SOULEATEN VIOLATOR"So what's going to happen is that I'm going to reach into your body... and then I'll tear your soul out. Because souls are delicious." Souleaters are a relatively uncommon threat among the planes; however, their soul-draining aura has a distinct feel to it that is never truly forgotten. Sometimes, those exposed to that sapping presence lose a little bit of their own natural Essentia; not enough to leave them dead (or Undead), but enough to leave a void.
And voids have a distressing tendency of being filled.
BECOMING A SOULEATEN VIOLATOR The Souleaten are a semi-exclusive club; they must have some innate ability to manipulate Essentia. Similarly, they must have made a pact which places their soul on the line; this separation loosens the soul enough for it to be knocked out of synch once exposed to a Souleater's aura.
ENTRY REQUIREMENTSFeats: Eldritch Claws
Special: Must be able to shape 3 Soulmelds, must be able to bind a Soulmeld to a Chakra, must possess the
Drain Incarnum invocation.
Special: Must have been exposed to the soul-draining energies of a Souleater; alternatively, must have suffered from Essentia damage at least once.
Class SkillsThe Souleaten Violator's class skills (and the key ability for each skill) are Bluff (cha), Concentration (Con), Craft (Int), Disguise (Cha), Intimidate (Cha), Jump (Str), Knowledge (Int), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), and Use Magic Device (Cha).
Skills Points at Each Level 2 + int
Hit Dice: d6
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save |
Special |
Meldshaping |
Invoking |
1st | +0 | +0 | +0 | +2 | A Vampire's Fangs, Vampiric Hunger | +1 of previous class | +1 of previous class |
2nd | +1 | +0 | +0 | +3 | Soulrending Claws, Eldritch Blast +1d6 | +1 of previous class | +1 of previous class |
3rd | +2 | +1 | +1 | +3 | Improved Claw Capacity (+1), Incarnum of Fiends | +1 of previous class | +1 of previous class |
4th | +3 | +1 | +1 | +4 | Open Chakra (Crown, Hands, Feet) | +1 of previous class | +1 of previous class |
5th | +3 | +1 | +1 | +4 | Vast Hunger, Eldritch Blast +2d6 | +1 of previous class | +1 of previous class |
6th | +4 | +2 | +2 | +5 | Incarnum Claws | +1 of previous class | +1 of previous class |
7th | +5 | +2 | +2 | +5 | Improved Claw Capacity (+2) | +1 of previous class | +1 of previous class |
8th | +6 | +2 | +2 | +6 | Soul-Infused Flesh, Eldritch Blast +3d6 | +1 of previous class | +1 of previous class |
9th | +6 | +3 | +3 | +6 | Open Chakras (Arms, Brow, Shoulders) | +1 of previous class | +1 of previous class |
10th | +7 | +3 | +3 | +7 | Soul-Shrouded Monster | +1 of previous class | +1 of previous class |
Weapon and Armor Proficiencies: A Souleaten Violator does not gain any additional proficiencies.
Invoking: At 1st level, and each level thereafter, a Souleaten Violator increases their Caster Level and learns new Invocations as if they had gained a new level in a single Invocation-using class they had previously taken levels in. This does not improve any of that class' other class features, such as Eldritch Blast or their Breath Weapon.
Meldshaping: At 1st level, and each level thereafter, a Souleaten Violator increases Meldshaper level, Essentia Pool, the number of Soulmelds they may have shaped, and their number of Chakra Binds as if they had gained a new level in a single Meldshaping class they had previously taken levels in. This does not improve any of that class' other class features, such as a Soulborn's Smite Opposition or a Totemist's Totem Chakra.
Open Chakras: At 4th level, a Souleaten Violator opens their Crown, Feet, and Hands Chakras. At 9th level, they open their Arms, Brow, and Shoulders Chakras.
A Vampire's Fangs (Ex): A warlock's flesh is malleable with regards to their pact; upon entering this path, a pair of jagged fangs tear themselves through the roofs of their mouth, enveloping their eye-teeth.
At 1st level, a Souleaten Violator may cause their fangs to erupt from their gums as a Swift action; if they do so, they gain a Bite attack that deals damage appropriate for a creature of their size. They may apply Eldritch Essences to this Bite attack as if it were their Eldritch Blast. In addition, the process of extruding their fangs temporarily scars their soul; while they have this Bite attack, they gain Tomb-Tainted Soul as a bonus feat, and cannot eat.
They may snap these fangs as a Move action, removing their Bite attack but allowing them to eat again. Otherwise, the fangs remain indefinitely.
Vampiric Hunger (Ex): The incipient void in the Violator's soul is hungry, and draws life in through their fangs.
Whenever a Souleaten Violator of at least 1st level makes a Bite attack, they may activate
Drain Incarnum as a free action, targeting the creature they bit. If the target fails their save, they also take a point of Constitution damage, and the Souleaten Violator gains 5 temporary hit-points, which last for 1 minute and stack with other sources of temporary HP.
Eldritch Blast (Sp): At 2nd, 5th, and 8th levels, a Souleaten Violator improves their Eldritch Blast damage by 1d6.
Soulshred Claws (Su): The warlock's claws become long and hungry, glowing with the blue of the void.
At 2nd level, a Souleaten Violator's Eldritch Claws become an Essentia receptacle; each point invested allows them to improve either the threat range or the critical multiplier of their Eldritch Claws by one, to a maximum of 18-20/x4. If they currently have their Vampire's Fangs grown, they may choose to use their Eldritch Claws' threat range and critical multiplier in place of their Bite attack's normal values.
Improved Claw Capacity (Ex): As their hunger grows, so does the hunger of their claws.
At 3rd level, the Essentia Capacity of a Souleaten Violator's Eldritch Claws increases by one; at 7th level, it increases by one again.
Incarnum of Fiends (Ex): As the void in their soul widens and deepens, some of the spiritual energies of the Lower Planes drips in to fill the hole.
At 3rd level, a Souleaten Violator gains Fiendish Resilience 1 if they did not have it already, and may add their Souleaten Violator level to their Warlock level to determine the benefits of that ability. Finally, they gain one point of temporary Essentia while Fiendish Resilience is active.
Vast Hunger (Ex): It's almost impossible to entirely fill a hole in your soul; it becomes a constant, gnawing pang of hunger, roiling in your gut.
At 5th level, a Souleaten Violator's Vampiric Hunger improves; whenever they use
Drain Incarnum, they deal two Essentia damage instead of one, they double any ability damage they deal with the Invocation, and they gain 10 temporary HP instead of 5. In addition, successfully using
Drain Incarnum in this manner counts as consuming a full meal for all intents and purposes.
Incarnum Claws (Ex): At this point, a Souleaten Violator's claws are holes in the world, glowing blue with dying light.
At 6th level, the Souleaten Violator gains
Incarnum Blast as a bonus Invocation, regardless of whether or not they may learn Greater Invocations. However, they may not invest Essentia into their
Incarnum Blast; instead, each point of Essentia invested in their Eldritch Claws increases the damage dealt by their Bite and Claw attacks against living creatures by 1d6.
Soul-Infused Flesh (Su): The Essentia that disappears into their claws and soul carves trails into their flesh; they have learned to take advantage of this fact.
Whenever a Souleaten Violator of at least 8th level takes Constitution damage, they may choose to take an equal amount of Essentia damage instead. In addition, the duration of their Fiendish Resilience is two minutes or one minute plus one minute per point of Essentia invested into their Eldritch Claws, whichever is higher.
Soul-Shrouded Monster (Ex): What can you call them but a monster, a vampire that gluts itself on the souls of others?
At 10th level, a Souleaten Violator gains
Incarnum Shroud as a bonus invocation, regardless of whether or not they can learn Dark Invocations. In addition, they gain
Souleater Incarnate as a bonus feat, disregarding any prerequisites they do not meet.
However, they only gain 1 Essentia from the feat, rather than 3.