Author Topic: teleport contingency  (Read 1682 times)

Offline Braininthejar

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teleport contingency
« on: August 17, 2014, 09:29:37 AM »
If a character has contingency to teleport him home if he is seriously injured, will his body be teleported if an attack deals enough damage to kill him?

Offline SolEiji

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Re: teleport contingency
« Reply #1 on: August 17, 2014, 09:46:23 AM »
I have to find a rules quote (away from resources) but from memory: Yes, though he'll appear there dead.  With the way you worded it the event that triggers has to happen first, and going from full to dead is instant.  Then it will recognize that you are indeed at "below 20 hp" or whatever you set it to, and warp you.

A better wording would be "warp me if I would take an attack that would kill me".  That puts the contingency on if you'd die or not.
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Offline Braininthejar

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Re: teleport contingency
« Reply #2 on: August 17, 2014, 11:18:47 AM »
I don't think you can set contingency on something "being about to happen". That would be horribly cheesy.

What I was concerned about was if you can still be teleported if you are dead - a dead body is an object, not a creature, isn't it?

Offline Kethrian

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Re: teleport contingency
« Reply #3 on: August 17, 2014, 12:53:26 PM »
Quote
You and touched objects or other touched willing creatures

You would still count as "You", regardless of your state, right?  And Teleport works on objects, so it should work regardless.
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Offline phaedrusxy

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Re: teleport contingency
« Reply #4 on: August 18, 2014, 09:16:08 AM »
I don't think you can set contingency on something "being about to happen". That would be horribly cheesy.
Immediate actions, attacks of opportunity, and readied actions all interrupt other actions before they actually take place. I do think that the trigger would need to be worded more clearly, because the spell has no idea whether an attack will kill you or not, but you could certainly have it trigger "if someone attempts to attack me", and it would whisk you away before the blow had a chance to land.
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