Author Topic: Rescue at Rivenroar (Game Thread Continued)  (Read 200878 times)

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #520 on: August 24, 2015, 08:21:08 AM »
Holy light sears the hobgoblin leader leaving a glowing aura surrounding him. A similar aura surrounds Galadren and with a word from Tanthalus many of the elf's wounds begin to close and he feels revitalized as if standing in the warmth of the sun.

The first shot from Galadren grazes Sinruth's leg. No incoming lashing chains tells the elf that the hobgoblin leader did not see the opportunity to seize it. Sending another shot into the air the enemy leader moves tot he side at the last instant puttign the path of the missile in line with his companion. The arrow sinks into the other Nkug's eye, felling him.

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Sinruth's Abode Fight Round 2!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 0 | Misc : | Cond : Swarm of Bats (in zone, grants CA)
Sinruth @ L10 | Hit Points = Down 71 | Misc : | Cond : Hunter's Quarry (Galadren); Vulnerable (3 Radiant UEoNT Tanthalus);
Nbhab @ H13 | Hit Points = Down 8 | Misc : | Cond : Swarm of Bats (in zone, grants CA); Marked (Shandien)
Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Galadren @ M9 | Hit Points = 30/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
--->Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
--->Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ J14 | Hit Points = 34/34 | Heal Surge = 5/9 | AP = 1 |  DMI = 2 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Tbukex @ | Hit Points = Down 0 | Misc : | Cond : Running
Burag @ | Hit Points = Down 0 | Misc : | Cond : Running
Thespias @ V18 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 2 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
Sertanien @ U19 | Hit Points = 28/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Readied Action (wait for charging hobgoblins)
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Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #521 on: August 24, 2015, 11:49:54 PM »
Perhaps it was merely determination, or perhaps it was outright pride, but Dunor could not let the Hobgoblin leader slip away so swiftly and hurt his allies.

"Shandien, watch these two. The big one must be stopped."

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Offline bhu

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #522 on: August 25, 2015, 03:46:42 AM »
time to unleash some zappage!

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Offline bhu

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #523 on: August 25, 2015, 03:47:20 AM »
dammit

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #524 on: August 25, 2015, 11:27:20 PM »
With a few whispered words and moments locked stare, Tulugaq places a curse upon the warlord. Cloaked in shadow the warlock unleashes a flashing bolt of arcane energy and scorches the hobgoblin.

Dunor insinuates himself between the rampaging hobgoblin and his friends. His strikes are true but the spike armor plates take the brunt of the damage.

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Knowing what Dunor intends Shandien steps up in the path behind the vacating warrior, his weapon ignites into flashes of lightning and electricity crackles around him and thunder can be heard faintly. Suddenly the Genasi disappears in a clap of thunder to reappear a short distance a way. The shock of the clap rocks the hobgoblin dirge and lightning arcs out in all directions jolting the nearest hobgoblin to death.

Moving swiftly the swordmage follows up the attack with another explosive clap of thunder which crushes the hobgoblin.

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As the two hobgoblins charge down on the old man he weakly levels his spear and growls, "Come on now you bastards.". The first goblinoid knocks the spear away as he thrusts and both swing their swords at the human.




Sinruth's Abode Fight Round 2!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 8 | Misc : | Cond : Dead
Sinruth @ L10 | Hit Points = Down 91 | Misc : | Cond : Hunter's Quarry (Galadren); Vulnerable (3 Radiant UEoNT Tanthalus); Warlock's Curse (Tulugaq)
Nbhab @ H13 | Hit Points = Down 53 | Misc : | Cond : Dead
Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Galadren @ M9 | Hit Points = 30/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
--->Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
--->Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ I13 | Hit Points = 34/34 | Heal Surge = 5/9 | AP = 0 |  DMI = 2 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Promise of the Storm (1d8 extra damage on Lightning/Thunder powers UEoNT)
Sertanien @ U19 | Hit Points = 23/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tbukex @ | Hit Points = Down 0 | Misc : | Cond : Running
Burag @ | Hit Points = Down 0 | Misc : | Cond : Running
--->Thespias @ P13 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 2 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
« Last Edit: August 27, 2015, 07:56:16 AM by Melblen_Cairn »
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Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #525 on: August 26, 2015, 01:20:28 AM »
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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #526 on: August 28, 2015, 01:00:02 PM »
The tumultuous inner cacophony of energies flowing through Thespias comes to an overwhelming crescendo as his eyes start glowing and a howling tempest manifests around the Hobgoblin leader. Fueling the storm with his anger, the halfling whips the winds to an even greater intensity, intent on battering Sinruth down permanently.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #527 on: August 28, 2015, 11:18:56 PM »
The winds lift the hobgoblin and slams him into the stone pillar nearby Shandien. Bracing himself against it he is able to gird himself against the continued buffeting from the halfling.

Regaining some footing but clouded by the bats, he manages to swing the chain around at the swordmage but is deftly dodged. Only upon landin does the Genasi unstand the ruse as the other chains end come swinging in and around his legs. Sinruth yanks the swordmages legs out from under him and begins slamming his boot down again and again.


Sinruth's Abode Fight Round 3!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 8 | Misc : | Cond : Dead
Sinruth @ L10 | Hit Points = Down 102 | Misc : | Cond : Hunter's Quarry (Galadren); Vulnerable (3 Radiant UEoNT Tanthalus); Warlock's Curse (Tulugaq); Bloodied; Bat Swarm (grants combat advantage)
Nbhab @ H13 | Hit Points = Down 53 | Misc : | Cond : Dead
--->Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
--->Galadren @ M9 | Hit Points = 30/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
--->Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
--->Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ I13 | Hit Points = 29/34 | Heal Surge = 5/9 | AP = 0 |  DMI = 1 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (0); Promise of the Storm (1d8 extra damage on Lightning/Thunder powers UEoNT); Prone
Sertanien @ U19 | Hit Points = 23/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tbukex @ | Hit Points = Down 0 | Misc : | Cond : Running
Burag @ | Hit Points = Down 0 | Misc : | Cond : Running
Thespias @ P13 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 1 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
« Last Edit: August 29, 2015, 08:16:02 AM by Melblen_Cairn »
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Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #528 on: August 29, 2015, 12:44:15 AM »
Tanthalus lets loose another blast.

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Offline bhu

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #529 on: August 29, 2015, 02:52:32 AM »
crap, i better save the old guy...

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #530 on: August 29, 2015, 09:40:58 AM »
Galadren frowns as Shandien finds himself the new target of Sinruth's ire.

"Hey Sinruth!  I thought you were going to crush my skull first!"

The elf shouts, firing another arrow at the goblin leader when he turns to look at the sound.
Deciding once again to do something stupid, Galadren marches forward into the swarming bats, spreading his arms wide as he glares up at the towering hobgoblin commander.

"I'll even make it easy on you - here I am!"

Hopefully Shandien can take advantage of the distraction!  If not, Galadren was probably going to get his own turn beneath those nasty-looking hobnailed boots.

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Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #531 on: August 29, 2015, 02:39:16 PM »
Dunor whips through the columns, and ducks into the swarm of bats. Using the bats for cover and Tanthalus's radiant beam as a distraction, Dunor cuts Sinruth deep, while positioning the other end of the blade to ensure a quick riposte in case either he or his allies get attacked.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #532 on: August 30, 2015, 10:54:31 AM »
The holy light burns into Sinruth also surrounding Dunor briefly. Tulugaq turning to see the oncoming hobgoblins attacking Sertanian, throws a curse upon one and with a few more words launches a blast of energy from the unknown striking him square in the chest.

The missile from Galadren's crossbow bursts into fluttering points of light, stinging the hobgoblin leader. Dunor and Galadren move into the cloud of bats, the elf diving headlong into the whirling tempest.

Shandien rolls back to his feet and runes flare along his electrified longsword that are mirrored over Sinruth's head. He strikes with a thunderous boom.


Sertanian levels his spear at the remaining hobgoblin. the thrust is nearly turned aside by the stout wooden shield it carries but it glances off and skewers the goblinoid through the face.


Sinruth's Abode Fight Round 3!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 8 | Misc : | Cond : Dead
Sinruth @ L10 | Hit Points = Down 144 | Misc : | Cond : Hunter's Quarry (Galadren); Vulnerable (3 Radiant UEoNT Tanthalus); Warlock's Curse (Tulugaq); Bloodied; Bat Swarm (grants combat advantage); Biting Swarm (-2 to attacks UEoNT Galadren); Howling Tempest (Deafened); Marked (Shandien); Booming Sword (7 damage if he moves away); White Lotus Reposte (4 damage on attack on Shandien)
Nbhab @ H13 | Hit Points = Down 53 | Misc : | Cond : Dead
Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Galadren @ M9 | Hit Points = 30/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ I13 | Hit Points = 29/34 | Heal Surge = 5/9 | AP = 0 |  DMI = 1 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (0); Promise of the Storm (1d8 extra damage on Lightning/Thunder powers UEoNT)
Sertanien @ U19 | Hit Points = 23/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tbukex @ | Hit Points = Down 8 | Misc : | Cond : Dead
Burag @ | Hit Points = Down 12 | Misc : | Cond : Dead
--->Thespias @ P13 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 1 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
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Offline Shadowhunter

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #533 on: September 01, 2015, 08:41:39 PM »
Theo draws the storm away from his allies, trying to keep the hobgoblin inside of it. The volatile energies seem to bend to his will as a powerful bolt of lightning surges forward, as if the storm, once unleashed, picks up in intensity.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #534 on: September 04, 2015, 08:00:46 AM »
The surging energy slams into Sinruth. He grinds his teeth to keep them from chattering together from the jolt. The tempest winds continue to slam the hobgoblin leader and the numbing cold from the stone plinth gnaws away at his back. He swings his chain in a great arch around him, the spikes at the end creating a great whoosh as it rips through the air. Dunor manages to slip his readied blade through while deflecting the chain and Shandien rolls away and then drives back in with his sword, but Galadren isn't as quick and is grazed by the chain.

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Sinruth's Abode Fight Round 4 Begins!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 8 | Misc : | Cond : Dead
Sinruth @ L10 | Hit Points = Down 183 | Misc : | Cond : Hunter's Quarry (Galadren); Vulnerable (3 Radiant UEoNT Tanthalus); Warlock's Curse (Tulugaq); Bloodied; Bat Swarm (grants combat advantage); Biting Swarm (-2 to attacks UEoNT Galadren); Howling Tempest (Deafened); Marked (Shandien); Booming Sword (7 damage if he moves away); White Lotus Reposte (4 damage on attack on Shandien)
Nbhab @ H13 | Hit Points = Down 53 | Misc : | Cond : Dead
--->Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Galadren @ M9 | Hit Points = 24/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ I13 | Hit Points = 29/34 | Heal Surge = 5/9 | AP = 0 |  DMI = 1 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (0); Promise of the Storm (1d8 extra damage on Lightning/Thunder powers UEoNT)
Sertanien @ U19 | Hit Points = 23/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tbukex @ | Hit Points = Down 8 | Misc : | Cond : Dead
Burag @ | Hit Points = Down 12 | Misc : | Cond : Dead
Thespias @ P13 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 1 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
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Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #535 on: September 04, 2015, 12:17:32 PM »
(Waiting until after Tanthalus's turn to attack, but Galadren's Immediate Reaction triggers upon being hit by the whirlwind.)

Grazed by the spinning chain of Sinruth, Galadren uses the force of the blow to spin himself around, pirouetting away from the hobgoblin leader. 

(Galadren's Yield Ground immediate reaction triggers - he shifts south 2 squares to M14 and gains a +2 power bonus to all defenses, which is irrelevant here as Tanthalus's shield of faith overrides it.)

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #536 on: September 04, 2015, 12:19:47 PM »
"How are you not dead yet?  Begone!" Tanthalus cries, once again living up to his name as the Lightbringer.

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Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #537 on: September 04, 2015, 01:46:10 PM »
(If that's not enough to finish Sinruth . . .)

Finishing his spin as Tanthalus lights Sinruth up, Galadren snaps his crossbow up to his shoulder.
He fires the crossbow bolt into Sinruth's chest, the bolt sinking only an inch into his breastplate before the armor manages to stop it.
With a shout, Galadren rushes forward again, slamming the butt of his crossbow into the base of his crossbow bolt, using the momentum of the charge to add to his admittedly feeble strength.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #538 on: September 04, 2015, 06:43:57 PM »
Cleansing fire lances down from the ceiling, burning a hole through Sinruth. At the same time Galadren's shot sinks into the hobgoblin later to be slammed further into the dying hobgoblin leader by the elf's stock strike. Collapsing to the floor, "You...will...not...stop...uugghhs." as his last breath escapes.

"Good riddance." Sertanian says walking up behind the group. "The ugly brute is wearing the gauntlets taken from the Hall of Great Valor." he points out, recognizing the item.

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Sinruth's Abode Fight Ends!

Map of Sinruth's Abode

Status
Nkug @ J11 | Hit Points = Down 8 | Misc : | Cond : Dead
Terz @ G14 | Hit Points = Down 8 | Misc : | Cond : Dead
Sinruth @ L10 | Hit Points = Down 213 | Misc : | Cond : Dead
Nbhab @ H13 | Hit Points = Down 53 | Misc : | Cond : Dead
Tanthalus @ O12 | Hit Points = 37/37 | Heal Surge = 4/7 | AP = 2 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4)
Galadren @ M9 | Hit Points = 24/30 | Heal Surge = 5/7 | AP = 0 |  DMI = 2 | Misc : Low-Light Vision (negates concealment in dim light conditions); Wildstep (Ignore difficult terrain when shifting); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (4); Marked (Sinruth)
Tulugaq @ R14 | Hit Points = 35/35 | Heal Surge = 9/10 | AP = 2 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE); Shadow Walk (Concealment); Temp HP (4)
Dunor @ I14 | Hit Points = 36/36 | Heal Surge = 6/8 | AP = 1 |  DMI = 2 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tguk @ H14 | Hit Points = Down 7 | Misc : | Cond : Dead
Zgex @ I13 | Hit Points = Down 7 | Misc : | Cond : Dead
Shandien @ I13 | Hit Points = 29/34 | Heal Surge = 5/9 | AP = 0 |  DMI = 1 | Misc : Resist - 5 (Lightning), 2 (Cold, Fire, and Thunder); | Cond : Shield of Faith (+2 to Defenses UEoE); Temp HP (0); Promise of the Storm (1d8 extra damage on Lightning/Thunder powers UEoNT)
Sertanien @ U19 | Hit Points = 23/28 | Misc : | Cond : Shield of Faith (+2 to Defenses UEoE)
Tbukex @ | Hit Points = Down 8 | Misc : | Cond : Dead
Burag @ | Hit Points = Down 12 | Misc : | Cond : Dead
Thespias @ P13 | Hit Points = 30/30 | Heal Surge = 6/7 | AP = 1 | DMI = 2 | Misc : Bold (+5 to save vs. Fear effects); Nimble Reaction (+2 to AC vs. AoO's); Storm Soul Resist - 5 (Lightning, Thunder) | Cond : Shield of Faith (+2 to Defenses UEoE)
Wisdom has two parts; having a lot to say, and not saying it.

Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #539 on: September 04, 2015, 06:55:32 PM »
Dunor glowers at the dead hobgoblin. Hatred simmered underneath his icy exterior as memories of his lost friends surfaced. "You were all talk, goblin filth. Now you go to be judged."

He carefully removes the gauntlets from the foe's arms, handing them to Sertranian. He then goes back to search the body over for anything of value. Surely the leader of these brutes kept the best equipment for himself.