<<This post was moved from Libertad's Review>>Heya Libertad,
First off thanks for this review/handbook! I was thinking about trying out a Warder in a short campaign and was wondering if there are any "must have" feats/maneuvers. The basic premise of the build is as much "tankiness" as possible while being able to intervene when an enemy attacks a companion. The basic gist of the build I have is below. Please let me know what you think. Cornugan Smash is for Guard's Glare. I mostly focus on Iron Tortoise and Scarlet Throne for super defense and some striker goodness.
Race: human
Class: Warder (Zweihander Sentinel)
Feats:
- extra readied maneuver
- cornugan smash(b|lvl8)
- take the blow(b|lvl3)
- combat reflexes(b)
- advanced study
- powerful mark
- extended mark
- power attack
- guards glare
Maneuvers
Lvl IL Maneuver
1 1 iron shell[it|ctr], red zephyr's strike[st|str], blade of breaking[st|str], xxxx, xxxx, stance of the defending
shell[it|stn]
2 2 xxxx, scarlet einhander[st|stn]
3 3 enduring shell[it|ctr]
4 4
5 5 burnished shell[it|ctr], xxxx[stn]
6 6
7 7 sanguine perseverance[st|ctr]
8 8 xxxx[stn]
9 9 quick snap[it|ctr]
10 10
11 11 xxxx, mithril tortoise stance[it|stn]
12 12
13 13 iron defender's riposte[it|ctr]
14 14
15 15 xxxx, xxxx[stn], advanced study[ruby battle lord's strike[st|str],riddle of steel[st|str]]
16 16
17 17 adamantine shell[it|ctr]
18 18
19 19 invulnerable shell of the iron turtle[it|ctr], xxxx[stn]
20 20 heavenly blade of the scarlet throne[st|str]
it=iron tortoise,st=scarlet throne,str=strike,ctr=counter,stn=stance
Cheers and thanks!
Volf