Greetings,
This might be a fun question for those interested, however the sheer number of options is quite complex for me to grasp, so this post becomes more about what suggestions you might recommend and why...
Lets start with our 3.5 Game. The game is set in the Forgotten Realms. There are 8 players, 1 DM who is running the saem game for another party. Anything can be allowed, so any Dragon, Dungeon, 3.5 Material, Homebrew, Made up Prestige Class, Anything. I mean to say the DM will have the final say so but just a print out is enough to seek approval which is mostly allowed.
My Race is Human, My Class is Cleric, I am Currently a Cleric 6 / Techsmith 1 ... this allows me full spell progression. My Gondsman is Level 4 and at Level 6 he will be a Merchant Prince running my business. My Deity is Gond, True Neutral.
At My next level i finally qualify for Effigy Master.
However, unlike most Effigy Master handbooks and builds mine has a few ideas perhaps unheard of...
My Deity as a Cleric is Gond, whose plane of existence is the The House of Knowledge, which states that theres a library there that....
The Library of All Knowledge is housed in several buildings scattered throughout the plane. Together, these buildings hold every spell, magic item, song, and fact about the entire universe.
This is pretty powerful stuff to which i am basing my business on.
I plan on buying Plane Shift Scrolls to access this, creating a portal here 2 ways is very expensive...
Once here i realized that EVEN in a 3.5 game that knowledge for old games as well as new games and editions would also be found.
So is there a 1st edition monster that could be made into an effigy? what would it be and how powerful would it be?
What about 4th edition?
Lastly, i believe the best effigy at this point is still a Beholder, perhaps a Tiny one which is super cheap and enables an Antimagic Field to be used against mine enemies or party or whatever.
So again what i am seeking is what specific monsters at my next level, which would be Caster Level 9, based on Cleric 6 / Tech 1 / Effigy 1 and remember Tech 1 boosts cleric by 1 so its 6 + 1 + 1 + 1 = 9 which means any 9 Hit Die monster or less
Can someone clarify what happens if you can make a 9 HD monster but its only a 4 HD creature? do you boost or raise its levels? do you advance it?
What about having 9 HD and you see a 10 HD creature are you unable to make this?
As an added bonus if you need me to make a Skill Check, clerics of Gond in 3.5 are unmatchable, heres why. I have 2 wands on me, 50 charges each, One Guidance of the Avatar which adds + 20 Competence bonus to a skill check, and Divine Insight which adds 5 + Caster Level to any Skill Check as an Insight Bonus....thats + 33 to any skills. Since i worship Gond whose portfolio has spells and gifts that boost skill checks, this syncs up perfectly
So skill checks? done...
I forgot to add what type of effigies can be made... these are:
"Effigy" is an acquired template that can be added to any corporeal aberration, animal, dragon, giant, humanoid, magical beast, monstrous humanoid, or vermin (referred to hereafter as the base creature). An effigy uses all the base creature's statistics and special abilities except as noted here.
An effigy loses all supernatural special attacks, spell-like abilities, and extraordinary special attacks for which a target's saving throw is based on the effigy's Constitution (since the creature no longer has a Con score). It retains any extraordinary special attacks that do not allow a saving throw (such as rake, rend, or constrict) or any for which the target's saving throw is based on the creature's Strength (such as trample) or Dexterity (such as a howler's quills).
So a Tiny Beholder would have an Antimagic Field on at all times unless i command it off, use of finger of death per round, which is save or take 3d6 + 13 damage, constructs work normally within this field, and so on
And its an Aberration so that helps also
This is just one example of many possibles...what do you think? ohh you want me to get an exotic saddle and ride it? not sure if the townsfolk will like that....but i could
Further clarifications...
What D&D books you can use? Any and All with specific attention to monsters to be made into effigies from any edition or 3rd party source material
What type of character you want it to be? The one with the "what kinda monster is that? ohh its a 2nd edition monster converted to 3.5 and its awesome
What levels will this character be played at? All until the end of the current campaign
Any house rules or particular details about your DM or the other characters in the game? The other pcs dont care as much as i do, and i wish they were made into effigies but what can you do
What specifically you are looking for help with? A list of specific monsters to be currently made or eventually made to have a flow sheet of cool choices
I have tried to be as clear as possible but sumtimes theres not enough coffee to answer everything clearly please let me know your thoughts and ideas
Thanks in advance,
For the love of the game,
Michael Lyons