Author Topic: Quintessential Soulbound Dorje  (Read 2797 times)

Offline Arz

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Quintessential Soulbound Dorje
« on: July 07, 2014, 07:16:09 PM »
PsW 1 w/ Soulbound Weapon
Apprentice (Manifester), TWF, WF Dorje, Dorje Blade
Catfall, Call Weaponry
Use Call Weapon to port in a dorje w/ 3d6 charges. The actual soulbound dorje is your only power of choice. DM will prolly random treasure any other dorje called. Best soulbound dorje is quintessence; to saran-wrap all the random treasure you'll create for later use. Eventually you should luck onto a dorje of Psychic Reformation which you use to remove luck by changing your soulbound weapon to the horribly metapowered dorje of your choice. Books will fly!

Remember: Dorje can have manifester level 5 higher than base, any power level, and wandhilts!

Totally borked: Soulbound dorje of epic power X. They can't be created but they exist as artifacts. So grab call an epic power and give it the command thought activation of "I win".

Quote from: Hyperconscious p40
Dorje Blade [Psionic]
You can use a dorje as a simple light weapon.
Prerequisite: Use Psionic Device 4 ranks
Benefit: You know to hold the length of the dorje within the palm so that a shardlike end extends from either side of your closed fist. As a result, you can use any dorje that has at least 1 remaining charge as a simple light weapon with the following weapon stats: Damage 1d6; Critical 19–20/×2; Range Increment —; Type Piercing.
   Whenever you successfully confirm a critical on a foe in the course of regular combat, the dorje discharges, affecting your foe with the dorje’s effect. (Your foe attempts a saving throw against the dorje’s effect, as normal.) If the dorje produces an area-based effect, the edge of the effect begins in the square containing your foe and extends away from you. (In this case, other creatures in the area could be affected.) This uses up a charge of the dorje as normal.
Special: When making an attack, you can choose to expend a charge as a swift action to treat the dorje as a +1 weapon, expend three charges to treat it as a +2 weapon, or five charges for a +3 weapon. A dorje without remaining charges cannot be used as a dorje blade.
Normal: Without the proper training, a dorje deals negligible damage if used as a melee weapon.

Offline awaken_D_M_golem

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Re: Quintessential Soulbound Dorje
« Reply #1 on: July 26, 2014, 02:49:13 PM »
hmm  :huh

Call Weaponry doesn't allow a specific weapon.
But Soulbound does.
Go to pSi-AM'S club and buy a single charge 1st level dorje.
"Fixing" it yourself is better form, easier and more predictable
than banking on dm random treasure.  Spellcasting Services too.

5 charges of a level 1 power for the +3, is way better than the class
based enchancement.  Except for the Swift Action part, sometimes.
Your codpiece is a mimic.

Offline Arz

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Re: Quintessential Soulbound Dorje
« Reply #2 on: July 26, 2014, 03:59:15 PM »
I had forgotten I'd posted this. Still love the idea of just hoarding up dorjes dunked in quintessence. More realistic to use with say reality revision to determine the function and order of your random dorjes.

5 charges of a level 1 power for the +3, is way better than the class
based enchancement.  Except for the Swift Action part, sometimes.
Duration seems to be for the attack though.

Offline awaken_D_M_golem

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Re: Quintessential Soulbound Dorje
« Reply #3 on: July 29, 2014, 03:46:34 PM »
Yeah, whoops.


Crit Fishing with Area Effects might be interesting.

Your codpiece is a mimic.