MaridHit Dice: d8
|
Level | BAB | Fort | Ref | Will | Special |
1 | 0 | 0 | 2 | 2 | Body of Water, Minor Wish, +1 Str |
2 | 1 | 0 | 3 | 3 | Genie, Swim, +1 Dex |
3 | 2 | 1 | 3 | 3 | Change Shape (humanoids), Lesser Wish, +1 Str, +1 Cha |
4 | 3 | 1 | 4 | 4 | Growth, Cold Resistance, +1 Dex |
5 | 3 | 1 | 4 | 4 | Partial Wish, +1 Str |
6 | 4 | 2 | 5 | 5 | Vortex, Improved Initiative, +1 Dex, +1 Cha |
7 | 5 | 2 | 5 | 5 | Change Shape (giants and water elementals), Noble Wish, +1 Str |
8 | 6 | 2 | 6 | 6 | Water's Fury, +1 Dex |
9 | 6 | 3 | 6 | 6 | Shahzada's Wish, +1 Str, +1 Cha |
Class Skills (6+Int, x4 at 1st): Bluff, Craft, Diplomacy, Knowledge (planes), Listen, Move Silently, Sense Motive, Spellcraft, Spot, Swim
Proficiencies: A marid is proficient with all simple and martial weapons, as well as her natural weapons, but not with any armor or shields.
Body of Water: A marid loses all other racial bonus and gains outsider traits (basically darkvision 60 feet). She is an outsider with 20 base speed and two slam attacks dealing 1d6 damage each. A marid doesn't take a penalty for attacking with both slam attacks in a full attack.
The marid also gains a Nat armor bonus equal to her Con modifier.
Ability increase: The marid gains +1 to Str at 1st and every odd level, +1 Dex at 2nd and every even level, and +1 Cha at 3rd, 6th, and 9th levels. Totals: +5 Str, +4 Dex, +3 Cha.
Minor wish: Once per day per HD she has, the marid can use
create water, detect magic and
purify food and drink (liquids only) as SLAs. In addition, she can choose any 1st level illusion spell and use it as an SLA once per day for each HD she has (spell choice can be changed every level-up, always subject to DM aproval). DC for all SLA's=10+1/2HD+Cha modifier. Caster level for all SLA's = HD.
Genie (Su): The marid gains the water subtype, telepathy of 40 feets plus 10 feets for each extra HD beyond 2. A marid gains a +1 bonus on attack rolls if both she and her opponent are in or on a body of water.
Change Shape (Su): The marid may assume the form of any medium humanoid once per day per HD. This functions as
alter self, except her ability scores do not change.
When she reaches seventh level, she can use this ability to assume the form of any large or medium humanoid, giant or water elemental. This ability then functions as
alter self, giant form I, or
elemental body III [3.5 equivalent spells?], except her ability scores still do not change.
Lesser Wish: As SLAs, the marid can use
invisibility and
obscuring mist 1/day for each HD she has and
quench and
see invisibility for each 2HD it has.
Swim: The marid gains a swim speed of 10 feet per HD and can move in water without making Swim checks.
Growth: The marid grows one size category, to large. The damage from her slam attacks increases to 1d8.
Cold Resistance: The marid gains cold resistance equal to her HD.
Partial Wish: As SLAs, once per day for each 4 HD it has, the marid can use
gaseous form, water breathing, and
water walk.
Vortex (Su): When submerged in a body of water, marid can transform itself into a vortex once per day per HD and remain in that form 1 round per HD. This functions as the Djinni's Whirlwind, except it may only be used underwater. The marid may not leave the water in Vortex form.
Improved Initiative: The marid gains Improved Initiative as a bonus feat.
Noble Wish: As SLAs, once per day for each 6 HD it has, the marid can use
control water, ice storm, persistent image, shadow conjuration.
Water's Fury (Su): As a standard action, once per day per HD, a marid can release a jet of water in a 60-foot line that deals 1d6 points of damage per 2 HD and blinds the target struck for 1d6 rounds. A Reflex save reduces the damage by half and negates the blinding effect. The save DC is 10+1/2HD+Con.
Shahzada's Wish: As SLAs, once per day per 6 HD, a marid can use
shadow evocation and
cone of cold.
In adition, as a SLA 3/day, the djinni gains the following spells at the following HDs:
13 HD
Permanent Image, Shadow Conjuration, greater 15 HD
Shadow Evocation, greater17 HD
Wish, to nongenies only
If a marid uses her
wish SLA to create/improve items or any other permanent lasting effect (like improved ability scores), it must pay the full exp price.
Comments:
My first (public) homebrew! Tried to use the Djinni as a model, more or less. Was very unsure about giving it too many class skills, and SLAs. But I decided it would be easier to take things out than come up with new abilities. I also wonder if some of these abilities should scale...but could do that later. A bit more than the djinni, but also a very water focused. Would definitely need to be toned down for an aquatic campaign!
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