Crystalline Memories .... 2nd Level Sorc/Wiz spell from Complete Mage.What a weird spell. It's Transmutation's version of Divination's
Detect Thoughts (which is also 2nd Level) ... but more oddly structured ... and not as desireable to boot.
In essence, it's a Swift-Action casting spell that pre-occupies (or "wastes time", is more like it) your group's arcanist for 3 solid rounds (via Concentration). And then does a piddling amount of HP and INT damage to accompany the objectified solidification of 3 rounds of
Detect Thoughts that flies directly into the arcanist's hands.
At level 9 and above, you can use the Swift Concentration trick in order to more effectively multi-task via action economy. And at 12th level, you can do that even better with the Extraordinary Concentration feat. But at both those levels, the Will save of this spell will be easily by just about every opponent - unless you'd want to Heighten the spell for some crazy reason. It does have some nice combos with Bracers of the Entangling Blast and the Fell Metamagics (Drain/Weaken/Frighten).
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So what am I missing about this spell? What were the designers thinking when they thought this quirky spell had value? Especially since
Detect Thoughts is so much better all-around (and accessible by *ALL* arcanists, even specialists).
It looks interesting as hell and I'd love to optimize it. Just not sure how. The visuals that accompany the spell are so violent and priceless.