Author Topic: Fun Finds v6.0  (Read 292025 times)

Offline snakeman830

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Re: Fun Finds v6.0
« Reply #40 on: May 22, 2014, 09:46:10 AM »
Additionally, by emulating one of the dragon touched races from Dragon Magic, you can pick up the dragonblood subtype as well as that races subtype via racial emulation.
I already proved to Chemus months ago that Types & Subtypes are part of a Race's Racial Features (to which racial emulation does not grant). You can look up the old posts in the Q&A section if you like.

...Oh, why look who it is.
Racial Emulation nets you the subtype, though.  That's what the feat does

It does not grant you racial abilities of said race, but the subtype is what's usually important for prerequisites.  For example, a changeling emulating a Dwarf does not have Darkvision, so he couldn't take feats that require it.  However, he could qualify for the Dwarven Defender prestige class (though why you would want to is beyond me).

On the other hand, the same changeling could instead emulate a Spellscale and gain the Dragonblood subtype.  That subtype inherently has meaning.

Now, you cannot, for example, gain the Outsider type by emulating a half-fiend human.
« Last Edit: May 22, 2014, 09:49:52 AM by snakeman830 »
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Offline zook1shoe

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Re: Fun Finds v6.0
« Reply #41 on: May 22, 2014, 10:41:10 AM »
Something that rides that line is the main outsider traits (tanar'ri, baatezu, etc.)

Babau + Dustform + Incarnate = humanoid w a subtype that grants you immediate benefits
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Offline SorO_Lost

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Re: Fun Finds v6.0
« Reply #42 on: May 22, 2014, 11:09:58 AM »
Racial Emulation nets you the subtype, though.  That's what the feat does
Nope, please reread the Feat.

You emulate having the Subtype != You have the Subtype.
Kind of kicks you in the nuts before you even get into the material don't it?

Secondly the Feat outright states you do not gain any of the humanoid's traits.
EB:MoEp7 lists the Living Construct Subtype (including the construct type) as a Warforged Racial Trait.
EB:MoE25 lists the Shapechanger Subtype (including humanoid) as a Shifter Racial Trait.
EB:MoE41 lists the Shapechanger Subtype (including humanoid) as a Changling Racial Trait.
EB:MoE55 lists nothing for Kalashtar. Because all Humanoids(racetype) forgo explicitly mentioning their Type/Subtype and assume you already understand such. Kind of an oversight on their end honestly, I mean PHB alone doesn't even explain why Favored Enemy works on Elves, you have to read both the Humanoid and Elf entries in the MM to even grasp the concept. But the fact of the matter is, Type/Subtype assignment is a Racial Trait.

You do not gain the Type/Subtype of the Race you are emulating and Racial Emulation never said you did to begin with. That's really all there is to it.

Offline zook1shoe

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Re: Fun Finds v6.0
« Reply #43 on: May 22, 2014, 12:03:09 PM »
Notice my post that started all this only mention 'counts as'
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Offline SorO_Lost

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Re: Fun Finds v6.0
« Reply #44 on: May 22, 2014, 12:12:21 PM »
Notice my post that started all this only mention 'counts as'
Yeah I know, Chemus (of all people) jumped in there saying you'd obtain the Dragon-Blood Subtype which brought out the reminder. Snake probably never read the thread so I was a bit more inclined to reexplain it.

Offline Chemus

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Re: Fun Finds v6.0
« Reply #45 on: May 23, 2014, 12:58:26 AM »
Soro is right: he demonstrated that subtypes that garner in game effects can be emulated, but that they are only usable for prerequisites. Thus one could emulate the dragonblood subtype for the purposes of prerequisites, but not gain any other benefits of the subtype. Example two; emulate an aquatic elf, and you also emulate the elf and aquatic subtypes. You qualify for elf only items, classes, and feats, plus you can use anything that requires the aquatic subtype. But you still breathe air, can drown and don't have a swim speed. The subtype features are racial traits.

Sorry I wasn't more verbose earlier.
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Offline SolEiji

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Re: Fun Finds v6.0
« Reply #46 on: May 23, 2014, 10:17:04 AM »
It's pathfinder, but I just noticed something odd with Aranea Silk...

Quote
HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp

DESCRIPTION

This long silk is spun by the aranea. It is most often transformed into a shirt, made from the alchemically treated silk. This silk is woven in layers specifically designed to trap piercing weapons, snagging them so they fail to harm the wearer.

After being treated alchemically, this material is almost always woven into a masterwork silk tunic (included in the cost). This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. The price of items crafted of aranea silk is increased by +1,150 gp.

I suspect they meant OR, but as it is, that's a pretty cheap price for effectively DR 3/-.  Are there any weapons which even deal slashing and bludgeoning at the same time?
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Offline phaedrusxy

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Re: Fun Finds v6.0
« Reply #47 on: May 23, 2014, 10:27:10 AM »
It's pathfinder, but I just noticed something odd with Aranea Silk...

Quote
HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp

DESCRIPTION

This long silk is spun by the aranea. It is most often transformed into a shirt, made from the alchemically treated silk. This silk is woven in layers specifically designed to trap piercing weapons, snagging them so they fail to harm the wearer.

After being treated alchemically, this material is almost always woven into a masterwork silk tunic (included in the cost). This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. The price of items crafted of aranea silk is increased by +1,150 gp.

I suspect they meant OR, but as it is, that's a pretty cheap price for effectively DR 3/-.  Are there any weapons which even deal slashing and bludgeoning at the same time?
Natural weapons deal all 3 types at the same time. There are several manufactured weapons which do P/B, but I can't remember any S/B of the top of my head.
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Offline SolEiji

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Re: Fun Finds v6.0
« Reply #48 on: May 23, 2014, 10:29:15 AM »
It's pathfinder, but I just noticed something odd with Aranea Silk...

Quote
HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp

DESCRIPTION

This long silk is spun by the aranea. It is most often transformed into a shirt, made from the alchemically treated silk. This silk is woven in layers specifically designed to trap piercing weapons, snagging them so they fail to harm the wearer.

After being treated alchemically, this material is almost always woven into a masterwork silk tunic (included in the cost). This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. The price of items crafted of aranea silk is increased by +1,150 gp.

I suspect they meant OR, but as it is, that's a pretty cheap price for effectively DR 3/-.  Are there any weapons which even deal slashing and bludgeoning at the same time?
Natural weapons deal all 3 types at the same time. There are several manufactured weapons which do P/B, but I can't remember any S/B of the top of my head.

Bite attacks do anyway, less so the others.  But fair enough, bites can get through.  Still a steal.
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Offline phaedrusxy

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Re: Fun Finds v6.0
« Reply #49 on: May 23, 2014, 10:36:16 AM »
It's pathfinder, but I just noticed something odd with Aranea Silk...

Quote
HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp

DESCRIPTION

This long silk is spun by the aranea. It is most often transformed into a shirt, made from the alchemically treated silk. This silk is woven in layers specifically designed to trap piercing weapons, snagging them so they fail to harm the wearer.

After being treated alchemically, this material is almost always woven into a masterwork silk tunic (included in the cost). This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. The price of items crafted of aranea silk is increased by +1,150 gp.

I suspect they meant OR, but as it is, that's a pretty cheap price for effectively DR 3/-.  Are there any weapons which even deal slashing and bludgeoning at the same time?
Natural weapons deal all 3 types at the same time. There are several manufactured weapons which do P/B, but I can't remember any S/B of the top of my head.

Bite attacks do anyway, less so the others.  But fair enough, bites can get through.  Still a steal.
You're right. Was going from memory. :P
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Offline Jackinthegreen

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Re: Fun Finds v6.0
« Reply #50 on: May 23, 2014, 11:59:06 AM »
Some tentacle attacks can also do bludgeoning and slashing.

I asked about bludgeoning and slashing weapons here and got some good answers.

Offline Prime32

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Re: Fun Finds v6.0
« Reply #51 on: May 23, 2014, 12:35:58 PM »
It's pathfinder, but I just noticed something odd with Aranea Silk...

Quote
HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp

DESCRIPTION

This long silk is spun by the aranea. It is most often transformed into a shirt, made from the alchemically treated silk. This silk is woven in layers specifically designed to trap piercing weapons, snagging them so they fail to harm the wearer.

After being treated alchemically, this material is almost always woven into a masterwork silk tunic (included in the cost). This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. The price of items crafted of aranea silk is increased by +1,150 gp.

I suspect they meant OR, but as it is, that's a pretty cheap price for effectively DR 3/-.  Are there any weapons which even deal slashing and bludgeoning at the same time?
Natural weapons deal all 3 types at the same time. There are several manufactured weapons which do P/B, but I can't remember any S/B of the top of my head.
PF natural weapons don't have consistent damage types. I've seen claws that deal slashing + bludgeoning, and bites that deal only piercing.

Offline awaken_D_M_golem

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Re: Fun Finds v6.0
« Reply #52 on: May 23, 2014, 02:59:29 PM »
Soro is right: he demonstrated that subtypes that garner in game effects can be emulated, but that they are only usable for prerequisites. Thus one could emulate the dragonblood subtype for the purposes of prerequisites, but not gain any other benefits of the subtype. Example two; emulate an aquatic elf, and you also emulate the elf and aquatic subtypes. You qualify for elf only items, classes, and feats, plus you can use anything that requires the aquatic subtype. But you still breathe air, can drown and don't have a swim speed. The subtype features are racial traits.

Sorry I wasn't more verbose earlier.

So emulate into the Illithid Savant PrC, still needs a way
to Eat A Brain , to be able to utilize all the class abilities.

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Offline SorO_Lost

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Re: Fun Finds v6.0
« Reply #53 on: May 23, 2014, 04:05:48 PM »
So emulate into the Illithid Savant PrC, still needs a way
Humanoid != Aberration.

Someone once pointed out Emulating Dustform Incarnate somethingerish moartemplates jibberish quoting the "rules don't say I can't" which was so absurd I've never cared to look into it. It might work on the TO Forums, but honestly it's lasagna. A food made out of layers of cheese guaranteed to cause health problems later on. :p

Offline zook1shoe

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Re: Fun Finds v6.0
« Reply #54 on: May 23, 2014, 06:27:23 PM »
Illithid Savant doesn't care about being an Aberration, it cares about being an Illithid. There are Illithids that are not Aberrations, but would still qualify for the class.

A 'Dustform Incarnate somethingerish moartemplates jibberish' would still be considered a race, same as a half-dragon is a race, it's just happens to be using using different templates. Even the fact that some are acquired vs. inherited don't disqualify it, since an inflicted lycanthrope or vampire are still considered races.

Who said it was a 'rules don't say i can't' idea? If that were the case, there's a lot of things that would fall under that rule.
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Offline FlaminCows

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Re: Fun Finds v6.0
« Reply #55 on: May 23, 2014, 09:02:48 PM »
While Illithid Savant does not care about being an Aberration, the Racial Emulation feat still cannot emulate an illithid because "illithid" is not a kind of humanoid. That was SorO's point.

Offline zook1shoe

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Re: Fun Finds v6.0
« Reply #56 on: May 23, 2014, 10:32:11 PM »
But it can be, that's my point
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Offline SorO_Lost

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Re: Fun Finds v6.0
« Reply #57 on: May 24, 2014, 10:47:53 AM »
Problem is, you just now caught up to my post rather than coming up with some clever point on your own.

RE does not allow you to Emulation an Illithid. The Rules Don't Say I Can't (RDSIC?) comes into play when you claim you're Emulating a Templeted Illithid, which through said Templates is a Humanoid. To that, I didn't just call it cheesy, I called it lasagna due to the several layers of cheese brought to the table.

Glad you're up to date now though.

Offline zook1shoe

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Re: Fun Finds v6.0
« Reply #58 on: May 24, 2014, 02:13:08 PM »
Enough of this crap... Moving on

aurorum arrows are a good choice. You only even need maybe 50 arrows. Then choose different enhancements.

aurorum arrows + splitting (or Arrowsplit) = unlimited.ammo (even starting at only 1 arrow)
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Offline phaedrusxy

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Re: Fun Finds v6.0
« Reply #59 on: May 24, 2014, 03:35:10 PM »
Aurorum doesn't specify that it restores the magical abilities. For the price, it should I think, but I've seen it argued the other way.
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