Amphi (3e, dragonlance, beastiary of kynn)
Stats: 1HD/2LA, Tiny
Alignment: Always NE
Adjustments: -2 str
Natural AC: +1
Speed: land 20ft, burrow 10ft, swim 60ft
Breath: line of acid, 1d6
Qualities: amphibious, immunity to acid, improved grab, swallow whole
Spellcasting: Mature Adult
Amethyst (3e, gem, monster manual II)
Stats: 6HD/4LA, Small
Alignment: Always N
Adjustments: +2 str/dex/con
Natural AC: +5
Speed: 40ft, fly 100ft (average), burrow 20ft, swim 10ft
Breath: line of force, 2d8 (can deal nonlethal)
Qualities: force resistant, poison immunity
Spellcasting: Juvenile
Aquatic (3e, dragonlance, beastiary of kynn)
Stats: 3HD/3LA, Tiny
Alignment: Always CG
Adjustments: +2 dex/con/int/cha, +4 wis
Natural AC: +3
Speed: land 20ft, swim 40ft
Breath: out of water; cone of cold 1d6 & in water; cone of slow cloud, cloud lasts 1d6 minutes and the effect lasts for 1d6+1 rounds
Qualities: alternate form, continual flame, immunity to acid and cold, vulnerable to fire, waterbreathing
Spellcasting: Young
Battle (planar, draconomicon)
Stats: 5HD/2LA, Tiny
Alignment: Always NG
Adjustments: +2 str/cha, +4 con
Natural AC: +5
Speed: land 40ft, fly 100ft (average)
Breath: cone of sonic energy, 2d6 & cone of fear (shakens), 4d6 rounds.
Qualities: immunity to sonic
Spellcasting: -
Black (mm/srd)
Stats: 4HD/3LA, Tiny
Alignment: Always CE
Adjustments: -2 int/cha, +2 con
Natural AC: +3
Speed: land 60ft, fly 100ft (average)
Breath: line of acid, 2d4
Qualities: Immune to acid, water breathing
Aging: gains fp, dr 5/magic, sr 17 at young adult
Spellcasting: Young Adult
Blue (mm/srd)
Stats: 6HD/4LA, Small
Alignment: Always LE
Adjustments: +2 str/con
Natural AC: +5
Speed: land 40ft. burrow 20ft, fly 100 (average)
Breath: line of lightning, 2d8
Qualities: immunity to electricity, create/destroy water 3/day
Aging: gains fp, dr 5/magic, sr 19 at young adult
Spellcasting: Juvenile, cleric & air/evil/law
Brass (mm/srd)
Stats: 4HD/2LA, Tiny
Alignment: Always CG
Adjustments: +2 con
Natural AC: +3
Speed: land 60ft, burrow 30ft, fly 150 (average)
Breath: line of fire, 1d6 & cone of sleep, 1d6+1 rounds.
Qualities: immunity to fire, speak with animals (at will), vulnerability to cold
Spellcasting: Young, cleric & chaos/knowledge
Bronze (mm/srd)
Stats: 6HD/LA4, Small
Alignment: Always LG
Adjustments: +2 str/con, +4 int/wis/cha
Natural AC: +5
Speed: land 40ft, fly 100ft (average)
Breath: line of lightning, 2d6 & cone of repulsion (can only move away), 1d6+1 rounds
Qualities: immunity to electricity, water breathing, speak with animals
Spellcasting: Young, cleric & animal/law/water
Brown (3e/3.5, forgotten realms, monsters of faerun)
Stats: 6HD/2LA, Medium
Alignment: Always NE
Adjustments: +2 int/wis/cha, +4 str/con
Natural AC: +3
Speed: land 60ft, burrow 60ft
Breath: line of acid, 2d6
Qualities: acid immunity, tremorsense
Spellcasting: Juvenile
Copper (mm/srd)
Stats: 5HD/2LA, Tiny
Alignment: Always CG
Adjustments: +2 con/int/wis/cha
Natural AC: +4
Speed: land 40ft, fly 100ft (average)
Breath: line of acid, 2d4 & cone of slow gas, 1d6+1 rounds.
Qualities: immunity to acid, spider climb
Spellcasting: Young, cleric & chaos/earth/trickery
Chaos (planar, draconomicon)
Stats: 6HD/4LA, Small
Alignment: Any C
Adjustments: +2 int, +4 con/wis, +6 cha
Natural AC: +5
Speed: land 60ft, fly 150ft (average)
Breath: line of energy (random prime type), 2d4 & cone of confusion, 1d6+1 rounds.
Qualities: immunity to compulsion effects
Spellcasting: -
Chiang (3e, lung-river, oriental advantures)
Stats: 16HD/LA, Large
Alignment: Usually LN
Adjustments: +2 dex, +8 int/con, +10 str/wis/cha
Natural AC: +15
Speed: 60ft, fly 100ft (poor), swim 120ft
Breath:
Qualities: polymorph self, water breathing, cause rain, control weather, augury, divination, bane, bless
Spellcasting:
Crystal (3e, gem, monster manual II)
Stats: 5HD/5LA, Small
Alignment: Always CN
Adjustments: +2 str/con
Natural AC: +4
Speed: 40ft, fly 100ft (average), burrow 5ft, swim 40ft
Breath: cone of light, 2d6 & blinded 1d4 for rounds if they fail the breath's save
Qualities: cold immunity
Spellcasting: Adult
Deep (3e/3.5, forgotten realms, monsters of faerun)
Stats: 6HD/3LA (dotu), Tiny
Alignment: Always CE
Adjustments: +2 con/wis/cha, +4 int
Natural AC: +5
Speed: land 40ft, fly 100ft (average)
Breath: cone of acid, 2d8
Qualities: true seeing, detect magic, charm immunity, cold and fire resistance 10
Spellcasting: Juvenile, cleric & earth/evil/trickery
Emerald (3e, gem, monster manual II)
Stats: 6HD/4LA, Small
Alignment: Always LN
Adjustments: +2 str/dex, +4 int/wis/cha
Natural AC: +5
Speed: 40ft, fly 100ft (average), burrow 5ft, swim 60ft
Breath: cone of sonic, 2d6 & frot vs deafen for 1d4+1 rounds
Qualities: object reading, sonic immunity
Spellcasting: Young
Ethereal (planar, draconomicon)
Stats: 4HD/2LA, Tiny
Alignment: Always TN
Adjustments: -2 str, +2 con/wis
Natural AC: +3
Speed: land 60ft, fly 60ft (poor)
Breath: cone of force, 2d6
Qualities: immune to ether cyclones
Spellcasting: -
Fang (draconomicon)
Stats: 3HD/3LA, Tiny
Alignment: Always CN
Adjustments: -2 int/cha, +2 con/wis
Natural AC: +2
Speed: 60ft, fly 90ft (average)
Breath: no breath, bite does 1d2 con drain using breath DC.
Qualities: Increased damage, trip, sound inmitation, detect magic, read magic
Spellcasting: Young Adult, cleric & chaos/death/magic/protection
Fire (3e, dragonlance, beastiary of kynn)
Stats: 4HD/4LA, Medium
Alignment: Always CE
Adjustments: -4 int/wis/cha, +4 str/con
Natural AC: +3
Speed: land 40ft, fly 150ft (poor), burrow 20ft
Breath: cone of fire, 2d6 burns for 1d4 fire damage per round till they save (-1 DC per round)
Qualities: heat, immunity to fire, vulnerability to cold
Spellcasting: Adult
Frost (3e, dragonlance, beastiary of kynn)
Stats: 5HD/5LA, Small
Alignment: Always CE
Adjustments: -2 int, +2 str/con
Natural AC: +3
Speed: land 40ft, fly 100ft (average), burrow 20ft
Breath: cone of cold, 2d6 also breath deals 1 cha damage a seperate save negs
Qualities: leewalking, immunity to cold, vulnerability to fire
Spellcasting: Juvenile
Gold (mm/srd)
Stats: 8HD/4LA, Medium
Alignment: Always LG
Adjustments: +4 con/int/wis/cha, +6 str.
Natural AC: +7
Speed: land 60ft, fly 200ft (poor), swim 60ft
Breath: cone of fire, 2d10 & cone of weakening gas, 1 str damage
Qualities: alternate form, immunity to fire, vulnerability to cold, water breathing
Spellcasting: Young, cleric & law/luck/good
Gray (3e, dragonlance, beastiary of kynn)
Stats: 3HD/LA2, Tiny
Alignment: Always CE (as white dragon)
Adjustments: -2 str/cha
Natural AC: +2
Speed: land 60ft, burrow 30ft, fly 150ft (average), swim 60ft
Breath: cone of cold, 1d6
Qualities: icewalking, immunity to cold, vulnerability to fire
Spellcasting: Juvenile
Green (mm/srd)
Stats: 5HD/5LA, Small
Alignment: Always LE
Adjustments: +2 str/con
Natural AC: +4
Speed: land 4ft. fly 100ft (average)
Breath: cone of acid, 2d6
Qualities: immunity to acid, water breathing
Spellcasting: Juvenile
Howling (planar, draconomicon)
Stats: 9HD/4LA, Medium
Alignment: CE or CN
Adjustments: -2 wis, +4 con/int/cha, +6 str
Natural AC: +8
Speed: land 60ft, fly 100ft (average)
Breath: cone of sonic, 2d10 & cone of maddening wails, 1 wisdom damage. Both are limited to 10ft range.
Qualities: immunity to sonic, Frightful Presence, SR 15
Spellcasting: -
Incarnum (magic of incarnum)
Stats: 4HD/2LA,
Adjustments: +2 con, +4 int/cha
Natural AC: +3
Speed: 40ft, fly 100 (average)
Breath: cone of resonating energy that only hurts living targets, 1d8 and drains 1 essentia
Qualities: Meldshaping
Aging: gains fp, dr 5/magic, sr 22 at young adult
Spellcasting: Wyrmling, Meldshaping (melds = 1/2 age cat, ms lvl = age cat x 2, max ess = 1/2 age cat).
Li (3e, lung-earth, 6oriental advantures)
Stats: 14HD/LA, Medium
Alignment: Usually N
Adjustments: +2 wis/cha, +2 con, +8 str
Natural AC: +13
Speed: 60ft, fly 150ft (poor), swim 40ft, burrow 45ft
Breath: -
Qualities: earthquake immunity, earthquake, roar, tunneling, stone shape
Spellcasting: -
Lung Wang (3e, lung-sea, oriental advantures)
Stats: 17HD/LA, Large
Alignment: Usually N
Adjustments: +2 int, +4 wis/cha, +8 con, +16 str
Natural AC: +16
Speed: 10ft, swim 60ft
Breath: cone of steam, 8d10 fire damage
Qualities: water breathing, scaly command, fire immunity, obscuring mist
Spellcasting: -
Mercury (forgotten realms, dragons of faerun)
Stats: 3HD/2LA, Tiny
Alignment: ?
Adjustments: +2 con, +4 dex
Natural AC: +2
Speed: land 60ft, fly 200ft (perfect)
Breath: line of fire, 1d8
Qualities: immunity to fire, vulnerability to cold, protected sight
Spellcasting: Young
Mist (forgotten realms, dragons of faerun)
Stats: 3HD/2LA, Tiny
Alignment: ?
Adjustments: +2 con
Natural AC: +2
Speed: land 40ft, fly 100ft (average)
Breath: cone of fire, 2d6 & line of slime, sickens 1d6+1 rounds
Qualities: immunity to acid and fire, mist form(allowed to cast as a mist)
Spellcasting: Young
Obsidian (online)
Stats: 7HD/?LA, Small
Alignment: Always NE
Adjustments: +4 int, +2 str/con, -2 wis/cha
Natural AC: +6
Speed: land 40ft, flay 100ft (average), burrow 20ft, swim 20ft
Breath: cone of fire, ?d?
Qualities: fire subtype, planar travel (to material or inner planes)
Spellcasting: Young, as a Metacreativity Psion
Oceanus (planar, draconomicon)
Stats: 7HD/4LA, Small
Alignment: Always NG
Adjustments: +4 str/con/int/cha
Natural AC: +7
Speed: land 40ft, fly 100ft (average), swim 60ft
Breath: line of lightning, 2d8 & cone of tranquility (dazes), 1d6+1 rounds
Qualities: amphibious, immunity to electricity
Spellcasting: -
Pan (3e, lung-coiled, oriental advantures)
Stats: 13HD/4LA, Medium
Alignment: Usually LN
Adjustments: +2 dex/int, +4 con/wis/cha, +6 str
Natural AC: +12
Speed: 40ft, fly 100ft (poor), swim 60ft
Breath: -
Qualities: water breathing, charm monster, scaly command, bane, bless, ventriloquism, when wet it deals 1d6 damage when hit by nonfire melee
Spellcasting: -
Pyroclastic (planar, draconomicon)
Stats: 7HD/4LA, Medium
Alignment: LE or NE
Adjustments: +4 con, +6 str
Natural AC: +6
Speed: land 60ft, fly 100ft (poor), climb 40ft, burrow 45ft
Breath: cone of fire/sonic, 2d6 & disintegrating line (save or die)
Qualities: immunity to fire and sonic, Frightful Presence, SR 14
Spellcasting: -
Radiant (planar, draconomicon)
Stats: 9HD/4LA, Medium
Alignment: Always LG
Adjustments: +4 dex/con/int, +6 str/wis/cha
Natural AC: +5
Speed: land 60ft, fly 150ft (average)
Breath: line of force, 2d10 & cone of light (blinds), 1d6+1 rounds
Qualities: immunity to light effects
Spellcasting: -
Rattelyr (3e, forgotten realms, shining south)
Stats: 2Hd/2LA, Tiny
Adjustments: -2 cha, +2 con
Natural AC: +2
Speed: land 60ft, burrow 30ft
Breath: cone of fire, 1d6
Qualities: resistance to electricity 20, immunity to fire, rattle, tremorsense 60ft
Spellcasting: Young Adult
Red (mm/srd)
Stats: 7HD/4LA, Medium
Alignment: Always CE
Adjustments: +4 con, +6 str
Natural AC: +6
Speed: land 40ft, fly 150 (poor)
Breath: cone of fire, 2d10
Qualities: immunity to fire, vulnerability to cold
Spellcasting: Young, cleric & chaos/evil/fire
Rust (planar, draconomicon)
Stats: 6HD/4LA, Small
Alignment: LE or LN
Adjustments: -4 int/cha, +2 str/con
Natural AC: +6
Speed: land 60ft, fly 100ft (average), burrow 45ft.
Breath: line of acid, 2d4 & cone of rust (destroys metal)
Qualities: metal resistance (dr 5/magic or non-metal), rusting bite, SR 13
Spellcasting: -
Sand (3e, sandstorm)
Stats: 3HD/2LA, Tiny
Alignment: Always CN
Adjustments: none
Natural AC: +4
Speed: land 30ft, burrow 20ft, fly 80ft (average)
Breath: cone of dust, 1d4
Qualities: immunity to fire, tremorsense 60 ft.
Spellcasting: Young Adult
Sapphire (3e, gem, monster manual II)
Stats: 5HD/2LA, Tiny
Alignment: Always LN
Adjustments: +2 dex/con/int/wis/cha
Natural AC: +3
Speed: 40ft, fly 100ft (average), burrow 15ft, swim 10ft
Breath: cone of sonic, 2d4 & will vs paniced for 1d4 rounds
Qualities: electricity immunity, spider climb
Spellcasting: Young
Shadow (draconomicon)
Stats: 4Hd/3LA, Tiny
Alignment: Always CE
Adjustments: +2 con, +4 int/wis/cha
Natural AC: +7
Speed: land 80ft, fly 150ft (average)
Breath: cone of energy drain, 1 negative level
Qualities: energy drain immunity, SR 12
Spellcasting: Juvenile, cleric & chaos/evil/trickery
Shen (3e, lung-spirit, oriental advantures)
Stats: 15HD/-LA, Large
Alignment: Usually LN
Adjustments: +4 int, +6 str/dex/con/wis/cha
Natural AC: +14
Speed: 60ft, fly 100ft (poor), swim 40ft
Breath: -
Qualities: water breathing, lightning and poison immunity, fire velnerability, scaly command, vermin barrier, bane, bless, water fire 2d6
Spellcasting: -
Silver (mm/srd)
Stats: 7HD/4LA, Small
Alignment: Always LG
Adjustments: +2 str/con, +4 int/wis/cha
Natural AC: +6
Speed: land 40ft, fly 100ft (average)
Breath: cone of cold, 2d8 & cone of paralyzing gas, 1d6+1 rounds.
Qualities: alternate form, immunity to acid and cold, cloudwalking, vulnerability to fire
Spellcasting: Young, cleric & air/good/law/sun
Song (3e/3.5, forgotten realms, monsters of faerun)
Stats: 5HD/5LA, Tiny
Alignment: CG or CN
Adjustments: -2 str, +2con, +4 int/wis, +6 cha
Natural AC: +4
Speed: land 40ft, fly 150ft (average)
Breath: cone of electricity, 2d6
Qualities: change shape, true seeing, tongues, light, darkness, electricity and poison immunity
Spellcasting: Juvenile, cleric & healing/travel/trickery
Steel (forgotten realms, dragons of faerun)
Stats: 4HD/2LA, Small
Alignment: ?
Adjustments: +2 con/cha
Natural AC: +3
Speed: land 60ft, fly 150ft (average), swim 30ft
Breath: line of acid, 1d6 & cone of poison, 1 con damage then 1 min later again.
Qualities: alternate form, immunity to acid, SR 16, spells; sorcerer 1st + knowledge & trickery
Spellcasting: Wrymling
Styx (planar, draconomicon)
Stats: 5HD/5LA, Small
Alignment: Always NE
Adjustments: +2 str/con
Natural AC: 4
Speed: land 60ft, swim 60ft, burrow 20ft.
Breath: line of acid, 1d6 (persists for 3 rounds) & cone of stupefying, 1 int damage
Qualities: amphibious, constrict, improved grab, immunity to poison and disease, Styx adaptation, SR 13
Spellcasting: -
T'ien (3e, lung-celestial, oriental advantures)
Stats: 17HD/-LA, Large
Alignment: Usually LN
Adjustments: +2 dex, +8 con/int, +10 wis/cha, +18 str
Natural AC: +
Speed: 40ft, fly 21750ft (poor), swim 30ft
Breath: 8d10
Qualities: water breathing, control weather, pyrotechnics
Spellcasting: -
Tarterian (planar, draconomicon)
Stats: 8HD/4LA, Medium
Alignment: NE or CE
Adjustments: +4 con/int/wis/cha, +3 str
Natural AC: +7
Speed: land 60ft, fly 150ft (poor)
Breath: line of force, 2d8 & cone of will-sapping, –2 saves/attack/ability/skill/damage rolls for 1 round.
Qualities: force resistance, strength of will, freedom of movement, Frightful Presence, SR 15
Spellcasting: -
Topaz (3e, gem, monster manual II)
Stats: 7HD/4LA, Small
Alignment: Always CN
Adjustments: +2 str/con, +4 int/wis/cha
Natural AC: +6
Speed: 40ft, fly 100ft (average), burrow 5ft, swim 60ft
Breath: cone of dehydration, 2d8 (1 cubic foot of water per point of damage)
Qualities: cold immunity, waterbreathing
Spellcasting: Juvenile
Tun Mi (3e, lung-typhoon, oriental advantures)
Stats: 16HD/-LA, Large
Alignment: Usually NE
Adjustments: +2 dex/int, +6 wis/cha, +8 con, +14 str
Natural AC: +16
Speed: 0ft, fly 100ft (poor), swim 60ft
Breath: -
Qualities: water breathing, air and water immunity, divine wind, darkness
Spellcasting: -
White (mm/srd)
Stats: 3HD/LA2, Tiny
Alignment: Always CE
Adjustments: -4 int/cha, +2 con
Natural AC: +2
Speed: land 60ft, burrow 30ft, fly 150ft (average), swim 60ft
Breath: cone of cold, 1d6
Qualities: icewalking, immunity to cold, vulnerability to fire
Spellcasting: Adult
Yu (3e, lung-carp, oriental advantures)
Stats: 6HD/1LA, Tiny
Alignment: Usually N
Adjustments: -6 int, -2 wis/cha, +2 con, +6 dex
Natural AC: +5
Speed: 20ft, swim 90ft
Breath: None, this dragon sucks.
Qualities: inferior dragon abilities, water breathing
Spellcasting: None (only has 3 age catogries)
Dragons Not IncludedLesser Dragons (including faerie, spire, and the like). They are not True Dragons.
Hex & Tome Dragons (Dragon #343), they are not in a WotC book.
*Gem Dragon LA
Source.