Anyway just a few questions about it: Why ditch track for trapfinding if I will have levels as a rogue?
ninjaed.... trade Rogue Trapfinding for Poison Use
Also if I no longer decide to go after mages specifically should I just make my favored enemies humanoids?
notice what Arcane hunter ACF actually does:
"ARCANE HUNTER
Rangers learn to track and hunt creatures of a certain type when choosing a favored enemy. Some rangers concern themselves less with what a creature is, and more with what it does. These rangers learn to identify signs of the arcane and make it their business to combat those who use arcane magic in opposition to their goals.
Class: Ranger.
Level: 1st.
Special Requirement: Knowledge (arcana) 1 rank.
Replaces: At 1st level, you do not select a favored enemy from Table 3-14 in the Flayer's Handbook. At 5th, 10th, 15th,and 20th level, you can choose favored enemies as normal.
Benefit: At 1st level, you gain favored enemy (arcanists). This feature works just like the favored enemy ability (PH 47). The bonuses granted apply to any character capable of
casting arcane spells or using invocations (but not other spell-like abilities)."
many of the BBEGs are arcane casters... it never goes out of styleWhy exactly am I giving up Sneak Attack for extra feats? Backstabbing is the time tested assassination method, right next to poisoning.
reducing thier Hit points to -10 or lower is usually the best way to kill something, unless you have a Death attack .... Extra Feats are far more useful to making a Character than Sneak Attack