Author Topic: Fun Finds v6.0  (Read 291975 times)

Offline Amechra

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Re: Fun Finds v6.0
« Reply #840 on: August 27, 2015, 06:42:42 PM »
Actually, the update says that humans don't have to.
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Offline Gazzien

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Re: Fun Finds v6.0
« Reply #841 on: August 27, 2015, 07:56:38 PM »
So, I was just checking the OA update for something... and apparently they updated the Eunuch Warlock to a 9/10 casting class.

Why was I not informed of this?

EDIT: Some of the Ancestor feats are pretty nice, too.

Cool Head: Not only does it downgrade any fear effect people try to use on you by a step, but you get a second save against any effect that would compel you to take a violent action.
Great Diplomat: +2 Dexterity, a Cohort at 6th level, and a +2 bonus to your Leadership score.
Kami's Intuition: +2 to Sense Motive, use any Knowledge skill untrained, and you can use your Wisdom in place of Intelligence for Knowledge checks. Hey, why should Dwarves get all the fun?
Luck of Heroes: +1 Luck bonus to all saves and a +1 Luck bonus to AC. That's not bad if you just need the numbers bump.
Saddleback: Hey, ever wanted the ability to always take 10 on Ride checks and the ability to use Mounted Combat against effects that force a Reflex save? Then this feat is for you!
Silver Tongue: Everyone already knows about this one; this is the one that boosts the flexibility of Diplomacy immensely.
Spellcaster Support: It's Aid Another! Except it gives a +1 bonus to CL instead of a bonus to a roll, and prevents people you threaten from making attacks of opportunity due to that spell being cast. I will find a way to optimize this feat to a crazy degree, just you wait.
Strength of the Charger: Add your supermount's Con modifier to your Fortitude saves and get bonus HP equal to its Con modifier. Depending on the mount...
Tireless: One of the few ways to go NOPE to Fatigue. Exhaustion is for tools.
Warrior Shugenja: If you fail the check to cast Defensively, you can choose to not cast the spell in the first place. You lose the action, but not the spell. I can see this being useful for Duskblades, especially.

So... yeah. Spellcaster Support is nasty.
Is that the Dragon Magazine update? dndtools shows Spellcaster Support as giving +2 DC, instead of +1 CL.

Offline Jackinthegreen

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Re: Fun Finds v6.0
« Reply #842 on: August 28, 2015, 12:15:53 AM »
Yes, it's the Dragon Mag 318 update.

And Amechra's right, humans don't have to take an ancestor feat in the update.

Offline awaken_D_M_golem

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Re: Fun Finds v6.0
« Reply #843 on: August 28, 2015, 03:43:00 PM »
Huh, that makes some of the old OA stuff into  :P
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Offline Wingboner

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Re: Fun Finds v6.0
« Reply #844 on: August 28, 2015, 05:06:34 PM »
Updated Eunuch Warlock has been discussed before, the best build I've seen was a Gnome Illusionist 3/Master Specialist 4/Shadowcraft Mage 5/Eunuch Warlock 8 for Heightened, Silent, Double Extended, Maximised Shadow Miracles.

Offline awaken_D_M_golem

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Re: Fun Finds v6.0
« Reply #845 on: August 29, 2015, 03:19:54 PM »
Niiiiiice.

I went the other way with a Tier 4 -ish (!)
R.A.I. Erudite StP + a Discipline 11 / old Eunuch Warlock 10
The idea was to stop at level 6s or 7s, and
not completely dominate the mundanes.
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Offline Wingboner

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Re: Fun Finds v6.0
« Reply #846 on: August 29, 2015, 05:37:09 PM »
not completely dominate the mundanes.
Well, if you're intentionally gimping yourself, you can always slap this on a mystic ranger, take willing deformity (obese) and roleplay a hilarious character.

Offline Amechra

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Re: Fun Finds v6.0
« Reply #847 on: August 29, 2015, 05:56:39 PM »
not completely dominate the mundanes.
Well, if you're intentionally gimping yourself, you can always slap this on a mystic ranger, take willing deformity (obese) and roleplay a hilarious character.

Would you take Favored Enemy (Heroes Entering The Palace Through The Harem)? It is surprisingly applicable (like having a Speciality in Goddamn Spiders when playing Exalted.)

Also, I have to bring up the Bloodclaw Master PrC, if only because it is the only means of getting a third Shifter trait (at least for Prerequisite purposes) that I can think of off the top of my head.
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Offline Jackinthegreen

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Re: Fun Finds v6.0
« Reply #848 on: August 30, 2015, 01:45:50 AM »
9th level Moonspeaker also grants the ability to have a third Shifter trait, and in fact does it more directly since it actually grants the Extra Shifter Trait feat even if it's already been taken.

Offline Amechra

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Re: Fun Finds v6.0
« Reply #849 on: August 30, 2015, 01:57:59 AM »
9th level Moonspeaker also grants the ability to have a third Shifter trait, and in fact does it more directly since it actually grants the Extra Shifter Trait feat even if it's already been taken.

Then you can get 4 Shifter traits! Ultimate power etc.
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Offline altpersona

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Re: Fun Finds v6.0
« Reply #850 on: August 30, 2015, 08:51:44 AM »
so, its shame or a good thing that Uncanny Trickster and Legacy Champ dont stack well with Weretouched?
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Offline Argent Fatalis

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Re: Fun Finds v6.0
« Reply #851 on: August 30, 2015, 09:08:43 AM »
Weretouched Master gets an unofficial version of Extra Shifter Trait as a class feature at 1st level, with or without its errata.

Quote
Weretouched I (Su): At 1st level, a weretouched master chooses one animal type that represents his lycanthrope heritage: bear, boar, rat, tiger, wolf, or wolverine. When shifting, his appearance changes to strongly resemble a hybrid lycanthrope of the chosen type: His facial features become more bestial, fur sprouts on his body, and he grows a short tail. In addition, he gains one of the following extra benefits each time he shifts, depending on his lycanthrope ancestor.

All of the selections follow the same sort of pattern as a Shifter trait.
« Last Edit: August 30, 2015, 09:12:38 AM by Argent Fatalis »

Offline Amechra

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Re: Fun Finds v6.0
« Reply #852 on: August 31, 2015, 07:14:52 PM »
I don't know if this should go here, but...

Dungeon #104 has a bunch of deity-specific feats that are pretty great.

Invoke The Cup And Talisman: 2/day, dip your Holy Symbol into a cup of holy water and spend a Turn Undead attempt as a full-round action; doing so gives you a potion of Cure Moderate Wounds, Lesser Restoration, Delay Poison, or Remove Disease, which last for an hour. Taking it multiple times gives you two extra daily uses.

Sacred Steed: +1 to your effective Paladin level when determining your Special Mount, plus you can call it one more time each day. The bonus is not capped in any way.

Indomitable Loyalty: Whenever you succeed on a save against an Enchantment spell or SLA, you can spend one Turn Attempt to deal 1d4+1 Wisdom damage to the caster.

Mantle of Freedom: +Cha to Grapple Checks, Escape Artist, and Strength checks to break chains and bonds. Plus, you get a +2 Sacred bonus to a bunch of different types of save, but seriously, that's not what you're taking this feat for.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Keldar

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Re: Fun Finds v6.0
« Reply #853 on: September 01, 2015, 06:10:45 AM »
You're taking it to bust open that door with your winning smile?   :D

Offline awaken_D_M_golem

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Re: Fun Finds v6.0
« Reply #854 on: September 01, 2015, 04:36:39 PM »

Would you take Favored Enemy (Heroes Entering The Palace Through The Harem)? It is surprisingly applicable (like having a Speciality in Goddamn Spiders when playing Exalted.)



 :lmao ... my kitty avatar's Tail  winces from scary memories.


not completely dominate the mundanes.

Well, if you're intentionally gimping yourself, you can always slap this on a mystic ranger, take willing deformity (obese) and roleplay a hilarious character.

Heh, Aragorn + Arwen + parenting troubles = Artie Lang.
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Offline Wingboner

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Re: Fun Finds v6.0
« Reply #855 on: September 01, 2015, 06:17:13 PM »
Heh, Aragorn + Arwen + parenting troubles = Artie Lang.
This one needs some Ruathar levels for completeness sake.

Offline awaken_D_M_golem

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Re: Fun Finds v6.0
« Reply #856 on: September 02, 2015, 05:24:03 PM »
Ha  :D

Hey I didn't know the Elf gave out those :
magical Coke Spoons with Minor Creation + Delayed Cure Disease ?!

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Offline Wingboner

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Re: Fun Finds v6.0
« Reply #857 on: September 04, 2015, 12:36:14 PM »
Prestige class requirement: ability to grant allies a bonus on attack rolls, saves, or checks as an extraordinary ability.
Does Aid Another count?

Offline SorO_Lost

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Re: Fun Finds v6.0
« Reply #858 on: September 04, 2015, 01:26:01 PM »
That belongs in the Q&A or even the simple question thread, but the answer is no. Skills are not extraordinary abilities and neither is Aid Other's option for them.

Offline Nifft

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Re: Fun Finds v6.0
« Reply #859 on: September 08, 2015, 11:10:09 AM »
Looking through some old Dragon content, I found the Illuminated Monk alternate class features in Dragon 340. Here's the gist:

Illuminated Monk: d6 HD
- L1: Gain Skill Focus (any) instead of the usual bonus Monk feat.
- L2: Gain Investigator or Negotiator instead of the usual bonus Monk feat.
- L6: Meditative Focus (Ex): Gain Skill Mastery with the skill of your choice, which you can change once per day by meditating for 15 minutes. You can always Take 10 with this skill, even under duress.

The Level 2 swap is crap, but Meditative Focus (Use Magic Device) seems like it could be solid.

In a Gestalt environment, Meditative Focus (Spellcraft) would combo nicely with Incantatrix.