign, if you have the stats (need decent strenght, dex, con and cha). Another option is to go for animal devotion, it also offers some utility (the ability to fly), and can give a flat bonus to strength (and thus damage) as well. Prolly want to include 'extra turning' somewhere, or get more turn attempts from items.

Probably after 6 levels of this, it would be best to take a few levels of martial adept and prestige out, or go for a partial casting prestige class.

Of course, cleric can do the same, and gives more powerful options, like the flat bonus from the holy warrior feat (not to be mistaken with the holy warrior ACF), as well as divine might

Offline Dusk Soul

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Re: Two weapon fighting with flat damage boost.
« Reply #5 on: March 24, 2014, 01:43:28 PM »
Something I forgot to add in the OP, Pathfinder material might be available, the DM has used some monsters and stuff against us, but I haven't had the chance to ask if we can use it too.

A bard with maxed IC, Snow-flake Wardance, etc.

I'd never thought about that, it does rely a little bit on items (AFAIK most IC optimization comes from items, Badge of Valor, Vest of Legends, etc). Snowflake wardance is a better and worse than I remembered (worse because it only gives the bonus to attack rolls, better because it works on any slashing weapon, not just longswords as I thought).

Something like human paladin (holy warrior variant) 4, feats H) two weapon fighting 1) law devotion 3) power attack 4) divine might could work in a low op game; add two levels of fighter for 5) weapon proficiency (bastard sword) 6) oversized two-weapon fighting 6) improved two-weapon fighting, and you have:
- 4 attacks at level 6, 2x 1d10 + str, 2x 1d10 + 1/2 str
- as a swift action you can increase to hit (law devotion) for 1 minute, if fighting a low ac creature fuel power attack with that to hit bonus
- free action: add cha to damage for 1 round

Should work in a low op campaign, if you have the stats (need decent strenght, dex, con and cha). Another option is to go for animal devotion, it also offers some utility (the ability to fly), and can give a flat bonus to strength (and thus damage) as well. Prolly want to include 'extra turning' somewhere, or get more turn attempts from items.

Probably after 6 levels of this, it would be best to take a few levels of martial adept and prestige out, or go for a partial casting prestige class.

Of course, cleric can do the same, and gives more powerful options, like the flat bonus from the holy warrior feat (not to be mistaken with the holy warrior ACF), as well as divine might

I don't really like paladins much, but I see how it can work.

Offline Snowbluff

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Re: Two weapon fighting with flat damage boost.
« Reply #6 on: March 24, 2014, 01:53:09 PM »
Pathfinder? Lol.  :lmao

Gunslinger 5/10, Pistolero.

At level 5 you get your Dex twice to pistol damage (Gun Training 2, and Pistol Training). Add Deadly Aim (Power Attack for guns) and Deadeye (Dex to damage) Dragon Compendium, and was errataed to require +1 BAB). Point blank range for touch attacks.

Glove of Storing/Master Strategist will let you reload without a free hand.
 
I totally forgot about Animal Devotion. Bard is always a good dual wielder. Don't forget Crystal Echoblades! Or DFI. Or Doubling up that with IC.
« Last Edit: March 24, 2014, 01:56:25 PM by Snowbluff »
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Offline phaedrusxy

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Re: Two weapon fighting with flat damage boost.
« Reply #7 on: March 24, 2014, 02:19:40 PM »
A bard with maxed IC, Snow-flake Wardance, etc.

I'd never thought about that, it does rely a little bit on items (AFAIK most IC optimization comes from items, Badge of Valor, Vest of Legends, etc). Snowflake wardance is a better and worse than I remembered (worse because it only gives the bonus to attack rolls, better because it works on any slashing weapon, not just longswords as I thought).
Some is from items, some from feats (Dragonfire Inspiration, Words of Creation, etc), some from spells (Inspirational Boost). Song of the White Raven is nice to kick it off as a swift action, but it makes managing the actions to turn on all of your IC boosters tricky. There are a lot of threads devoted to this stuff already, though.

A dip into Whirling Frenzy Lion Totem Barbarian is good for pretty much any meleer, but you'll want Extra Rage to make it worth it.
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Offline Dusk Soul

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Re: Two weapon fighting with flat damage boost.
« Reply #8 on: March 24, 2014, 02:39:22 PM »
Pathfinder? Lol.  :lmao

Gunslinger 5/10, Pistolero.

At level 5 you get your Dex twice to pistol damage (Gun Training 2, and Pistol Training). Add Deadly Aim (Power Attack for guns) and Deadeye (Dex to damage) Dragon Compendium, and was errataed to require +1 BAB). Point blank range for touch attacks.

Glove of Storing/Master Strategist will let you reload without a free hand.
 
I totally forgot about Animal Devotion. Bard is always a good dual wielder. Don't forget Crystal Echoblades! Or DFI. Or Doubling up that with IC.

The Pathfinder is a big maybe, besides I want to dual wield swords, not pistols.


A bard with maxed IC, Snow-flake Wardance, etc.

I'd never thought about that, it does rely a little bit on items (AFAIK most IC optimization comes from items, Badge of Valor, Vest of Legends, etc). Snowflake wardance is a better and worse than I remembered (worse because it only gives the bonus to attack rolls, better because it works on any slashing weapon, not just longswords as I thought).
Some is from items, some from feats (Dragonfire Inspiration, Words of Creation, etc), some from spells (Inspirational Boost). Song of the White Raven is nice to kick it off as a swift action, but it makes managing the actions to turn on all of your IC boosters tricky. There are a lot of threads devoted to this stuff already, though.

A dip into Whirling Frenzy Lion Totem Barbarian is good for pretty much any meleer, but you'll want Extra Rage to make it worth it.

I'd never looked deeply into IC optimization, I'll probably ought to check it then.

Offline Maat Mons

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Re: Two weapon fighting with flat damage boost.
« Reply #9 on: March 24, 2014, 05:57:30 PM »
Can you use diopsid (Dragon Compendium, p10)?  They're really great at mixing power attack with two-weapon fighting. 

Offline Jackinthegreen

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Re: Two weapon fighting with flat damage boost.
« Reply #10 on: March 24, 2014, 06:38:36 PM »
Depending on level and such, the multi-headed template from Savage Species could let you use PA to excellent effect while still being TWF.  However, at best it's 2RHD and +2 LA so you could very well run into problems.

There's a PrC somewhere that allows treating a double scimitar as a two-handed weapon for both strength to damage as well as PA purposes.  Something-blade I think, but not the Eternal Blade from ToB.

Offline phaedrusxy

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Re: Two weapon fighting with flat damage boost.
« Reply #11 on: March 24, 2014, 06:50:42 PM »
Depending on level and such, the multi-headed template from Savage Species could let you use PA to excellent effect while still being TWF.  However, at best it's 2RHD and +2 LA so you could very well run into problems.

There's a PrC somewhere that allows treating a double scimitar as a two-handed weapon for both strength to damage as well as PA purposes.  Something-blade I think, but not the Eternal Blade from ToB.
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Offline Jackinthegreen

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Re: Two weapon fighting with flat damage boost.
« Reply #12 on: March 24, 2014, 06:57:26 PM »
Depending on level and such, the multi-headed template from Savage Species could let you use PA to excellent effect while still being TWF.  However, at best it's 2RHD and +2 LA so you could very well run into problems.

There's a PrC somewhere that allows treating a double scimitar as a two-handed weapon for both strength to damage as well as PA purposes.  Something-blade I think, but not the Eternal Blade from ToB.
Revenant Blade.

Yes, that's the one!  Doing some poking around, it's in Player's Guide to Eberron, page 142.

Offline Snowbluff

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Re: Two weapon fighting with flat damage boost.
« Reply #13 on: March 24, 2014, 08:39:34 PM »
Depending on level and such, the multi-headed template from Savage Species could let you use PA to excellent effect while still being TWF.  However, at best it's 2RHD and +2 LA so you could very well run into problems.

There's a PrC somewhere that allows treating a double scimitar as a two-handed weapon for both strength to damage as well as PA purposes.  Something-blade I think, but not the Eternal Blade from ToB.
Revenant Blade.
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Offline Rebel7284

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Re: Two weapon fighting with flat damage boost.
« Reply #14 on: March 24, 2014, 09:51:44 PM »
Sadly, as you don't get maneuvers at Eternal Blade 10, this misses out on 9th level maneuvers, although you CAN pick those up with Eternal training.

Offline phaedrusxy

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Re: Two weapon fighting with flat damage boost.
« Reply #15 on: March 24, 2014, 11:29:55 PM »
Sadly, as you don't get maneuvers at Eternal Blade 10, this misses out on 9th level maneuvers, although you CAN pick those up with Eternal training.
You could pick one (or more) up via the items, as well.
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Offline Dusk Soul

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Re: Two weapon fighting with flat damage boost.
« Reply #16 on: March 25, 2014, 07:06:21 PM »
First of all, sorry for not answering before I was kind of buy and I couldn't give this thread the attention I wanted.

While I suppose I could go Diopsid I don't think it would be a good idea, the setting we are playing is a custom one and I'm pretty sure the DM doesn't know about the bettle people so they probably don't exist, and while I can make a case for them I don't think the DM would appreciate that plus from what she has told me about the campaign it will be inspired in the french revolution, which side we are is yet to be determined, but I know we will be in a primarily humanoid settlement.

Multiheaded runs into the same problem, a little too monstrous for the type of game (I'm aware I didn't mention this before, but I wasn't expecting people to suggest growing another head to become a better TWFighter).

I'd love to go Revenant blade, but it is a custom setting so I'd prefer to keep away from  setting specific stuff if I can avoid it.

Offline Slippery_Chicken

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Re: Two weapon fighting with flat damage boost.
« Reply #17 on: March 25, 2014, 11:27:21 PM »
Pathfinder? Lol.  :lmao

Gunslinger 5/10, Pistolero.

At level 5 you get your Dex twice to pistol damage (Gun Training 2, and Pistol Training). Add Deadly Aim (Power Attack for guns) and Deadeye (Dex to damage) Dragon Compendium, and was errataed to require +1 BAB). Point blank range for touch attacks.

*ahem*

Quote
Starting at 5th level, a pistolero increases her skill with one-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a one-handed firearm, the misfire value increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the bonus on damage rolls increases by +1. At 13th level, a pistolero never misfires with a one-handed firearm.

This ability replaces gun training 1 to 4.

If you want to use pistols, you're better off going Pistolero1/Trench FighterX, and finding something fun to do with all your excess feats (like Combat Reflexes + Snap Shot -> Improved Snap Shot).

Offline Snowbluff

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Re: Two weapon fighting with flat damage boost.
« Reply #18 on: March 26, 2014, 09:52:10 AM »


*ahem*

Quote
Starting at 5th level, a pistolero increases her skill with one-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a one-handed firearm, the misfire value increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the bonus on damage rolls increases by +1. At 13th level, a pistolero never misfires with a one-handed firearm.

This ability replaces gun training 1 to 4.

If you want to use pistols, you're better off going Pistolero1/Trench FighterX, and finding something fun to do with all your excess feats (like Combat Reflexes + Snap Shot -> Improved Snap Shot).
Looks like they FINALLY errata'd it. Finally.  PF is still crap. :tongue

Do not not take Pistol Training. It's easy damage. Pistolero5/Trenchfighter3 if you're not going past level 11, since at level 11 Up Close And Deadly and Twinshot Knockdown can become free.
« Last Edit: March 26, 2014, 09:55:26 AM by Snowbluff »
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Offline Meiliken

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Re: Two weapon fighting with flat damage boost.
« Reply #19 on: March 26, 2014, 10:29:18 PM »
Incidentally, if your DM says no to you using PF while she does, she fails as a DM.  What's good for the goose is good for the gander.  Especially since you said it's set similar to the french revolution, I second the gunslingers or pistolero's.

This runs in line similar with why people don't use mords disjunction.  Simply so the DM doesn't use it on them.  So yes, you can use PF.  If she has a problem with it, call her out for being a hypocrite, and find a different DM.  Like my quote under my posts, a person of honor is not a hypocrite.
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