Author Topic: Hovering, Minimum Forward Speed, and Readied Actions: Help!  (Read 1947 times)

Offline Eviltedzies

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Hovering, Minimum Forward Speed, and Readied Actions: Help!
« on: August 19, 2014, 09:27:16 PM »
Question: Can an average or below maneuverability flying creature, who has move his minimum forward speed, ready an action in mid-air?

Normally if you move and take an action it is fine, but in this cause you actively wait and hold an action.

The rules on Hover seem rather vague and different version contain different articles of note:

Quote from: (Hover feat MM2 p.18)
Normal: A creature without this feat cannot halt its forward motion without falling. A creature with average, poor, or clumsy maneuverability can slow its flying movement to only half of its fly speed.

Quote from: (Hover feat MMV p.204)
Normal: Without this feat, a creature must keep moving when flying unless it has good maneuverability or better.

The MMV was the most up to date mention of the Hover feat I could find and the 3.5 DMG Aerial Combat section was useless regarding more specific hover rules.

I am wanting to say that a creature who cannot hover cannot ready an action in mid air even if they have met their minimum forward speed requirement. My reasoning is that the Hover section of the flight chart states:

Quote from: SRD
Hover: The ability to stay in one place while flying.

When the character normally moves and takes an action the round mechanics dictate that they are moving and complete the action at the end of the movement.

The problem is if a character moves and readies an action the round mechanics dictate that he moves and uses his standard action to prepare himself against an oncoming threat.

From a RAW standpoint there seems to be a loophole in the rules for Hover as if readying (which counts as a standard action) is allowable at the end of a flying creatures movement then those creatures can effectively hover without needing better maneuverability.

Does this mean hover is only useful for taking full round actions in mid air and that is it?

Help  :banghead

Offline ketaro

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Re: Hovering, Minimum Forward Speed, and Readied Actions: Help!
« Reply #1 on: August 19, 2014, 09:39:02 PM »
Quote
if a character moves and readies an action the round mechanics dictate that he moves and uses his standard action to prepare himself against an oncoming threat.

So that happens^
Then if their trigger doesn't happen by their next turn, they have to move to maintain minimum forward speed and then can choose to Ready an action again.

If the trigger does happen then problem solved action resolved next person on initiative. And they continue keeping their forward minimum speed on the next round on their new initiative count.

Where's the problem?

Offline Eviltedzies

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Re: Hovering, Minimum Forward Speed, and Readied Actions: Help!
« Reply #2 on: August 19, 2014, 09:52:57 PM »
It is mainly the image of a character without hover literally waiting in mid air for something to happen.

The cosmetics of a round are that you take your actions in sequence and they flow from one to the next.

With a readied action you stop that sequence to wait for something to trigger you to continue.

This "stopping" is why I have an issue with non-hover capable creatures readying actions in mid air.

In the end RAW it is legal though. Case close.  :tongue

Offline ketaro

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Re: Hovering, Minimum Forward Speed, and Readied Actions: Help!
« Reply #3 on: August 19, 2014, 10:15:58 PM »
The cosmetics is there is technically no "stopping" at the end of each turn in a round. Those 6 seconds encapsulate all players/monsters/npcs turns happening simultaneously.

So from a cosmetic/fluff part of the whole debacle stands.

But yes, it looks a bit clunky from a mechanics standpoint.

Offline phaedrusxy

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Re: Hovering, Minimum Forward Speed, and Readied Actions: Help!
« Reply #4 on: August 19, 2014, 10:35:21 PM »
What you are encountering here is the turn-based nature of D&D, laid bare in all of its ugly glory in a most absurd example. :D

Thematically, everything is supposed to be happening all at once, and there are no breaks in the action, but mechanically it is very different.
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Offline littha

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Re: Hovering, Minimum Forward Speed, and Readied Actions: Help!
« Reply #5 on: August 20, 2014, 02:43:56 AM »
This is far worse if you can somehow jump further than your move speed...