Yo, I'm about to participate in a D&D 3.5 tournament in my RPG club and I would like some advice.
Rules are the following:
-Starting xp: 105,500 (That's level 15, if you spend px somewhere during character creation you would start at lvl 14 instead)
-Ability scores to distribute: 20, 18, 18, 16, 13, 10.
-Money: 340,000gp
-Hit points: Maximum * 0.75
-Allowed handbooks: Core + Completes (no psionic).
-Obvious cheese and loops are forbidden.
-You are able to rest after every combat (always 1vs1 on different maps and conditions) and you are completly healed, but object's limited uses are not regained. You can also save some money to spend between combats.
So, ¿any great build ideas? I was thinking about focusing on protecting myself and abusing gate spell somehow. But anything is welcome.