It can be set adrift if you risk being seen to cut the line. Move SIlently and Search checks if you wish to go treasure sniffin
Quote from: bhu on December 19, 2015, 02:35:18 AMIt can be set adrift if you risk being seen to cut the line. Move SIlently and Search checks if you wish to go treasure sniffinCan I use Mage Hand to untie the line?
Morte repeats the question to the talking body:What voices?
Quote from: Solo on December 27, 2015, 01:07:11 PMQuote from: bhu on December 19, 2015, 02:35:18 AMIt can be set adrift if you risk being seen to cut the line. Move SIlently and Search checks if you wish to go treasure sniffinCan I use Mage Hand to untie the line?It will be difficult but yes, you do have the possibility.
Use Rope check plz
Quote from: bhu on December 28, 2015, 02:58:10 AMUse Rope check plz This dice roll has been tampered with!Rolled 1d20+11 : 3 + 11, total 14
"Beats me. It's what we call the remains of the old fort up on the hill. It was on the island long before us, and is mostly in ruins. I've never heard voices from it."
This dice roll has been tampered with!Rolled 1d20+5 : 9 + 5, total 14
Quote from: bhu on December 30, 2015, 02:24:30 AM"Beats me. It's what we call the remains of the old fort up on the hill. It was on the island long before us, and is mostly in ruins. I've never heard voices from it.""Perhaps we should check it out, after we regroup."To the soldiers:"Why were you trying to keep them from the watchtower?"
Quote from: Solo on December 30, 2015, 08:22:34 PM This dice roll has been tampered with!Rolled 1d20+5 : 9 + 5, total 14There are some disconcerting sounds from below decks.